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 CAD / Development / *14055 (-40)
  Re: Behold! Bricksmith 1.1!
 
(...) This is great, Allen! Thanks for all of your hard work contributing on behalf of us Mac fans:-) One question: do I need to dump my current version, or will the upgrade mount over it? TIA, JOHN (19 years ago, 29-Sep-05, to lugnet.cad.dev.mac, FTX)
 
  Behold! Bricksmith 1.1!
 
I've been coding away since last month when I unveiled Bricksmith, my new Macintosh LDraw editor. And it's time for an upgrade. (2 URLs) Bricksmith 1.1> adds the following features: Shading! Fast-draw mode while rotating Piece Count utility (...) (19 years ago, 29-Sep-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX) ! 
 
  (canceled)
 
 
  Re: Use of arbitrary elements with LSynth
 
In lugnet.cad.dev, Matthew J. Chiles wrote: I'll go home and release it. I have an LPub with fixes too. Kevin (19 years ago, 28-Sep-05, to lugnet.cad.dev)
 
  Re: Rag Hat?
 
(...) this will give me something to start with... -Matt :) (19 years ago, 28-Sep-05, to lugnet.cad.dev)
 
  Re: Use of arbitrary elements with LSynth
 
(...) Kevin- Is this enhanced LSynth program available for download anywhere yet? All I can find so far is 2.0 on your web site here (URL) I'm looking forward to things like string! -Matt :) (19 years ago, 28-Sep-05, to lugnet.cad.dev)
 
  Re: Rag Hat?
 
Several years ago, I posted this rather crude mock-up: (URL) (19 years ago, 28-Sep-05, to lugnet.cad.dev)
 
  Scorpion
 
Hello, would any enterprising soul be interested in authoring the Scorpion? It is the final part needed for a set of instructions I am working on. Drop me a note. Eric Sophie Biomechanical Bricks (19 years ago, 25-Sep-05, to lugnet.cad.dev)
 
  Anyone working on the Rag Hat?
 
Is anyone working on the rag hat piece, commonly used in pirate sets and as a hat for the Santa minifigure? (URL) :) (19 years ago, 24-Sep-05, to lugnet.cad.dev)
 
  Re: CaroML development
 
One learns things everyday! I got curious why i have more than 3000 Classic Space parts but Peerom.com says i can't build a simple 20 parts classic space MOC. The MOC is basically 4 Balloon wheels, a Black Plate 6 x 2, a Yellow space minifig, a (...) (19 years ago, 20-Sep-05, to lugnet.cad.dev)
 
  CaroML development
 
Hi Dan, Thanks for these clarifications, as i said i am not a native english speaker, i usually use english when writing technical documents, i am a terrible diplomate and things get even worse if i have to negociate in a foreign language. So i (...) (19 years ago, 20-Sep-05, to lugnet.cad.dev)
 
  Re: What mailing list for Peeroml ?
 
Damien, I would appreciate if you don't put words in my mouth. (...) In my email to you I asked 3 things: - Rename the program to something else - from what I understand, there is nothing in your program that is Peeron specific - it's much more (...) (19 years ago, 20-Sep-05, to lugnet.cad.dev)
 
  Re: What mailing list for Peeroml ?
 
Hi again, People e-mail me questions about Peeroml. Considering i don't send the program and it can't be downloaded anywhere, politeness invites me to answer these questions here (as people privately asking are certainly reading this forum). (...) (...) (19 years ago, 20-Sep-05, to lugnet.cad.dev)
 
  Re: What mailing list for Peeroml ?
 
Hi Tim, Thanks for your comments. (...) I don't expect OCaml to spread like a virus, or being a popular scripting language. All that i have asked is a single homepage where people (eventually nobody) could have downloaded the whole thing. I didn't (...) (19 years ago, 19-Sep-05, to lugnet.cad.dev, FTX)
 
  Re: What mailing list for Peeroml ?
 
(...) Hi Damien, I fear that even with Dan and Jennifer Bogers cooperation this project may not spread too far as most people are unlikely to learn a new language (especially one with such strange syntax as OCaml) just for database enquiries for (...) (19 years ago, 19-Sep-05, to lugnet.cad.dev, FTX)
 
  Re: What mailing list for Peeroml ?
 
(...) Hi Clark Stephens, Thanks for your comments. You have well anticipated what has happened to me yesterday. At first i thought cooperation means: * function and datas should not be separated but available at a unique repository site (Peeron.com (...) (19 years ago, 19-Sep-05, to lugnet.cad.dev)
 
  Re: What mailing list for Peeroml ?
 
(...) Damien, Please change the name of your program. Peeron is a trademark of Dan and Jennifer Boger. Your program is not associated with the Peeron site. The name you chose above has obvious similarities to the Peeron trademark, and may cause (...) (19 years ago, 17-Sep-05, to lugnet.cad.dev)
 
  What mailing list for Peeroml ?
 
