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 CAD / Development / Macintosh / 720
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Subject: 
LDGLite 1.0.18 for OS X now sets LDRAWDIR correctly
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 2 Sep 2005 01:00:51 GMT
Reply-To: 
cjmasi@*+avoidspam+nogarbageplease*rcn.com
Viewed: 
3745 times
  
Thanks to Erik Knopp we discovered that the set-ldrawdir.command script
that shipped with LDGLite 1.0.18 was not correctly setting the ldrawdir
value for users who placed their ldraw directories in their user
libraries (~/Library/ldraw). That error has been fixed and
set-ldrawdir.command will now find and correctly handle ldraw
directories that are in either /Library or ~/Library. Sorry for the
inconvience. LDGLite is available at

http://ldglite.sourceforge.net

or for those just interested in getting the Mac OS X application

http://ldglite.sourceforge.net/ldgliteosx1_0_18.zip

Sincerely,
Chris


P.S. Don told me how to fix it :)
--
http://users.rcn.com/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



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