Subject:
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Re: LDD vs LDraw
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 13 Dec 2006 23:06:03 GMT
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Viewed:
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1758 times
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In lugnet.cad, Kevin L. Clague wrote:
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Ive been considering starting in on a new WYSIWYG LPub. It has been a long
time in coming. I was hoping to not have to figure out a new renderer, so I
was thinking about using either ldglite or LDView as the renderer. I think
these tools would need to be integrated at the source level, not the
application/process level to get the speed Id want. Both would be
preferred.
Ive got some serious performance issues in the LDraw code that I have to
hammer out before Ill be happy with the interactivity rate.
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Im not exactly sure what you mean about the performance issues. Running
an external viewer in polling mode is too slow? What sort of interactive
rendering are you considering?
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Message has 1 Reply: | | Re: LDD vs LDraw
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| (...) What I want to do is take the layout process (taking part list images, and partial assembly images and making actual building instruction pages interactive. Right now it is batch, pretty much on an entire model basis. I want to be able to pull (...) (18 years ago, 13-Dec-06, to lugnet.cad, FTX)
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Message is in Reply To:
| | Re: LDD vs LDraw
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| (...) I've been considering starting in on a new WYSIWYG LPub. It has been a long time in coming. I was hoping to not have to figure out a new renderer, so I was thinking about using either ldglite or LDView as the renderer. I think these tools (...) (18 years ago, 13-Dec-06, to lugnet.cad, FTX)
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