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  Re: Snowboarders are uncool
 
Willy, Thanks for the fantastic rendering of the lego extreme skier on your site. It is now the walpaper on my computer at work! While I don't consider snowboarders "uncool" I am an avid skier and am also disappointed that LEGO has yet to make (...) (19 years ago, 1-Mar-06, to lugnet.cad, FTX)
 
  Re: Brick Basket
 
(...) Thanks... I have a few yellow from Cybermaster set, but blue seems very rare (none on Bricklink). Philo (19 years ago, 1-Mar-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Brick Basket
 
(...) They came with the lego dacta rotation sensors. I have also some decent datcta touch sensors which came with a yellow connector. Very neat. I think it's a color scheme, cause the sensor are also blue res. yellow. Carsten (19 years ago, 1-Mar-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Datsville animations - first tests
 
(...) There are some different python modules which are able to import ldraw files more ore less correct. I've ended up with a slightly modified version of (URL) (you need datimport.py and colorimport.py) A mostly complete list of LDraw->Blender (...) (19 years ago, 1-Mar-06, to lugnet.cad.ray)
 
  LDBoxer (Was: Datsville animations - first tests)
 
(...) Thanks for asking, Jason. I didn't know that the code was online, even though it seems like only one version and not the latest. And I didn't know that anyone still uses LDBoxer. It's been very quiet about it for two years now. Yes, you may do (...) (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Great job on the animations. How did you import the models into Blender? Thanks, Brian Durney (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
Tore, I noticed the zip file with the source, but there is no license info? Is it intended to be software "libre"? Can I play with converting it to C on Linux ? -JSM (...) (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Brick Basket
 
(...) Hello Carsten, Nice documentations of your robots! Your datsville movie are great too... One question: where did you get those blue electric connectors? (URL) (19 years ago, 28-Feb-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Datsville animations - first tests
 
(...) Thanks for that. LDBoxer was a great help! I have also used your Datsville compilation rev17 which was much cleaner than the original files. Carsten (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Thanks very much for it. I've used it a couple of times on my bigger renders. You might want to put your name somewhere more prominently on its homepage ;) Tim (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) I made LDraw Boxer a couple of years ago, just to be able to render Datsville. /Tore (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Not my tool although I don't actually know whose it is. I was told about it a while back. Tim (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Oh, thanks, personally i think the actual renderings are poor, ugly looking and only usable as first shoot tests. I only have published them cause i get a little bit pressure from my wife and it was a perfect excuse to use iWeb. I think a can (...) (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
w00t! These animations look realy realy good! I'd love to learn how to do this, but I am very very lazy... Tim's boxing tool also looks very promissing, weird I never saw this mentioned before? Play well indeed! (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Yeah. LDBoxer was the first step in the optimization process reducing the vertex count dramatically. From my experience with blender i think i can handle scenes with up to 3-4 million vertices on my powerbook. The last rendered scene (not (...) (19 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: Datsville animations - first tests
 
(...) This is really cool Carsten. Have you tried (URL) Boxer>? It might help to automate some of the mesh optimisation. Tim (19 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
 
  Datsville animations - first tests
 
Hi there, finally i have started to import parts of datsville into Blender to make a little rendered brick movie. The first buildings are imported and optimized. I have put the results on (URL) Carsten (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Harmonizing Syntax of TLAS, LMM, and LDA2006
 
(...) Thank you, Miguel. (...) As discussed earlier, I am now convinced of the animation potentials of MPDs. As a (not very active, but yet...) member of the LDraw Standards Commitee, I am also convinced of the benefits we all would enjoy if all (...) (19 years ago, 27-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) Hi Tore, Congrats on your recent work. As you know, I am working on a parallel animation app project. At this point, I've stopped development on the new version and plan to dedicate the next month or so to cleanup duties (anything from (...) (19 years ago, 27-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Proposed new colour
 
(...) You are indeed correct. I thought they were but I realise the yellow colour came from the bag it was in rather than the metal itself. Tim (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  Re: Proposed new colour
 
(...) Note: Train wheels (on the motor) are in fact chrome, and although in my experience they're not as smooth as the rendered chrome, I think the current colour is fine for them. ROSCO (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  MOC: MAN 5t military transporter
 
Hello, Perhaps you already know the model from BrickShelf or 1000Steine, but still I want to show it here, too: (2 URLs) It is a German 5 tons military transporter. I combined old and new gray in it (I never did this before and I never wanted to do (...) (19 years ago, 26-Feb-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.mlcad, lugnet.announce.moc, lugnet.build.military, lugnet.modelteam, FTX) ! 
 
