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Subject: 
Re: Building LDGLite for off-screen rendering only
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 19 May 2003 10:07:51 GMT
Viewed: 
1193 times
  
Don Heyse wrote:
In lugnet.cad.dev, Jacob Sparre Andersen writes:
Don Heyse wrote:
In lugnet.cad.dev, Jacob Sparre Andersen writes:
I wrote:
Don Heyse wrote:

Anyhow, I just patched things up to work with the latest sources.
Do a "cvs update" in the ldglite directory to grab the latest
changes (It should be 3 files) and then try to build it with
make -f makefile.osmesa.

Tried that.  Here's the tail of the output from the build:

gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG
-DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include  ldliteVR_main.o
platform.o dirscan.o gleps.o camera.o f00QuatC.o quant.o stub.o lcolors.o
y.tab.o lex.yy.o qbuf.o main.o ldglpr.o L3Edit.o L3Math.o L3Input.o L3View.o
hoser.o tr.o  osmglut.o -o ldglite -lpng -lz  -static -LMesa-5.0.1/src/.libs
-LMesa-5.0.1/src-glu/.libs -LMesa-5.0.1/src/OSmesa/.libs -lOSMesa  -lGLU -lGL
-dynamic -lpthread -lm
L3Input.o: In function `PromptUser':
/home/cmplx/sparre/C/Ekstern_kode/LDGLite/ldglite/L3Input.cpp:176: undefined
reference to `__gxx_personality_v0'
L3View.o: In function `MakePartBox':
/home/cmplx/sparre/C/Ekstern_kode/LDGLite/ldglite/L3View.cpp:78: undefined
reference to `__gxx_personality_v0'
collect2: ld returned 1 exit status
gmake: *** [ldglite] Error 1

I changed the include path in the makefile slightly so I'd
recommend an "rm *.o" before building just in case.

Did that.

I'm crossing my fingers on the __gxx_personality_v0 problem.

Apparently not hard/long enough.

That sounds like your compiler had some sort of issue with the
extern "C" directives in the .cpp files.

Play well,

Jacob
--
Bison (building instructions):
                      http://jacob.sparre.dk/LEGO/Dyr/Bison/



Message has 1 Reply:
  Re: Building LDGLite for off-screen rendering only
 
(...) Please see (URL) makefile correction apparently didn't make it back to sourceforge... /Lars (22 years ago, 19-May-03, to lugnet.cad.dev)

Message is in Reply To:
  Re: Building LDGLite for off-screen rendering only
 
(...) If it's the current version of Mesa (5.0.1), and it's been configured with the correct ./configure switches, then no, I don't see why using a symlink would cause any problems. Anyhow, I just patched things up to work with the latest sources. (...) (22 years ago, 16-May-03, to lugnet.cad.dev)

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