Subject:
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Re: Building LDGLite for off-screen rendering only
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 18 May 2003 13:18:15 GMT
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Viewed:
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1276 times
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On Sun, May 18, 2003 at 12:30:47PM +0000, Don Heyse wrote:
> Standard? Not unless you're a Microsoft follower. However, I must
> admit I'm baffled by this one. The -DUNIX is supposed to tell
> platform.h to define some flags which cause the stricmp and strnicmp
> functions in platform.c to get built. You've got the -DUNIX and
> are linking with platform.o so I don't see the problem. I suppose
> you could remove the #if LACKS_STRICMP and LACKS_STRNICMP checks
> in platform.c and remove platform.o to cause it to rebuild with
> the missing string functions.
That did fix the problem. the make finished successfully!
and it works! http://peeron.com/tmp/3001.png
now need to get Steve to teach me how to use it :)
> What does "strings platform.o | grep stricmp" print out?
nothing - no match.
Thank you so much for your help :)
Dan
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Message has 2 Replies: | | Re: Building LDGLite for off-screen rendering only
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| hmmm. Trying to actually put this into place - we're running into a segfault: ldglite -s.85 -q -i1 -MS3033.png 3033.dat GL_VERSION = 1.4 Mesa 5.0.1 GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Building LDGLite for off-screen rendering only
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| (...) Standard? Not unless you're a Microsoft follower. However, I must admit I'm baffled by this one. The -DUNIX is supposed to tell platform.h to define some flags which cause the stricmp and strnicmp functions in platform.c to get built. You've (...) (22 years ago, 18-May-03, to lugnet.cad.dev)
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