Subject:
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Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 16 May 2003 15:52:57 GMT
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Viewed:
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1099 times
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In lugnet.cad.dev, Don Heyse writes:
> In lugnet.cad.dev, Jacob Sparre Andersen writes:
> > I wrote:
> > > Don Heyse wrote: [...]
> > > So far it works fine, but ...
> >
> > I should probably have written that it is on a Red Hat (mostly)
> > 7.3 system with some kind of x86 processor.
>
> I only glanced at the list of errors, but maybe this is the
> problem. If you already built ldglite then you have to start
> over from scratch with the new makefile. Unfortunately my
> makefile skills are not the best. There's no "make clean".
> So "rm *.o" manually before rebuilding.
Or more likely, (since I just got the same result myself) is that
I created the stubs and the new makefile for the stock 0.9.5 sources
instead of the latest CVS sources since that's what I had lying
around. Apparently I need a few more stubs in osmglut.c to handle
the latest code. I'll try and whip that up during lunch.
Don
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