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 CAD / Development / 3862 (-40)
  Re: Suggestion for MLCad Plug-Ins
 
Steve Bliss skrev i meddelandet ... (...) (where's the second approach?) (...) information. (...) Of course! Why didn't *I* think of that? (message type 2) (...) as (...) parts, (...) One long string with line separators? Or a multi-message approach (...) (25 years ago, 2-Feb-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder
 
(...) Thanks a lot for the above, for a minute I was quite lost, but offcourse, it can't be any other way (the structure, not me being lost:)). I would argue that a new primitive would be handy here, the "connector" for the tubes, since it is (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I've gotta remember to remove that WTOWER.DAT file so folks can't tell what a lousy builder I am. :) (Besides, it uses an unofficial piece or two) (...) Now you're onto something. I started with ldlite because the source was in C/C++ and was (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Yes, the file included in the ldglite zip. :) Now another question, why there are so many people writing different CAD programs ? I believe that we surely would be a lot better if we helped each other instead of start a new project. Please (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I haven't looked at your code but it looks like you're using a single buffered window, that's a huge slowdown since drivers are optimized for games and games use double buffered windows and of course, a single buffer window is always slower. I (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I only heard of the Velocity 4400, it uses a Riva TNT chip. Leonardo (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) Like Jacob said, the metal rod should be done as chrome, 383. To achieve maximum color flexibility, and to allow the plunger to be moved in and out, you'll need to use multiple files for this part. To let the plunger move, you'd need to use (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
(...) I like that idea. (...) Yep. The idea is for LDAO to be both a source and sink for dragged parts. (...) Two approaches: 1. Allow multiple formats for the string being passed in the WM_COPYDATA message. One format is the one you're already (...) (25 years ago, 2-Feb-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) How long does it take with LdGLite on your P400? Try it at a similar resolution with the -V6 or -V5 command line switches to make it fair. Go ahead, I won't be embarrased if the numbers are really poor since I've spent absolutely no time (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Well I haven't read the section of the book on vertex arrays yet. From a quick glimpse I suspect they won't help me much since I'm using the LDRAW files rather than a converted database of parts. I'm surprised you don't use display lists at a (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Bummer. (...) STB Velocity 400. I should know the chipset, but I don't. Steve (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Whoa. That's the same WTOWER.DAT distributed with ldglite. The one that LDLite, on my Pentium 400 with Win98, renders in 5.8 seconds? Amazing. Steve (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Actually the Windows version of LeoCAD takes 0.35 seconds to render on my P2 350 with a TNT card (the Linux version should be more a less the same speed). I don't use display lists, I use vertex buffers or CVA's if the driver supports it. (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmmm, that sounds like a commercial for LeoCAD. ;^) And a target, 1 second eh? Seriously though, It'll never reach those speeds parsing DAT files, but hopefully when I switch to display lists for the redraws... Just for the record, how slow (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I've tried and it worked after fixing the gluPerspective call, it's very slowe (LeoCAD renders the WTOWER.DAT file in less than 1 second) but at least it works. The last 2 parameters to gluPerspective are the distance from the viewer to the (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) Hardcoding all colours except the yellow is probably the way to go. Just leave the yellow parts as colour 16 in case LEGO ever make the cylinders in other colours. Fredrik (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
John Jensen: (...) From the LDraw FAQ: Chrome LDraw: 383 That should answer your question. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hi, I built ldglite on my Mac. I'm in a debugging phase now. At my stopping point tonight, it actually draws. Yeah! Its debug speed is very, very slow. In fact its speed is comparable to running the DOS LDraw in Pentium emulation on the same (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Colors for pneumatic cylinder (was Re: Looking for broken pneumatics)
 
(...) I thought that much, but as you say, it could be nice:) Now the to the colors of this part, there's three of them, how to handle that? I've thought of making the yellow parts color 16 (I believe I've seen blue versions of this part), and (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Schwing! Wicktoree! --Todd (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Help with LDLite
 
Hello, I've just installed LDLite. Everything seems to be OK, I can lauch it. But after openning a DAT file, nothing appears on the screen. I've tried to change the LDraw specified folder, but it doesn't work. (Ldraw and Ledit work fine...) Could (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Cool! The source is in the zip file at (URL) think the only tricky part will be the makefile. You can look at makefile.linux for ideas. There's really not all that much to it. Send me an email if you need any help. Don dheyse@hotmail.com (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) Hello. I just got into GL via Quesa. Yes, GLUT (ca 1994) is present in Apple's OpenGL release. I would be happy to give it a trial compile. An aside. The widespread use of OpenGL on the Mac is recent. For most of Apple's MacOS epoch, 3D was (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: Best-Lock vs. Kloss?
 
