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 General / 53038
    Nothing to say? —Timothy Gould
   (URL) This recent post> brought me back to something that's been bugging me for quite a while here. People rarely comment on MOCs here lately (with some exceptions like trains). For someone new to a forum I imagine this is extremely disheartening (...) (18 years ago, 11-Oct-06, to lugnet.general, FTX) !! 
   
        Re: Nothing to say? —James Wilson
     Hmmm. Good idea, I guess. Of course, if you read some of the LUGNET groups, only people who post MOCs are qualified to comment on others' MOCs, especially if you have some constructive criticism to offer (see the next comment). And one really (...) (18 years ago, 11-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Timothy Gould
     (...) Well if someone can't accept a little tactful criticism then you learn from the first time and ignore them henceforth. Comments involve two parties behaving well. Tim (18 years ago, 11-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —John Neal
     (...) Yeah, you're right, Tim. I have been particularily guilty WRT providing feedback as of late (this whole year in fact), all the while lamenting in private the decline of posting overall on LUGNET. I have seen the enemy, and it is me:-) I call (...) (18 years ago, 11-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —Richie Dulin
     (...) Wise words, Tim. Even if it's a simply "nice MOC" or "me too" post, it can certainly be encouraging. I recall that Legomaster Eric Sophie (URL) an effort> to post about MOCs so that posters make a point to reply so that they feel good and not (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)  
    
         Re: Nothing to say? —Nathan Proudlove
     I agree that feedback is much appreciated and important to the development of some builders skills. However, I usually can't be bothered with the posting rigamarole that lugnet puts me through to post anything. It takes me three clicks just to get (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —John Neal
      (...) Have you tried posting via the web interface? It's much easier and quicker, too. Try it out. JOHN (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Richie Dulin
     (...) That's pretty much how I do it here. Are you not a LUGNET member? If you're not, I'd highly recommend it. Cheers Richie Dulin (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Nathan Proudlove
      (...) I have never even thought to try posting while signed in. Ha! That's how savvy I am in the ways of online forum posting. (18 years ago, 13-Oct-06, to lugnet.general, FTX)
     
          Re: Nothing to say? —John Neal
      (...) Now-- ask it to leave you signed in, and you are set to go. I'm always signed in so I never really think about it. JOHN (18 years ago, 13-Oct-06, to lugnet.general, FTX)
     
          Re: Nothing to say? —Ross Crawford
      (...) Except if you share a computer with people you don't trust, of course. ROSCO (18 years ago, 13-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Nathan Proudlove
     (...) I have never even thought to try posting while signed in. Ha! That's how savvy I am in the ways of online forum posting. (18 years ago, 13-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —Marco Tagliaferri
     Hi Tim, I totally agree. Your post made me sign in spotlight and answer. This happens very few since my beloved .Mecha is kind of desserted these days. I promise to at least give highlight or spotlight more often now. And as Richie mentioned we all (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)  
   
        Re: Nothing to say? —Keith Goldman
     Lugnet is a raggedy dog, dying in the street. That said, I really like dogs, and I'm willing to help get it to a vet. Count me in. -Keith (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Duane Hess
      (...) I typically post only when the urge comes upon me. I've gotten around this whole issue by posting my pictures to a site that counts the number of hits. If people like what they see, I'll see the hits. That's enough for me. -Duane (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Pete White
     (...) No need for Atticus .........yet. Though we seem to have enough Boo Radleys about :^) -pete.w (18 years ago, 12-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —Nelson Yrizarry
     In lugnet.general, Timothy Gould wrote: SNIP (...) Rant or otherwise, you are correct, Tim. Too many members/viewers/lurkers do not post any comments here on new MOC announcements. A part of that may be the LUGNET interface, but perhaps more so is a (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —Johannes Koehler
     Hello! So I have read all the replies in this thread and decided I'd spotlight that post. (And did so.) That made me think: >Hm, every once in a while I see posts with MOCs and no answers but with like five spotlights. It's nice people like that (...) (18 years ago, 12-Oct-06, to lugnet.general)
    
         Re: Nothing to say? —Timothy Gould
     (...) --snip-- (...) Hi Jojo, I think you should. What is easy to forget for those who've been around for a while is that the entry-level is now so much lower than the best. The top quality of MOCs has increased so fast that it is almost impossible (...) (18 years ago, 12-Oct-06, to lugnet.general)  
    
