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 CAD / Development / *11775 (-100)
  Re: L3P Enhancer 0.2 Beta Released
 
(...) Fooey! I don't see how those are any better than my suggestion from a week ago. :^P (URL) (21 years ago, 2-Sep-03, to lugnet.cad.dev)
 
  Re: L3P Enhancer 0.2 Beta Released
 
(...) L3PPP? L3P2P? L5P? :^) Kevin (21 years ago, 2-Sep-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
snip (...) Possibly the last three in the TLC list are glitter colours, 176 178 and 179, the 'flip-flop' colours? I'm not certain I think that in paint terms at least this means colours that change depending on viewing angle Tim (21 years ago, 2-Sep-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(I'm guessing "K" is for "blacK"?). "K" stands for Key, but why black is called key I don't know, you'd have to ask a printer (Person not a machine!) Tim (21 years ago, 2-Sep-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) I did some digging, and mono indeed supports System.Drawing, with the help of the cairo library ( (URL) ) being a linux developer, I volunteer to test your application and send patches whenever they'll be needed. Sincerely Amaury (21 years ago, 2-Sep-03, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: L3P Enhancer 0.2 Beta Released
 
Ok, ok, sorry to anyone who couldn't run this program. I have no idea why the qtinf70.dll is needed to run L3P Enhancer, it shouldn't be needed at all. I'm investigating the reason why. In the mean time, here's an installer that will allow you to (...) (21 years ago, 2-Sep-03, to lugnet.cad.dev)
 
  Re: Orion Pobursky joins LDraw.org website staff
 
(...) Congratulations, Orion! :) --Ryan (21 years ago, 1-Sep-03, to lugnet.cad.dev.org.ldraw)
 
  L3P Launcher .7
 
I am releasing the next version of L3P Launcher. This version has a fully functioning GUI. Except for presets do not work. So if you want to make more than one custom light, you have to add them in the User Flags field. I also added a feature that (...) (21 years ago, 1-Sep-03, to lugnet.cad.dev.mac)
 
  Re: Official LEGO Color Chart
 
(...) y guess is that I just think it looks "pink" to me :) (21 years ago, 1-Sep-03, to lugnet.cad.dev)
 
  Re: Orion Pobursky joins LDraw.org website staff
 
(...) Congrats Orion! -Damien (21 years ago, 31-Aug-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Official LEGO Color Chart
 
(...) I asked him if he had cleared it (his distributing it and/or the public disclosure of it online) with LEGO IP attorneys and he indicated no. --Todd (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) 8525 (just the eyes) and 8530 (both eyes and the misprint Kaukau), but not 8569. That was just basic Krana and the gold/silver colored Toa Kanohi. (...) They both glow very brightly under blacklight, which seems to match up perfectly with the (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Huh. Missed that one, but it makes sense, since phosporescence is basically the ability to glow without electrical input. (...) I basically went through all 14 Tr. colors and found legitimate matches for all of them, but I don't remember a (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Whoops. I got my "oranges" mixed up there. The official Earth Orange was actually identified as what we know as brown (tree pieces, Pohatu, wagon wheels). The official Kanohi checklist used to identify it as this color, but some of the more (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
In lugnet.cad.dev, David Laswell wrote: I belive I saw these two come across in 8569 mask packs. (...) "trans-peach" is what I called this one. (...) "trans-salmon" BL didn't have names for these colors, so I had to ad-lib. Ray (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
My gusses/matches: 1.white 2.light grey (the standard grey as seen in 1000s of places) 23.blue (the standard blue) 24.yellow (the standard yellow) 26.black 27.dark grey (as in pirate cannon, minifig weapons, 3/4 technic pins and so on) 28.green (as (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Orion Pobursky joins LDraw.org website staff
 
I have decided to hand off the reins of the LDraw.org Website Content Manager to Orion Pobursky. I will continue to be involved with the site and with LDraw organization issues, but Orion will now shape the content of the website and manage site (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev.org.ldraw, FTX) ! 
 
