Subject:
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LDGLite 1.0.18 for OS X now sets LDRAWDIR correctly
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 2 Sep 2005 01:00:51 GMT
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Reply-To:
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CJMASI@*NOGARBAGEPLEASE*RCNnospam.COM
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Viewed:
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3903 times
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Thanks to Erik Knopp we discovered that the set-ldrawdir.command script
that shipped with LDGLite 1.0.18 was not correctly setting the ldrawdir
value for users who placed their ldraw directories in their user
libraries (~/Library/ldraw). That error has been fixed and
set-ldrawdir.command will now find and correctly handle ldraw
directories that are in either /Library or ~/Library. Sorry for the
inconvience. LDGLite is available at
http://ldglite.sourceforge.net
or for those just interested in getting the Mac OS X application
http://ldglite.sourceforge.net/ldgliteosx1_0_18.zip
Sincerely,
Chris
P.S. Don told me how to fix it :)
--
http://users.rcn.com/cjmasi/lego/
Learn about brittle bone disease
http://www.oif.org/
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