         Re: Nothing to say? —Adrian Egli
     (...) I think you hit it- our standards are so high that a MOC has to REALLY have some element(s) about it to get a response. I don't post much in terms of written feedback but I do use the highlight/spotlight function often. I figure it's giving (...) (18 years ago, 12-Oct-06, to lugnet.general)
    
         Re: Nothing to say? —Timothy Gould
      --snip-- (...) I still don't think it should be this way. It's not so hard to focus on what is good in an otherwise mediocre model. I've also noticed that MOCs have to also be photographed well these days to get much response... that makes it even (...) (18 years ago, 12-Oct-06, to lugnet.general)
     
          Re: Nothing to say? —Elroy Davis
       (...) It makes it difficult for anyone. This is precisely why I don't tend to post on some of the more specialized forums. I'll be the first to admit that my photography skills needs help, and that the lighting where I generally take photos isn't (...) (18 years ago, 12-Oct-06, to lugnet.general)
     
          Re: Nothing to say? —Andrew Cross
      Reason's that I don't post about MOCs at lugnet: 1. Too many MOC's, not enough time. 2. I hang out more at genre specific sites (fbtb, c-s) 3. MocPages lets me see pictures, author notes and make a comment from one page. 4. Other sites have more (...) (18 years ago, 13-Oct-06, to lugnet.general)
     
          Re: Nothing to say? —Timothy Gould
      I'll offer some comments about what I can. (...) Understandable. I've discussed this elsewhere. (...) I just don't understand this. Most of the in-fighting goes on away from the models. (...) I've never noticed this to be a problem and the few times (...) (18 years ago, 13-Oct-06, to lugnet.general)
     
          Re: Nothing to say? —Andrew Cross
      (...) I used to look at recent posts to enjoy the gamut of LugNet. When in-fighting occured, the "Noise-to-MOC" ratio was 10:1 as everybody angrily came out of the woodwork. (...) Yes, hopefully I can post ideas that won't be taken that way. At (...) (18 years ago, 18-Oct-06, to lugnet.general)
     
          Re: Nothing to say? —Timothy Gould
      Hi Andy, Firstly I'd like to say that I think you and I got off on the wrong foot and I'd like to apologise for that. Looking through these comments here I see I misjudged you and I think you misinterpreted my rudely-phrased comment slightly. (...) (...) (18 years ago, 18-Oct-06, to lugnet.general)
    
         Re: Nothing to say? —Anders Isaksson
     (...) But the highlight/spotlight isn't visible at all when using a news reader (but maybe I'm alone doing that?). (18 years ago, 12-Oct-06, to lugnet.general)
   
        Re: Nothing to say? —Magnus Lauglo
     Thanks for bringing this up. I have been posting about some MOCs I built this this year and getting occasional responses but sometimes none at all, and I figured either people just didn't think they were that amazing or something. IMO my best recent (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)
   
        Re: Nothing to say? —Lars Brandt
     (...) Then there should be a feature for an uploaded MOC to be rated 1 - 10 or something in a poll. Something really quick and easy-- look at the ESPN poll on the front page. It should work that simple and fast. If I have to log in and go through (...) (18 years ago, 12-Oct-06, to lugnet.general, FTX)
    
         Re: Nothing to say? —Johannes Koehler
     Hello! (...) You are probably referring to Mocpages. And what happens there is, I guess, this: People come along a MOC, see it's (for example) Castle stuff, are Mecha kids themselves, think "blah, Castle, boring" and rate it 1/6. On Lugnet there (...) (18 years ago, 12-Oct-06, to lugnet.general)
   
        Re: Nothing to say? —Timothy D. Freshly
      "Tim Gould" <tgould.lego(AT@)gma...(DOT.)com> wrote in message news:J6z7I7.K09@lugnet.com... (...) One reason I do not post very much (whether in response to MOCs or other topics) is that I am generally only able to be on Lugnet maybe once per (...) (18 years ago, 14-Oct-06, to lugnet.general)
    
         Re: Nothing to say? —Timothy Gould
     In lugnet.general, Timothy D. Freshly wrote: --snip-- (...) Technically I'm encouraging a higher "noise-to-MOC" posting ratio ;) Tim (18 years ago, 14-Oct-06, to lugnet.general)
   
        Re: Nothing to say? —Timothy Gould
   (...) I just wanted to follow this up and say thanks to everyone. There has been a comment for every MOC announcement I've seen since I posted this. Tim (18 years ago, 30-Oct-06, to lugnet.general, FTX)
 

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