Subject:
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Re: Building LDGLite for off-screen rendering only
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 29 May 2003 13:20:48 GMT
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Viewed:
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1661 times
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On Thu, May 29, 2003 at 01:03:20PM +0000, Don Heyse wrote:
> Nothing comes to mind right away except maybe the png and zlib header
> files in the ldglite zip file might conflict with whatever versions you've
> actually got installed. I originally put them there for the windows build
> and have been meaning to move them out of the way into a subdirectory only
> used by the windows makefile. Try moving (or removing) z*.h, png*.h, and
> *.a from the ldglite directory and rebuilding.
that did it. I still had to manually add the -L/usr/local/lib
-L/usr/local/lib/pth, but that's ok.
coool :)
--
Dan Boger
dan@peeron.com
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Message is in Reply To:
| | Re: Building LDGLite for off-screen rendering only
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| (...) Nothing comes to mind right away except maybe the png and zlib header files in the ldglite zip file might conflict with whatever versions you've actually got installed. I originally put them there for the windows build and have been meaning to (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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