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Subject: 
Re: Building LDGLite for off-screen rendering only
Newsgroups: 
lugnet.cad.dev
Date: 
Sat, 17 May 2003 23:11:41 GMT
Viewed: 
1149 times
  
On Fri, May 16, 2003 at 04:40:30PM +0000, Don Heyse wrote:
Anyhow, I just patched things up to work with the latest sources.
Do a "cvs update" in the ldglite directory to grab the latest
changes (It should be 3 files) and then try to build it with
make -f makefile.osmesa.

I changed the include path in the makefile slightly so I'd recommend
an "rm *.o" before building just in case.

hmmm... here's what I get:


$ gmake -f makefile.osmesa
gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG  -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include    -c -o dirscan.o dirscan.c
dirscan.c: In function `CheckFile':
dirscan.c:354: warning: passing arg 2 of `strcpy' makes pointer from integer without a cast
gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG  -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include    -c -o gleps.o gleps.c
In file included from gleps.c:20:
glwinkit.h:41: GL/glut.h: No such file or directory
gmake: *** [gleps.o] Error 1
zsh: exit 2     gmake -f makefile.osmesa


Ideas?

Dan



Message has 1 Reply:
  Re: Building LDGLite for off-screen rendering only
 
(...) You seem to be missing glut.h. I thought I spotted it in the Mesa-5.0.1/include/GL directory, but I may have also installed the MesaDemos package which contains glut. If you don't have glut.h in that directory you can either install (but not (...) (21 years ago, 18-May-03, to lugnet.cad.dev)

Message is in Reply To:
  Re: Building LDGLite for off-screen rendering only
 
(...) If it's the current version of Mesa (5.0.1), and it's been configured with the correct ./configure switches, then no, I don't see why using a symlink would cause any problems. Anyhow, I just patched things up to work with the latest sources. (...) (21 years ago, 16-May-03, to lugnet.cad.dev)

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