| | [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | Hi folks, The product of many long debates, rtlToronto20: Project Y's draft rules are now posted: (URL) contest is slated for February of 2006 and is currently open for debate on the issues marked in red on the webpage. Start your debates. In (...) (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Vitali Furman
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| | | | (...) Hi Guys, I have three questions. First it says that the becon light is on when the robot is stopped? Does that mean the it can't be on while the robot is moving around or what? Or is it that it can only go on when another robots has stopped it (...) (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) In my opinion (and the way it's written now) the light has to be on ONLY when the robot is stopped. It should NOT be on while the robot is moving around. Here's my reasons why: 1. No provision has been made to stop a robot remotely (ie, there (...) (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Vitali Furman
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| | | | | | (...) I guess it makes sence that way you know when a robot is ready to accept bricks. (...) You can try grabbing it and not letting go until brick is transfered. (But that can cause trouble with the law. ;) Vitali (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | | | (...) I feel the light should be on at all times, but like Calum I feel it should be open for discussion. First of follow up Calum's points. (...) Robots don't need to be stopped to transfer a brick, personally I'm working on the principle that I'll (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | | | | | (...) To clarify, before Calum flips out, written evidence is always taken over what someone supposedly said. Just look at someone we knows phone bill or the fact my arguments at dinner were ignored when composing the rule about whether the light (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | | | | | (...) In my book, it doesn't become legal until it hits the webpage, because that is what everyone checks on as the reference. -To ask someone to keep track of the NG (the fastest moving group on Lugnet) is unreasonable for basic rules. -It took me (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | | | (...) Right, but not everyone can build a robot that can transfer bricks while moving. The goal of the ruleset, especially in this contest, is to define an environment in which the most basic interaction, transferring a block while the receiver is (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | | | | Never answer an email when you're pissed off. Hey Calum, hows it going? (...) I'm not saying you have to, I'm just saying if you can it improves your chances of transferring blocks to more robots. (...) Ok, but what I'm saying is your rule to make (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | | | | (...) Doing just fine, in fact. I'm actually getting MORE interested in this contest day by day. (...) I don't see this, but I'm going to move on to the crux of the issue below. (...) I hear where you're coming from, but I am not convinced it (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | | Talking Point: seelking light sensors WAS -- Re: [rtlToronto] rtlToronto20 Draft Rules Posted Chris Magno
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| | | | | | | Derek Raycraft wrote: HUGE snippage (...) Derek, I have some bad news for you. I did a quick test with the robots I moc-ed up. I removed the 1x2 technic beam "shroud" I put in front of the light sensor, and I built a dummy target light on a battery (...) (19 years ago, 26-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | | Re: Talking Point: seelking light sensors WAS -- Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | | | | (...) Actually I would consider this good news. I was getting concerned about how I would distinguish between lights and light sensors. I knew if people shrouded them it would significantly reduce the problem, but you can't count on people doing (...) (19 years ago, 29-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Chris Magno
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| | | | | Calum Tsang wrote: > In lugnet.org.ca.rtltoronto, Vitali Furman wrote: > >>I have three questions. First it says that the beacon light is on when the robot >>is stopped? Does that mean the it can't be on while the robot is moving around >>or what? (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) There's a difference with this game, which is that people must cooperate. In games that require cooperation, standards must be made. For example, when we ran Connect Four, we had to define turn-passing, board interfaces and other such (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Iain Hendry
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| | | | | (...) I used to read every post, now I skim and click on one or two every week or so (happened to click this one looking for "Angry Derek" posts), so Jon and I (co-worker/team-mate for this competition) are strictly going by what is on the webpage. (...) (19 years ago, 28-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Rob Antonishen
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| | | | (...) Questioning one of the "standard" rules.... "not firing bricks violently," What is violently? -Rob A> (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) Violently enough to hit a child in the eye standing at the edge of the table, causing a trigger happy American parent to sue a nonexistent entity. I know where you're going, I'm glad you're going there and all I'm going to say is that text was (...) (19 years ago, 22-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Rob Antonishen
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| | | | | (...) Hey - I took a 2x4 to the head due to my own stupidity in Balance of Power and while painful, do not consider such an incident as violent (so my judgement of violent may be a bit skewed). That is why I wanted to get a ruling on the definition (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Chris Magno
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| | | | | (...) Yes Rob building a "gun" to shoot blocks across the play area is a valid way to TRY to get blocks into another robot. In this case I think "violent" could be defined as having potential to harm a human. MORE specifialy. it could be a safe (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) Okay, what exactly are you saying here? It could be a safe assumption that if your bot can launch a block over more than eight feet of the play area and still hit a child's eye with enough force to cause injury, then that would be firing (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Chris Magno
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| | | | | Calum Tsang wrote: > In lugnet.org.ca.rtltoronto, Chris Magno wrote: > > >>MORE specifialy. it could be a safe assumption that if your bot can >>launch a block over more than 8 feet of the play area, and still hit a >>childs eye with enough force to (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | | | (...) Ya, but then we wouldn't have seen that funny penny-arcade comic. :-( Derek (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | | | (...) There's more where that came from: (URL) you can even buy a shirt: (URL) those easily offended, like some in my yearly performance review, may not appreciate the language found in this comic. However, the grammatical lessons found in this (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) Yes. Calum (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | (...) If I want to put two interfaces beside each other, is the minimum distance between openings 16 or 12 studs? Measured from the centre line of the openings. The wall surface needs to be a uniform colour, but you don't say what colour that is. Is (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Chris Magno
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| | | | Derek Raycraft wrote: > On 22-Nov-05, at 6:10 AM, Calum Tsang wrote: > >> Hi folks, >> >> The product of many long debates, rtlToronto20: Project Y's draft >> rules are now >> posted: >> >> (URL) > > > Two questions about the interface. > > If I (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | | (...) I would agree on Chris' interpretation. We'll update the page if no one objects. (...) I forgot to highlight it in "read" but I figured it needed to be debated. I think it must be a uniform colour and in fact I think that colour should be (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | (...) No, I just wanted clarification. 16 studs on centre is fine with me. (...) I'm happy with that. (...) So you are saying there should be clearance for a EOAT to enter to at least 4 studs into the TO. But as long as my TO opening is 8 studs by 7 (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Calum Tsang
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| | | | (...) Right, just a 8 dot by 7 brick frame that is a dot thick. But there should be a physical space 3 dots deep behind it. (...) I originally wrote it such that if you were to put a tool in front of the TO, then it needs to be collapsable flat to (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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| | | | | | Re: [rtlToronto] rtlToronto20 Draft Rules Posted Derek Raycraft
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| | | | (...) In a sense you're messing yourself up if you do. If I can't deliver a brick into your robot because you stuck something in the way it's your loss. But then it's also my loss because I'm wasting time trying to interface properly but I can't (...) (19 years ago, 23-Nov-05, to lugnet.org.ca.rtltoronto)
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