  Re: Official LEGO Color Chart
 
(...) your photo... The TLC/peeron list has a range of colors above 200 that are not on the tile swatches. Conversely, the tile swatches are present for the following numbers that are not on the list: 20, 109, 114, 117, 129, 132, 144 and 156. The (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) My guess is that "Neon Orange" is an opaque color, since it does not include the "Tr." qualifier. I'd also guess that it does not actually glow under blacklight, as it is listed as "Neon" instead of "Flourescent" (i.e. it's probably just a (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
ok, what is "Neon orange" and how does it differ from "Tr. Flu. Reddish orange"? (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Yeah... and prior to today, my composite list (from 3 other lists: ldraw, peeron & BL) only had 79 entries. So it looks like the color list just grew by ~40%. Now we just need to align this against the other lists. Ray (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Here's my meager contribution to the cause: Transparent colors: 40 Transparent Pretty easy, it's colorless and you can see through it. 41 Tr. Red Spybotics Snaptrax, Darth Vader's lightsaber blade, Blacktron, etc. (dark blood red) 42 Tr. Lg (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) cool! just for fun, i noticed that Lego # 1, "white" is actually pantone code "CoolGrey 1 C" and has RGB of 242/243/242, not 255/255/255 of 'true computer white' in paint programs; probably deals with the print or plastic 'milkiness' of the (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: Official LEGO Color Chart
 
Brilliant! 111 colors! Guess I'm not complete just yet.... Duq "Dan Boger" <dan@peeron.com> wrote in message news:HKG3r3.1LHJ@lugnet.com... (...) RGB, (...) these (...) (21 years ago, 31-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) I've no doubt that it's a typo, but that's what they gave us, we didn't want to touch it just yet :) Jennifer (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) On further comparison, "Lig. Yellowich Orange" is the only color that uses the spelling "yellowich", while every other use is spelled "yellowish". I propose that the C-spelling is a typo and should be corrected. (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) What's wrong with it? "Lig." is an abbreviation for "light" (not the one we're used to, but...), "yellowich" is only one letter different from "yellowish"...ah, you must object to their use of the strange foreign word "orange", right? ;P (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) It should be, since most modern printers use cyan, magenta, and yellow ink for color printing (I'm guessing "K" is for "blacK"?). In working with light, the primaries are red, blue, and green, and the secondaries are cyan, magenta, and _amber_ (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) No, the list is not complete - at BW03 Bill (one of the MasterBuilders) brought out his color list and let us see it. He even had a color copy of it he handed out to a few of us. If I recall correctly these are the colors they (the (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Ray- I asked about this and got a sort of vague responce: The CMYK is given to tell people what the CMYK value is. If you want to print with it because it is better for printing, then use that. The values listed are for color the actual (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) That's because the official Earth Orange color _is_ darker than the Kaadu. The Kakama mask and feet used on Huki from the Bionicle line (McD's Matoran/Tohunga set from September 01) are the color officially termed Earth Orange (as was listed (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
Quoting Purple Dave <purpledave@maskofdestiny.com>: (...) That's the plan. It's very difficult to always match up colors when not everyone has every color to compare it to. One person may have a lot (or all of them) but another may only have a few. (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Eesh. As neat as that is to see, the color samples for a lot of them (especially the red/purple range) look like various shades of puce on my monitor, and I'm not used to having problems in that color range. It took me about five minutes to (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) With respect to the RGB and the CMYK numbers... I did a bit of quick reading about the two color specification models. If I understood it correctly, RGB is more oriented towards monitor displays, while CMYK (subtractive) is intended to specify (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
Wow...that's a lot o' colors... Neat! -Stefan- (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) The way I see it, we probably will never switch to calling colors by their LEGO names - some, like 'Lig. Yellowich Orange' just don't work for me :) It would be nice to correlate the names we use to the entries in the table. For that matter, (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) After staring at this list for a while, I think it will be a sea change to use some of these names. For example: color #25 is called 'Earth Orange'. To my eye, this looks much darker than the color of a Kaadu (which we have called earth (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) We can't be sure - we've asked that someone look into it for us. Once we find out, we'll let you know :) Dan (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
(...) Fantastic ! Is that believed to be complete, even inclusive of the odd scala, belville and HP colors ? Ray (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Re: Official LEGO Color Chart
 
Oh my goodness! Are there really that many colors of LEGO?! Great to see some TLC collaboration. Something I wish there was a lot more of. Great work, keep it up!! :-) ~Mike (...) (21 years ago, 30-Aug-03, to lugnet.cad.dev) ! 
 
