Subject:
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Re: Elements of a brick oriented RPG
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Newsgroups:
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lugnet.off-topic.geek
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Date:
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Thu, 6 Jun 2002 01:26:30 GMT
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3650 times
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In article <3CFD1621.A7B42E9A@mindspring.com>,
Frank Filz <ffilz@mindspring.com> wrote:
> This sounds to me like a scenario which isn't designed correctly for the
> tone of the campaign the GM wants to run. I also question the bit: "but
> you do have to be flexible to get the story where it needs to go." To me
> that sounds like you're forcing the story in a particular direction.
> Why?
Because I'd like my players to be happy. I could instead, decide about how
long it takes for a saboteur to blow up the ship, and then after
fifteen minutes of game time have passed, say, "The walls of the ship
glow white-hot and then you don't see anything else. Ever.
If I lived through that, I wouldn't get many people in my next game.
> Some thoughts on how to better set up this scenario:
Take a few months and think of everything you can. A half hour into the
game one of the players is going to think of something you didn't-- that's
what they do. You _have to be flexible_. You may have to fudge things.
"Uh... that doesn't work" only covers it so long. And the doubly annoying
thing is I don't have months to set up a game...
I'm all for stupidity being terminal. I'm not so big on letting people be
dead because they bit on my red herring.
-JDF
--
J.D. Forinash ,-.
jd@forinash.not ( <
The more you learn, the better your luck gets. `-'
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Message has 1 Reply: ![](/news/x.gif) | | Re: Elements of a brick oriented RPG
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| (...) I'm curious, was this an example of a real scenario, and I'm just missing things because there's no way you can compress a game session into a posting or two, or is this a constructed example? If the latter, it sounds like a poorly constructed (...) (22 years ago, 6-Jun-02, to lugnet.off-topic.geek)
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Message is in Reply To:
![](/news/x.gif) | | Re: Elements of a brick oriented RPG
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| (...) <snip> (...) This sounds to me like a scenario which isn't designed correctly for the tone of the campaign the GM wants to run. I also question the bit: "but you do have to be flexible to get the story where it needs to go." To me that sounds (...) (22 years ago, 4-Jun-02, to lugnet.off-topic.geek)
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48 Messages in This Thread: ![Elements of a brick oriented RPG -Frank Filz (14-May-02 to lugnet.gaming, lugnet.castle, lugnet.pirates, lugnet.space, lugnet.western)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -David Goeb (14-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Anthony Sava (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Jeff Stembel (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Aaron Sneary (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -James Brown (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (16-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Jeff Stembel (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -James Brown (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -James Brown (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (16-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -William Movish (18-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (28-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![(Cancelled)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (28-May-02 to lugnet.gaming, lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (29-May-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (1-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -John D. Forinash (4-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (4-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -John D. Forinash (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (28-May-02 to lugnet.gaming, lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (13-Aug-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Matt Hein (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Matt Hein (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -John P. Henderson (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Joel Hart (16-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (19-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (20-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (20-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![RPG or PBM? (Was: Elements of a brick oriented RPG) -Christopher L. Weeks (20-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: RPG or PBM? (Was: Elements of a brick oriented RPG) -Mike Rayhawk (20-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: RPG or PBM? (Was: Elements of a brick oriented RPG) -John P. Henderson (20-May-02 to lugnet.gaming)](/news/x.gif)
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