Subject:
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Re: CW Questions (Was: A thought about some CW issues that may emanate.)
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Sat, 30 Sep 2000 02:28:45 GMT
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Viewed:
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558 times
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In lugnet.castle.org.cw, Shiri Dori writes:
> *You* decide what goes in your part of the "map".
> Look, I don't know it all, nor do I presure to. The map issues are not
> entirely resolved. What I know comes from little tidbits of info Craigo has
> told me. And I know enough to tell you that no one will force you into having
> a realm you dislike, or prevent you from creating the realm you want.
See, that's what I thought. In fact, I kind of took that for granted until I
heard some of the talk about the map, which made me wonder. (I'm coming to
this kind of late.) Anyway, the folks running Castle World have made it
pretty clear that the emphasis is on creativity, and I'm not worried about
anything being forced on me or any other members. I just wonder if the
existence of a set geography might end up shooting folks in the foot farther
down the line. (The portals, for example, are great for having characters
appear in far-flung places, but what if two balladeers come up with a scenario
for, say, a border dispute, but then are unable to proceed because someone
else's realm is already established to lie between their own?)
Rick Kurtzuba
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