Subject:
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Re: Elements of a brick oriented RPG
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Newsgroups:
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lugnet.gaming
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Date:
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Wed, 15 May 2002 16:51:50 GMT
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3164 times
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In lugnet.fun.gaming, Frank Filz writes:
> On the other hand, games like D&D have way too many creatures. You
> really shouldn't need more than a handful or two of humanoid type races,
> and a handful of creatures would work fine (I never used very many
> different creatures in Rune Quest for example).
Well, you're not supposed to actually use them all, though. ;) They have a
vast variety so you can choose which ones you want to give your settings more
of a real folklore/mythological feel. Like an Arabian setting? You can just
choose the genies and desert dwelling creatures. Want an ancient British Isle
setting? You've got plenty of creatures drawn straight from Celtic folklore to
choose from. I really like having that variety to give settings atmosphere.
Now, if only I had a group to game with... :(
Jeff
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Message is in Reply To:
![](/news/x.gif) | | Re: Elements of a brick oriented RPG
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| (...) Well, I do enjoy designing games (I've been a game designer almost as long as I've been playing war games - shortly after getting Tactics II, I designed a new board for it, I started fiddling with D&D [the original Basic D&D in the blue cover] (...) (22 years ago, 15-May-02, to lugnet.gaming)
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48 Messages in This Thread: ![Elements of a brick oriented RPG -Frank Filz (14-May-02 to lugnet.gaming, lugnet.castle, lugnet.pirates, lugnet.space, lugnet.western)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -David Goeb (14-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Anthony Sava (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Jeff Stembel (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Aaron Sneary (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -James Brown (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (16-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -James Brown (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -James Brown (15-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (16-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -William Movish (18-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (17-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (28-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![(Cancelled)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (28-May-02 to lugnet.gaming, lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (29-May-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (1-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (3-Jun-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -John D. Forinash (4-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (4-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -John D. Forinash (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -John D. Forinash (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (6-Jun-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (28-May-02 to lugnet.gaming, lugnet.off-topic.geek)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (13-Aug-02 to lugnet.off-topic.geek)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Bruce Schlickbernd (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Matt Hein (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (14-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: Elements of a brick oriented RPG -Matt Hein (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -John P. Henderson (15-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Elements of a brick oriented RPG -Joel Hart (16-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Christopher L. Weeks (19-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![Re: Elements of a brick oriented RPG -Frank Filz (20-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Elements of a brick oriented RPG -Mike Rayhawk (20-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/246.gif) ![RPG or PBM? (Was: Elements of a brick oriented RPG) -Christopher L. Weeks (20-May-02 to lugnet.gaming)](/news/x.gif) ![](/news/46.gif) ![Re: RPG or PBM? (Was: Elements of a brick oriented RPG) -Mike Rayhawk (20-May-02 to lugnet.gaming)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: RPG or PBM? (Was: Elements of a brick oriented RPG) -John P. Henderson (20-May-02 to lugnet.gaming)](/news/x.gif)
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