  Re: Proposed new colour
 
(...) Yes, POV keyword MATERIAL I think. Thanks. <font color="green">[[User...Lar|Lar]]: [[User_talk:Lar|t]]/...ns/Lar|c]] 18:44, 26 February 2006 (UTC) (19 years ago, 26-Feb-06, to lugnet.cad)  
 
  Re: Proposed new colour
 
(...) It may be me who isn't being clear. I've never dealth with the ldraw side of colours, just the povray end. Yes it would be processed specially like the CHROME and RUBBER colours. Perhaps a new definition like METAL could be used which might (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  Re: Proposed new colour
 
(...) OK, well sorry, I guess I wasn't very clear. Would this new color be one that should also be processed separately/special? By POV? By the cad programs? It sounds like you alreeady worked up the necessary SURFACE settings (I think that's the (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)  
 
  Re: Proposed new colour
 
(...) Hi Lar, I have already done that in POVray (see the bottom of the original post, the material is much less shiny and a different colour) but I am proposing to use a new colour as a more general solution so that the new material definition can (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  Re: Proposed new colour
 
(...) 446 has the yellowish shine to it that I see when I look at track. But color alone doesn't solve the reflectivity problem does it? I think you'd need to also work up some surface settings for POV, right? I suspect changing reflectivity will do (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)  
 
  Proposed new colour
 
Hi all, Not sure if this has been brought up before so sorry if it has. When looking at one of my renders today Ross Crawford commented that the tracks were to reflective. We worked out that this is because they use the chrome color (383) to define (...) (19 years ago, 26-Feb-06, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray, FTX)
 
  Re: LDA2006 2006-02-25 Beta Release
 
(...) Oh, yes it works - given you spell the commands correctly... :| Please disregard my previous post. /Tore (19 years ago, 26-Feb-06, to lugnet.cad.dev)
 
  Re: LDA2006 2006-02-25 Beta Release
 
(...) Back to the drawing table! Tweening function doesn't function at all! :( /Tore (19 years ago, 26-Feb-06, to lugnet.cad.dev)
 
  New Shortcut: 2446c03 - Minifig Helmet Modern with Visor Up (Shortcut)  [DAT]
 
I'm surprised noone has made shortcuts like this. Is -50 degrees a good angle? /Tore 0 ~Minifig Helmet Modern with Visor Up (Shortcut) 0 Name: 2446c03.dat 0 Author: Tore Eriksson 0 Unofficial Shortcut 0 // -50 deg's 1 16 0 0 0 1 0 0 0 1 0 0 0 1 (...) (19 years ago, 26-Feb-06, to lugnet.cad.dat.parts)  
 
  LDA2006 2006-02-25 Beta Release
 
Finally, I have released the first beta version of my LDraw Animation System that supports the three new standalone [sub]scripts! To give it a go, download either (URL) on what you think takes less time. Then download (URL) unpack all files into (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) Thanks for the input, Tim. I agree. Exponential functions for acceleration or fall would be nice to have. Sinus and Cosinus functions will make smoother walks. The best would probably be support for splines or maps, but that's way beyond my (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) --SNIP-- (...) --SNIP-- (...) This all sounds very cool Tore. I may have to give it a go sometime. One suggestion to you is to allow for different tweening systems. Sometimes you may want something other than a linear tweening and it would be (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Snowboarders are uncool
 
Hi folks, I always wondered why our beloved toy manufacturer made a 3538 - Snowboard Boarder Cross Race but no alpine ski set? My answers is: No one explained them that borders are uncool No designer was capable creating a pair of carving ski + ski (...) (19 years ago, 24-Feb-06, to lugnet.cad, FTX)  
 
  LDA2006 Progress Report
 
I've changed priorities once again. The need of what I call standalone scripts have turned my todo-list upside-down. And the Tween command has made all the difference! After working all night, I finally made it work. That is, the first of the three (...) (19 years ago, 24-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Sci-fi CGI Film Project: Alien Planet Scenes Wanted!
 
