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 Castle / Castle Organizations / Castle World / 529
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Subject: 
CW Questions (Was: A thought about some CW issues that may emanate.)
Newsgroups: 
lugnet.castle.org.cw
Date: 
Tue, 26 Sep 2000 06:05:43 GMT
Viewed: 
2699 times
  
Shiri Dori <shirid@hotmail.com> wrote in message
news:G1GvFy.10s@lugnet.com...
> In lugnet.castle.org.cw, Pawel Nazarewicz writes:
> > > As Pawel states in his reply, each domain belongs to a particular person • who
> > > may exercise complete control over that domain.  From experience, that • is
> > > good and right.  :)
> 
> Most definitely - no one can decide for you...
> 
> > We gave this some thought, and this is what we came up with this grid • system:
> > 
> > X O X C X
> > O X P X F
> > X O X S X
> > 
> > C - Craig's Realm
> > P - Pawel's Realm
> > F - Frank's Realm
> > S - Shiri's Realm
> > X - Neutral Zone
> > 
> > The Neutral zone is exactly that - noone can build there, but anyone can • go
> > there.  Over there, pretty much anything goes.
> 
> Yeah... and then (more musings, using the same notation, with O as • unclaimed
> realms), if for example you have (a bit more complex arrangement):
> 
> X1 C  X2 O
> C  X3 C  X4
> X5 C  X6 S
> O  X7 S  X8
> 
> So Craig and I have Zone X6 entirely enclosed between our realms. We can
> decide, then, if we want to perhaps divide it between us... or leave it
> empty... or we can allow each other to expand however we see fit. But
> basically we can decide what to do with it, no?
> 
> Then, X3, which is entirely enclosed by Craig's realms - so he has entire
> control over it.
> 
> Does that make any sense?

It does, but your answer leads me to lots more questions.  :)

Does CW have any hard and fast rules?  From what I can tell (having looked
at CW, TempCW, and recent posts here), it's basically a loose confederation
without much structure.  If there are no hard and fast rules, are there
plans for instituting some?  I'm interested in joining/contributing, but I'd
like to understand the structure of the place before I write anything (more)
up.

Going back to the grid...  Who decides what realm goes where?  How many
squares on the checkerboard can one person control?  How does a person
expand to take more squares?  Doug, do you really need to ask all these
annoying questions?  Can two (or more) people take control of a square based
on some agreement between them?  Even if it is not adjacent to their
existing realms?  Can a person write rules for his or her realm and then
open it up to other players?  Can a player subdivide and sublease his or her
square?  Does having a border with someone really mean anything (given
portals and POOF!!--you're there magic stuff)?  (For example, if I put a
lush forest against my north border, can my neighbor put a desert on the
other side?)  Does a square have an absolute size?  (Are we talking worlds,
continents, counties, or what?)  And the big one:  how *much* tech is
allowed?  :)

I don't really need answers to *all* that, but I would like to get a better
sense of scale and community so that I can make an intelligent contribution.

  -Doug

> > The center of the universe is an enigma:)  We do need a central place for
> > people to gather and discuss what is happening ... good idea.  Anyone up • for
> > building such a sacred place?  I envision a huge cathedral or other such
> > ruin ... a simple castle won't do:)
> 
> Hmmmmm... I remember some anceint talk about having a LegOcean in the • center
> of the universe? A big mystery or some'n?

More musing:  The problem with putting a mysterious ocean at the center
(where it is landlocked) is that eventually someone has to populate and
explore it, after which it isn't so mysterious anymore.  If the world were a
plate that grew around the edges instead, the ocean could go on forever.
Forever is mysterious.  :)



Message has 2 Replies:
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) I really gotta go to school, but I'll try to be brief ;-) (...) No. (...) Yep. (...) Not entirely. The rules are mainly to have fun, and then there's the golden rule of Creativity, Cooperation and ... something... I always forget the last C. (...) (26 years ago, 26-Sep-00, to lugnet.castle.org.cw)
  Re: CW Questions (Was: A thought about some CW issues that may emanate.)
 
(...) My question is, why must Castle World have any set map? If I want to have a lake, a mountain, and a forest in my realm, am I going to be prevented from doing so because my particular grid squares don't contain those environments? It seems to (...) (26 years ago, 29-Sep-00, to lugnet.castle.org.cw)

Message is in Reply To:
  Re: A thought about some CW issues that may emanate.
 
(...) Most definitely - no one can decide for you... (...) Yeah... and then (more musings, using the same notation, with O as unclaimed realms), if for example you have (a bit more complex arrangement): X1 C X2 O C X3 C X4 X5 C X6 S O X7 S X8 So (...) (26 years ago, 25-Sep-00, to lugnet.castle.org.cw)

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