  Re: Official LEGO Color Chart
 
(...) Awesome! Thanks so much! - Gary (21 years ago, 30-Aug-03, to lugnet.cad.dev)
 
  Official LEGO Color Chart
 
Thanks to Jake and TLC, we just posted an official LEGO color chart, with RGB, CMYK, and Pantone colors, and a danglish name! Take a look: (URL) will be working in the next few weeks with LDraw to associate each of these colors with our current (...) (21 years ago, 30-Aug-03, to lugnet.announce, lugnet.cad, lugnet.db.brictionary, lugnet.cad.dev, lugnet.cad.ray) !! 
 
  Re: elimination of theme categories
 
(...) (URL) (21 years ago, 28-Aug-03, to lugnet.cad.dev)
 
  elimination of theme categories
 
Ref: (URL) from: (URL) ...I want to put off making major changes (...) Since we've had the Parts Tracker running for a while now, is this a good time to resurrect this other issue? ;) Thanks, Franklin (21 years ago, 28-Aug-03, to lugnet.cad.dev)
 
  Re: Rounding Utility?
 
(...) sure, as long as I don't need the ~200b of disk space it takes :) (21 years ago, 27-Aug-03, to lugnet.cad.dev)
 
  Re: Rounding Utility?
 
(...) Thanks! /Tore (21 years ago, 27-Aug-03, to lugnet.cad.dev)
 
  Re: Rounding Utility?
 
(...) Since no one else say anything, does this quick hack work? (URL) Dan Boger dan@peeron.com (21 years ago, 27-Aug-03, to lugnet.cad.dev)
 
  Rounding Utility?
 
Has anybody made a rounding utility? I mean, put dat files with numbers like 0.5369117673 in and get 0.537 out. I'd prefer it as an LDDP plugin, but a standalone program will do, too. /Tore (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Re: Help on Equation (Was: modeling monorail ramps)
 
(...) Thanks, that was quick! I'm a little rusty when it comes to equations... :) /Tore (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Re: Help on Equation (Was: modeling monorail ramps)
 
(...) I calculate c = 5300 / 3 = 1766.667 The math: c^2 = (c-120)^2 + 640^2 c^2 = c^2 - 240*c + 120^2 + 640^2 0 = -240*c + 424000 240*c = 424000 c = 424000 / 240 = 5300 / 3 = 1766.667 Hope this helps. John (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Help on Equation (Was: modeling monorail ramps)
 
It looks like the I could create quick mockups for the ramps if only I could calculte the radius of a thought circle made of MR ramps. Here's a triangle with a 90 deg's angle AB and the hypotenuse c equlas the radius: a=640 b=c-120 c=<unknown> That (...) (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Re: modeling monorail ramps (TrackDraw)
 
(...) ... I've gotten all of the monorail track modeled and working (sort of) in TrackDraw. Here's what I ended up with: - Most monorail track has a connection of type '1'. Type '1' just means that it mates with other monorail pieces of type '1'. - (...) (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Re: modeling monorail ramps (TrackDraw)
 
(...) Another reason could be that it is not possible to connect any other monorail part between them. All other MR track have a male connector to the left and at female to the right. But the upper side of the lower ramp part has two male (...) (21 years ago, 26-Aug-03, to lugnet.cad.dev)
 
  Re: 2 L3P Related Programs and a Question
 
(...) --- snippety-doo-dah --- YYYYYEEEEEESSS...SSS!!!!!!! It may be a small band wagon, but I'd like to jump on it right now! I desperately want the first feature, and would enjoy the second as well! Keep us posted! Sincerely, Tim Romine (21 years ago, 25-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: 2 L3P Related Programs and a Question
 
(...) Well right now I'm calling it L3P Enhancer -Orion (21 years ago, 25-Aug-03, to lugnet.cad.dev)
 
  Re: 2 L3P Related Programs and a Question
 
(...) Hmm, an L3P Post Processor. Neat idea. Whatcha gonna call it, L3P3? Or how about L33P, and you could pronounce it leap? :) (21 years ago, 25-Aug-03, to lugnet.cad.dev)
 
  Re: MLCAD/LeoCAD/LDRAW parts organiser?
 