Hi lego fans, I have finished the package and documentation for Peeroml, a scripting tool and programming framework for lego inventories. Its scripting language is OCaml (URL) Of course questions about Peeroml are off-topic on existing OCaml mailing (...) (19 years ago, 17-Sep-05, to lugnet.cad.dev, lugnet.inv)
 
  LDraw to LDD conversion chain
 
Please see this post on LEGOFan.org (URL) addressed a lot of the technical issues with importing LDraw format files into LDD at the file conversion level. I think there are things to think about at other levels (like, how to constrain models to use (...) (19 years ago, 3-Sep-05, to lugnet.cad.dev)  
 
  LDGLite 1.0.18 for OS X now sets LDRAWDIR correctly
 
Thanks to Erik Knopp we discovered that the set-ldrawdir.command script that shipped with LDGLite 1.0.18 was not correctly setting the ldrawdir value for users who placed their ldraw directories in their user libraries (~/Library/ldraw). That error (...) (19 years ago, 2-Sep-05, to lugnet.cad.dev.mac)
 
  Re: LDraw Animation - Why MPD?
 
(...) (* off-topic discussion *) To create a matrix the OCaml code is: let x = Array.make_matrix nrow ncol 0.0 I acknowledge: * OCaml is not widely used * even more esoteric than Perl would be a complete turn off * popular is not a word I would (...) (19 years ago, 1-Sep-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) (URL) Dean Earley, Dee (dean@earlsoft.co.uk) irc: irc://irc.blitzed.org/ web: (URL) +44 (0)780 8369596 (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) The above link is bad, can you provide a better one? -Orion (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) news://www.lugnet.co...lugnet.com Thanks (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  LDraw Design Pad v1.5.7 Released
 
LDraw Design Pad (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. The new version can be downloaded here: (URL) are: -Fully customizable editor with syntax highlighting -Open multiple files at the same time -Unlimited (...) (19 years ago, 30-Aug-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
(...) I think you may need to explain you choices further. Python supports variable numbers of function arguments, as does Perl. In Python it is relatively easy to check the types of the arguments, and implement overloading and type checking inside (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: How do I get these new applications working?
 
(...) I'm glad you got it working. I am also glad that you had the patience to fix it. Now we know we have to fix the distribution. I wonder how many people just gave up. Chris (19 years ago, 30-Aug-05, to lugnet.cad.dev.mac)
 
  Re: LDraw Animation - Why MPD?
 
I wonder if anyone remembers the 80s game "Story Machine" from Spinnaker Software (publishers of "Face Maker" and other silly products.) This program acted out the sentences you typed in. It was a kind of self-illustrating text adventure. For (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
Why not develop something abstract. If you come up with a way to notate an animation in any langauge, perhaps it will catch on. James (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: How do I get these new applications working?
 
(...) Short Answer: That's how it's programmed. In order to really display a model made with references to parts in its enclosing folder, we have to make a number of decidedly unpleasant assumptions. Firstly, we have to assume the referenced parts (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: How do I get these new applications working?
 
(...) I thought the "~" looked out of place when I was looking at the environment.plist file, but didn't know why. (...) Typed pico, got nano. So, I guess Mac OS X must fit into the "most *nix systems" category. (...) Indeed it does. Thanks for (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev.mac)
 
  Re: LDraw Animation - Why MPD?
 
(...) (* off-topic discussion *) Design and implementation are not as independant as i wish. As part of the design requirements, i pointed moves should be functions and be as composable as functions are. Practically that means the language must (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev)
 
  Re: How do I get these new applications working?
 
(...) Now I know! There is a bug in set-ldrawdir.command. Set-ldrawdir.command should not be using a "~". I just confirmed this by chaning mine to a "~", and ldglite could not find my ldraw directory. So, you did everything right, we didn't. Sorry. (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) Is there more to it than just logging out and logging back in? I moved the ldraw foler to my user library folder, reran the set-ldrawdir.command, and logged out and back in using the "Log Out..." command under the apple menu. (is that the (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) If ldglite is just floating around in your applications folder then you would do ln -s /Applications/ldglit...OS/ldglite ~/ldglite and a file (actually a soft link--something kinda like a Mac alias) named ldglite would appear in your home (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) I tested the dat the you sent me. I copied from Mail to TextEdit, and I left in the extra lines too. I'm guessing that these "extra lines" were "added" by MLCad. It's that whole LF vs LF CR thing... or what ever is... I keep forgetting. (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) I found the following in the instructions at (URL): (...) Do I just type in the command above into Terminal, replacing "path-to-ldglite.app" with the path to where I have LDGLITE? (In my case, it is in a "LDGLtite for OSX" folder in the (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) And package manager/instructions writer/web page updater... I'll get you programming soon enough. :^) (...) Another thing to try is open up a terminal window and run it on the command line. I think there's some information on setting that up (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) So in LDGlite, most of the files open up and show nothing, and a few of the files show a couple of bricks? launch your teminal.app and type more .MacOSX/environment.plist Do you see something like this <?xml version="1.0" encoding="UTF-8"?> (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) One thing, though. LDView can't be used to make instructions without using LPub, since it doesn't itself support the STEP command. And of course, LPub hasn't been ported to the Mac. --Travis (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac, FTX)


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