(...) Yea, I could give it a try (I've e-mailed you because I don't really follow l.c.d). Just point me to what I need to do to set it up. (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: 9v train idea book: I might be making one, anyone interested?
 
(...) If anybody has a Mac with a C compiler and access to opengl and GLUT (which I think have been ported to the Mac) I could use them to build a Mac version of ldglite. It should build fairly easily since GLUT is pretty much window system (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hey, that would be great! But before you compile it, I think I have a fix for the empty window problem Todd's been seeing. If you find the line with gluPerspective() in main.c, change the -500.0 to 1000.0. Apparently it's clipping EVERYTHING (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: Looking for broken pneumatics
 
(...) For parts like that, you don't need to model the inside of the part. That is not required for it to be submitable to the LDraw parts library. Of course, if you _want_to_, it adds to the quality of the parts if the internals is modeled! Fredrik (25 years ago, 1-Feb-00, to lugnet.technic, lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
Steve Bliss skrev i meddelandet ... (...) We'll think about it later... (...) When a (...) Sounds like a good idea - I'll test it when Real Life permits. Will LDAO also allow drag *from* LDAO to xxx? By using the same protocol you could use LDAO (...) (25 years ago, 31-Jan-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) files (...) Rats, I did some reading this weekend and discovered the glPolygonOffset() function I used to highlight the lines was added in gl version 1.1. I was really hoping this was the problem. Oh well, I know another way, I just have to do (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Java .DAT file renderer redux
 
Hello! If so is interested in coding this applet I can offer the Java Ldraw reader I coded. At the moment, I can't offer much more (no time for coding at home...). May be we can ask the guys who made the applets listed in Todd's previous message to (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Argh! Need Help with POV-Ray
 
(...) I don't think this makes sense since the programs you're comparing perform totally different tasks (albeit for the purpose a common goal). There is nothing wrong with L2P, you just have to know how to use it. Set up your path in POV-Ray to (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Argh! Need Help with POV-Ray
 
(...) Errors or warnings? I wanted to point out that lots of warnings can come up because of a change in the way that POV-Ray handles declarations (unless you go into the LGEO include files and add semicolons to the appropriate lines as I have done (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
(...) Cool. Uhh, what about color? Augh! I don't want to think about that right now. (...) OK, I'll work on getting this feature added to LDAO. (...) How about if LDList accepted the dragged parts as well as supplied them? When a part is dragged (...) (25 years ago, 31-Jan-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  re: "Cone" primitives (was "Re: Plz help! - type "5" line in LDraw")
 
(...) Truth be known, I didn't *know* about the existing "cone" primitives before I started messing around with making one of my own. I had looked at the hardcopy I had printed of the posted FAQ (at www.ldraw.org) on primitives and I didn't see (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: Plz help! - type "5" line in LDraw  [DAT]
 
(...) It sounds like you've got the basic idea of the conditional line command. Like Jacob said, use either the points related to point 1 or point 2. In your example, write either: 5 24 0 0 1 0 1 2 -0.3827 0 0.9239 0.3827 0 0.9239 or 5 24 0 0 1 0 1 (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I get: glut.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997 glut32.dll C:\Apps\ldraw\ldglite 154624 bytes Dec/11/1997 GLU32.DLL E:\WIN98\SYSTEM 140224 bytes May/11/1998 OPENGL32.DLL E:\WIN98\SYSTEM 753808 bytes May/11/1998 So it looks like (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Re: [Fwd: A request for color assistance...]
 
(...) Actually, while the list is oriented toward LDraw color-codes, the RGB values were taken from a websafe palette. Steve (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Has anyone done the large pneumatic cylinder or pump?
 
I believe I've seen some mock-ups, And since Tore has done the 2717 seat, I might as well give some of the pneumatics parts a try. It would be real nice to know what orientation the mockups have (hmm I think my English is particularly lousy today) (...) (25 years ago, 31-Jan-00, to lugnet.cad.dev)
 
  Datsville Qiestion: Usage of parts of it
 
I am currently working on a crime story (kind of like a comic I guess) for datsville and I need to know if I can use the various parts of datsville in my crime story. If there is anyone who objects to their model(s) appearing in my crime story them (...) (25 years ago, 1-Feb-00, to lugnet.cad.dev)
 
  Re: LDS ver 0.25 + LDS Shell
 
I'm truly sorry Anders! Your surname is Isaksson, and nothing else. /Tore (...) (25 years ago, 30-Jan-00, to lugnet.cad.dev)


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