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Subject: 
Re: LDD vs LDraw
Newsgroups: 
lugnet.cad
Date: 
Wed, 13 Dec 2006 23:12:42 GMT
Viewed: 
1716 times
  
In lugnet.cad, Don Heyse wrote:
   In lugnet.cad, Kevin L. Clague wrote:
   I’ve been considering starting in on a new WYSIWYG LPub. It has been a long time in coming. I was hoping to not have to figure out a new renderer, so I was thinking about using either ldglite or LDView as the renderer. I think these tools would need to be integrated at the source level, not the application/process level to get the speed I’d want. Both would be preferred.

I’ve got some serious performance issues in the LDraw code that I have to hammer out before I’ll be happy with the interactivity rate.

I’m not exactly sure what you mean about the performance issues. Running an external viewer in polling mode is too slow? What sort of interactive rendering are you considering?

What I want to do is take the layout process (taking part list images, and partial assembly images and making actual building instruction pages interactive. Right now it is batch, pretty much on an entire model basis.

I want to be able to pull down menus and add/place callouts, or pull down menus that let you add another step to the page, stuff like that. I imagine that when moving on to a brand new page, I will have to render all the parts for PLIs, and the sub-assembly picture.

I don’t know that the process level will be so bad there.... but it will still all have to be done through disk I/O which is *not* nearly as fast as in memory.

Kevin



Message is in Reply To:
  Re: LDD vs LDraw
 
(...) I'm not exactly sure what you mean about the performance issues. Running an external viewer in polling mode is too slow? What sort of interactive rendering are you considering? (18 years ago, 13-Dec-06, to lugnet.cad, FTX)

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