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Subject: 
Re: Building LDGLite for off-screen rendering only
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 29 May 2003 13:20:48 GMT
Viewed: 
1578 times
  
On Thu, May 29, 2003 at 01:03:20PM +0000, Don Heyse wrote:
Nothing comes to mind right away except maybe the png and zlib header
files in the ldglite zip file might conflict with whatever versions you've
actually got installed.  I originally put them there for the windows build
and have been meaning to move them out of the way into a subdirectory only
used by the windows makefile.  Try moving (or removing) z*.h, png*.h, and
*.a from the ldglite directory and rebuilding.

that did it.  I still had to manually add the -L/usr/local/lib
-L/usr/local/lib/pth, but that's ok.

coool :)

--
Dan Boger
dan@peeron.com



Message is in Reply To:
  Re: Building LDGLite for off-screen rendering only
 
(...) Nothing comes to mind right away except maybe the png and zlib header files in the ldglite zip file might conflict with whatever versions you've actually got installed. I originally put them there for the windows build and have been meaning to (...) (21 years ago, 29-May-03, to lugnet.cad.dev)

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