(...) It's funny you should bring this up since Jases Jessiman originally created LDraw for just this reason. A few have mention a more modern version of this concept but none have come throught that I'm aware of. -Orion (21 years ago, 25-Aug-03, to lugnet.general, lugnet.cad.dev)
 
  Re: 2 L3P Related Programs and a Question
 
(...) Yes you are right, but I hate manually adding the colors I want so I'm creating a program to do it for me (...) I know he's adding this becuase I was the one who asked him to. See above on why I want to program this. Basically we've been (...) (21 years ago, 24-Aug-03, to lugnet.cad.dev)
 
  Re: 2 L3P Related Programs and a Question
 
"Orion Pobursky" <orion@dontaddthis.p...ursky.com> wrote in message news:HK1MFM.60F@lugnet.com... (...) Basically it (...) the (...) by the (...) that are (...) part (...) substitute (...) defualt L3P (...) then (...) Hi Orion, Why should you want (...) (21 years ago, 24-Aug-03, to lugnet.cad.dev)
 
  Re: 2 L3P Related Programs and a Question
 
(...) Yes! Yes! Yes! I've been waiting for just these two programs to be written for years. I would like other features to the post processor, too. Like changing the camera position, quality settings and most stuff. I'd prefer a command line option (...) (21 years ago, 23-Aug-03, to lugnet.cad.dev)
 
  2 L3P Related Programs and a Question
 
Note, this post is intended to gauge interest so please respond by Emailing me or posting here. I have 2 programs related to L3P I'm writing for personal use but if there is enough interest I'll roll them together and release them. The first program (...) (21 years ago, 22-Aug-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: modeling monorail ramps (TrackDraw)
 
(...) ... (...) ... Here's what I came up with: The monorail parts file separately models the up and down ramps. So layouts containing up/down ramps have two part references, one for each half. The toolbar file contains a button that adds both (...) (21 years ago, 21-Aug-03, to lugnet.cad.dev)
 
  Re: modeling monorail ramps (TrackDraw)
 
(...) one possible reason to have it seperate is that you could use the piece for esthetic reasons. You could simulate an entry down or up, and stop at that section. Having a stop-go right before makes this single ramp segment functional (so (...) (21 years ago, 21-Aug-03, to lugnet.cad.dev)
 
  Re: modeling monorail ramps (TrackDraw)
 
(...) Probably technically a restriction but not a very serious one. The only way I could see how to use half a ramp would be if you built your own reverser to surround it at the end so the monorail train didn't fall off when it got to it (say, (...) (21 years ago, 21-Aug-03, to lugnet.cad.dev)
 
  modeling monorail ramps (TrackDraw)
 
Track Designer models a pair of monorail upper and lower ramp parts as a single piece. Do you view this as a feature or a restriction? I can't recall seeing half of a ramp unconnected to the other half in a layout. Have you found a need for half a (...) (21 years ago, 21-Aug-03, to lugnet.cad.dev, lugnet.trains)
 
  LDraw POV Part Repository
 
Hello all, I've just been approved by Sourceforge to start the LDraw POV Repository. I would like to ask everyone who wants to contribute to the project to contact me and register with sourceforge. I'll add you as a project contributer after your (...) (21 years ago, 20-Aug-03, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) I agree whole-heartedly. As far as I'm concerned, it's totally inappropriate for people to complain about free software. Constructive criticism is a good thing, because it can help improve the software, but complaining about the author's (...) (21 years ago, 20-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) Well you're more than welcome to write your own in Java. jt (21 years ago, 20-Aug-03, to lugnet.cad.dev)
 
  Re: Repository of .dat files with inline POV-Ray code... any interest?
 
