To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 8942
8941  |  8943
Subject: 
Re: Building LDGLite for off-screen rendering only
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 21 May 2003 13:05:16 GMT
Viewed: 
1153 times
  
In lugnet.cad.dev, Jacob Sparre Andersen writes:
Don Heyse wrote:

Jacob, is the libc++ only a requirement for the offscreen only
version, or does the full ldglite build also now require it?

I couldn't get the full LDGLite to compile with the current version of
the source code.

I have GCC-3.2 on the system I compiled the off-screen-only version on
LDGLite on.  I haven't tested it on Munin yet.  You're welcome to do that.

Ok, send me an email.  I forgot how to login, or ssh forgot my public
key or something like that.

Don



Message is in Reply To:
  Re: Building LDGLite for off-screen rendering only
 
(...) I couldn't get the full LDGLite to compile with the current version of the source code. I have GCC-3.2 on the system I compiled the off-screen-only version on LDGLite on. I haven't tested it on Munin yet. You're welcome to do that. Play well, (...) (21 years ago, 20-May-03, to lugnet.cad.dev)

21 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR