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Subject: 
Re: Building LDGLite for off-screen rendering only
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 21 May 2003 13:05:16 GMT
Viewed: 
1228 times
  
In lugnet.cad.dev, Jacob Sparre Andersen writes:
Don Heyse wrote:

Jacob, is the libc++ only a requirement for the offscreen only
version, or does the full ldglite build also now require it?

I couldn't get the full LDGLite to compile with the current version of
the source code.

I have GCC-3.2 on the system I compiled the off-screen-only version on
LDGLite on.  I haven't tested it on Munin yet.  You're welcome to do that.

Ok, send me an email.  I forgot how to login, or ssh forgot my public
key or something like that.

Don



Message is in Reply To:
  Re: Building LDGLite for off-screen rendering only
 
(...) I couldn't get the full LDGLite to compile with the current version of the source code. I have GCC-3.2 on the system I compiled the off-screen-only version on LDGLite on. I haven't tested it on Munin yet. You're welcome to do that. Play well, (...) (22 years ago, 20-May-03, to lugnet.cad.dev)

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