More this subject... I just registered a project with Soureforge for the purpose of creating a repository of POV include file describing the LDraw parts library. Once I recieve word back that my registration was approved or rejected, I'll post more. (...) (21 years ago, 19-Aug-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) With all due respect, writing it in .NET leaves the non-Windows people out in the cold. Java (while it does have an occasional drawback or two) is portable and will run transparently on Windows, Macs and the various unices. This is not an (...) (21 years ago, 19-Aug-03, to lugnet.cad.dev)
 
  Re: LDraw.org Config File (was: Edge line colors on img.lugnet.com)
 
(...) Right - it might be used for other things, either by LDraw.org (ie, as a general standard), or by specific programs. (...) Good point. Thanks for pointing that out. Steve (21 years ago, 16-Aug-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Config File (was: Edge line colors on img.lugnet.com)
 
(...) Right off the bat, I'd like to say that I think using a different notation for (A)RGB would be a good thing. Whether it's #RRGGBB or something else, I don't care. Also, should we go to a tagged format? Tags could make it easier to support (...) (21 years ago, 16-Aug-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Config File (was: Edge line colors on img.lugnet.com)
 
(...) Any reason it doesnt have "colour" in the name? It seems to only contain colour definitions, or will this be extended in future for other things (possibly)? Also, in keeping with the Australian flavour of LDraw parts, descriptions, etc, maybe (...) (21 years ago, 14-Aug-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Config File (was: Edge line colors on img.lugnet.com)
 
(...) Since no software can handle the file right now, I suggest the format is changed into: 0 COLORDEF color name edgecolor r g b dr dg db material COLORDEF in stead of COLOR to avoid confusion with ldlite COLOR. For edgecolor you can also use (...) (21 years ago, 13-Aug-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Create an installer for the Dutch MLCad DLL file
 
"Matthew Miller" <mattdm@mattdm.org> schrieb im Newsbeitrag news:slrnbja4tt.8bj.....bu.edu... (...) You might also wan't to try InnoSetup (URL) is also free. Regards, Michael (21 years ago, 12-Aug-03, to lugnet.cad.dev, lugnet.cad.mlcad, lugnet.off-topic.geek)
 
  Re: announcing TrackDraw (BrickFest review)
 
(...) Just wanted to post a quick follow-up on TrackDraw. I sat in as Cary demonstrated the program at BrickFest, and WOW, does it ever look sweet! Cary is adding functionality beyond what TrackDesigner has, such as pathing, segment rotation, some (...) (21 years ago, 12-Aug-03, to lugnet.cad.dev, FTX)
 
  Ldraw.org on [H]ard-OCP
 
I just saw this on (URL) so ldraw.org should prepare for an increase on bandwidth, most sites usually overload when they've been put on the newspage: Leggo my Lego: Never again will a small child have the ability to run into the room and bumrush (...) (21 years ago, 12-Aug-03, to lugnet.cad.dev.org.ldraw, lugnet.mediawatch)
 
  Re: Orange in LDraw
 
(...) That would be my preference. Steve (21 years ago, 12-Aug-03, to lugnet.cad.dev)
 
  LDraw @ BrickFest Thanks
 
I just want to take a moment to thank those LDraw volunteers and presenters who came to BrickFest this weekend. Kevin Clague presented two sessions (to my knowledge) on LPub and LSynth. Cale Leiphart worked very hard to assemble and print posters (...) (21 years ago, 12-Aug-03, to lugnet.cad.dev.org.ldraw)
 
  LDGLite 1.0.0 video matrix
 
Don, I added a table of observations for the various video modes and LD modes to the end of the message. I put in carriage returns to manually wrap lines before 80 characters, and everything lines up nicely if you use a monospaced font. One last (...) (21 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
 
  Re: Create an installer for the Dutch MLCad DLL file
 
(...) Try NSIS. (URL) (21 years ago, 9-Aug-03, to lugnet.cad.dev, lugnet.cad.mlcad, lugnet.off-topic.geek)
 
  Re: LDGLite 1.0
 
(...) Ah yes, I see the problem. Since I didn't really expect the driver to actually report a change, I neglected to call the glutPostRedisplay() function, so it won't do a full refresh until you do something that makes it redraw. I'll fix that one (...) (21 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
 
  Create an installer for the Dutch MLCad DLL file
 
Hi all, Does anyone know a good but easy to use program to create an installer? What I am looking for is an installer that first searches the users computer for the MLCad executable and then puts the DLL file in that directory. I need this since one (...) (21 years ago, 9-Aug-03, to lugnet.cad.dev, lugnet.cad.mlcad, lugnet.off-topic.geek)
 
