Subject:
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Re: Elements of a brick oriented RPG
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Newsgroups:
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lugnet.gaming
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Date:
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Tue, 28 May 2002 17:11:48 GMT
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Viewed:
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4186 times
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(canceled)
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Message has 1 Reply: | | Re: Elements of a brick oriented RPG
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| (...) Um, it seems that you didn't. But I have included them and set FUT there. (...) MS Excel which is what I've been playing with to try to engineer this system. (...) Ah...there's the key. Like you say, the curve is way too steep at +/-1. I think (...) (22 years ago, 28-May-02, to lugnet.gaming, lugnet.off-topic.geek)
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Message is in Reply To:
| | Re: Elements of a brick oriented RPG
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| (...) Frank, can you explain this in more detail? I've been trying to reconcile the bits that you mention into a roll-resolution system and I'm not getting it. When you talk about generating digits, I'm thinking that you're rolling d10s as you would (...) (22 years ago, 28-May-02, to lugnet.gaming)
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