Subject:
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Re: CW Questions (Was: A thought about some CW issues that may emanate.)
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Tue, 3 Oct 2000 00:17:30 GMT
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Viewed:
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649 times
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In lugnet.castle.org.cw, Matt Brooks writes:
> Being a long-time Magic afficionado, this is the most appealing aspect
> of realm placement to me. It's not very confusing, unless you want it to
> be, nor is it too terribly difficult to understand. This also allows (to
> address a subsequent point from Frank Filz) as much interaction between
> realms as you want. Any number of CW'ers can place their realms in the
> same plane, such as the following:
>
> Plane 1
> Shiri's Realm, Frank's Realm, Craigo's realm
> Plane 2
> Rick's Realm
> Plane 3
> Damraska's realm, Anthony's realm, Mattexl's realm
>
> You can even have your realm span two(or more) different planes, thereby
> increasing your interactivity. Or even have your realm jump planes of
> existence, due to horribly timed magical experiments or the will of the
> "gods".
Ah! Yes! This is exactly what I think Castle World should do, too!
(Although I'm hardly an isolationist; I sure hope that's not the impression I
gave. I want to interact with other balladeers as much as anybody!) It seems
to me that this way, creativity and freedom are maximized, and the ability of
anybody to interact with anybody else and move their forces wherever they like
is also still maximized.
Rick Kurtzuba
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