  Re: LDGLite 1.0
 
(...) At screen resolution 1024x768, 32bit, issuing the following command ./ldglite100 -le -v800,600 mini.dat puts up the following window (URL) (terminal reports ATi drivers) moving the window (not resizing just moving) changes the contents to (...) (21 years ago, 9-Aug-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite 1.0
 
(...) To be clear, getting trail line when rotating lines is what I could not reproduce. (...) Tom, you don't have an account on my machine, so I don't think this link is going to work :) In ATi mode, trans orange gets some speckles while rotating, (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite 1.0
 
(...) Thanks, but it sounds like the congrats are a bit premature at this point. Oh well, I guess I can live with 1.0.1 or 1.0.2 or 1.0.99 or whatever... (...) That's interesting. It sounds like I *can* query the driver during a reshape and find out (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite 1.0
 
(...) Chris (and Don), I can reproduce this. It appears that changing between standard views after editing (not necessarily spinning) will do it. The behavior is actually different for me with the Apple OpenGL versus ATI. With Apple, the trans color (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac, FTX)
 
  LDGLite 1.0
 
Don, Congratulations on the 1.0 release. At 800,600 (32bit colors) resolution the ATi driver loads, and then LDGLite switches to the Apple driver (the window behavior and the printout from the terminal is included below) after the window is (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: MBC 0.4b2 (Cocoa) bug fix release
 
(...) Oh... rotation is like buttah. Well, as buttery as a PB G3/400 gets :) Thanks. One note so far, the new and open commands leave the previous window as the acitve window. Not a show stopper by any means, but it is unexpected behavior. Hm, (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) Well put. Why some people have to criticize when something is done for them for free is beyond my comprehension. James Wilson Dallas, TX (21 years ago, 7-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) It's not that we're biased toward MS products, it's just Windows is the most widely used OS and therefore if you want to have to good user base you have to program for Windows. I personally find Linux confusing and prefer using Windows; does (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev, lugnet.off-topic.debate)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) ... (...) One basic difference between TrackDraw and Track Designer is that TrackDraw uses vector-based graphics; Track Designer uses bitmaps. With vector graphics, the drawing can be scaled arbitrarily large, and can be easily transcoded as (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
Hehe, looks like I'll go out in my garden and dig a hole for my LTrax project. :) /Tore (21 years ago, 7-Aug-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) I looked at the presentation on the replacement for Track Designer. You did not explain why a replacement is need or what extra facilities it will have. One of the advantages will be that the code will be available to enhancements can be made. (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
In lugnet.cad.dev, Don Heyse wrote: ... (...) In short, it's an application platform written for Windows. TrackDraw itself is just a self-contained executable. Unlike traditional Windows applications, it doesn't touch the registry. (...) No, but (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) If you're willing to spend the hours and hours and hours required to write the project, use whatever you want! Otherwise, you have the choice of using the tool that Cary is working on, or not... I'm not a fan of Microsoft by any means, but I (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) OK sorry for posting my negative post about .NET and MICRO$$$$$$$OSFT I just don't understand why I was forced to do all my LEGO videos in MPG just to make happy some idiots "linux and mac users" and why I find that all lugnet cad are (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) Fantastic news. Thanks for all the hardwork. I am really looking forward to this. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 7-Aug-03, to lugnet.cad.dev, FTX)
 
  Re: announcing TrackDraw (BrickFest preview)
 
(...) Cool, new code! I'll have to go easy on the Microsoft bashing for a little while. By the way, what is .Net anyhow? I thought it was the latest name for SOAP (perhaps that explains the XML). And hey, since TrackDraw seems to import and export (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: announcing TrackDraw (BrickFest preview)
 
"Eduardo" <eduvazhar@telefonica.net> wrote in message news:HJ8vDK.1zBC@lugnet.com... (...) six months (...) little about (...) (URL) > (...) need to (...) haven't (...) That's pretty harsh. If you don't like it, don't use it. Write your own (...) (21 years ago, 7-Aug-03, to lugnet.cad.dev)


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