Tonight, I hope to lay my hands on the final details to make the first fully working version my 5 years delayed LDraw Animation Project. At last! Now I wish to build up a library of Sci-fi scenes and props to use in my planned shortfilms. - - - - - (...) (19 years ago, 21-Feb-06, to lugnet.space, lugnet.cad.dat.scenes)
 
  Remix Lenin Entry
 
(URL) Hi, this is my entry for the Remix Lenin contest. Nothing special, just a little bit fog and radiosity. I'm not able to use the Lugnet colors - is this because I use POV 3.1g? Leg Godt Sven POV code: (URL) (19 years ago, 20-Feb-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Remix Lenin: Two weeks to go
 
After a very busy first couple of weeks the remixes seem to have slowed so I've decided to give everyone a nudge to get something in. Whether it's your first time rendering or you remember POVray 0.1 you're sure to have something to add to this (...) (19 years ago, 20-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: LDraw at Brickfest 2006
 
(...) I will be too busy with other LEGO endevours to be able to participate in the actual model entry, but I'll do what I can to help fix LPub bugs. I think it is very cool! Kev (...) (19 years ago, 17-Feb-06, to lugnet.cad)
 
  Re: Feature question
 
(...) Another way to do that is to use the favourites functionality of MLCad, but you still have to keep count of parts & colours. And you still have to create the list manually. ROSCO (19 years ago, 17-Feb-06, to lugnet.cad.mlcad)
 
  Re: Feature question
 
(...) The short answer is no, the only product that support limited pallettes in LDD. The more complicated answer is yes, but only in a very limited way. You could create you own custom parts.lst file containing only the parts you want in it and (...) (19 years ago, 17-Feb-06, to lugnet.cad.mlcad)
 
  LDraw at Brickfest 2006
 
Joe Meno, the coordinator for this year's Brickfest, has asked the LDraw community to help out on some ideas for the fest. I'd like to start a dialog discussing the feasability of each project and judge overall community interest. Too long has LDraw (...) (19 years ago, 17-Feb-06, to lugnet.cad)
 
  Feature question
 
This just came to me as I'm trying to assemble some CAD A-wings to compare new/old/unofficial creations. Is there a way to download a set inventory list from somewhere (peeron?) so that those parts are the only ones you have to work with? It also (...) (19 years ago, 17-Feb-06, to lugnet.cad.mlcad)
 
  Re: Remix Lenin Challenge Entry on behalf of Andreas Weissenburg
 
Hey, I'm not a CAD guy so I can't comment on the techniques in any of these entries, but I thought this snow globe was a really clever twist on the challenge. I also didn't reallize that the wooden shelf was LEGO until I read the text. Very cool. (...) (19 years ago, 14-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: Remix Lenin Challenge Entry on behalf of Andreas Weissenburg
 
In lugnet.cad.ray, Tim Gould wrote: > {Posted on behalf of Andreas Weissenburg} > > (URL) > > (URL) > MPD> Hi Andreas, first I must congratulate you on the very nice and innovative rendering, and thanks for providing the MPD together with (...) (19 years ago, 13-Feb-06, to lugnet.cad.ray)
 
  Remix Lenin Challenge Entry on behalf of Andreas Weissenburg
 
Posted on behalf of Andreas Weissenburg (2 URLs) I finished my second remix, it is a lenin in a snow globe. There is not much snow inside the globe, but that doesn' matter. Like Zach Best's in his entry I rescaled some objects (downsized the statue (...) (19 years ago, 13-Feb-06, to lugnet.cad.ray, FTX)  
 
  6209 Slave I
 
I've uploaded the new Slave I to my website: (URL) (19 years ago, 12-Feb-06, to lugnet.cad.dat.models.sets)
 
  Re: Is there interest in a raytracing challenge?
 
(...) Hmm... interesting. Count me in! :) -Matthew J (19 years ago, 3-Feb-06, to lugnet.cad.ray)
 
  Re: Problem in counting part in an MPD-File
 
(...) <raises hand> What's the issue? I don't know background on it, but I'm definitely a C++Builder user. Delphi too. -- joshua (19 years ago, 11-Feb-06, to lugnet.cad)
 
  Re: New Part: 32074.mpd - Technic Competition Cannon Base (MPD)
 
(...) Did you ever submit this to the PT? -Orion (19 years ago, 10-Feb-06, to lugnet.cad.dat.parts)
 
  Re: Remix Lenin entry
 
(...) Haha! vey good one, this! Jeroen (still rendering...) (19 years ago, 9-Feb-06, to lugnet.cad.ray)
 
  Re: LPub whish list
 
(...) I do understand your concern. But it would be a nice feature ;o) And in line with a lot of official LEGO BI. (...) Maybe the "LPUB [BOM|PLI] PART MARGINS x y" that already define the distance from annotation string for axle length would be (...) (19 years ago, 9-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
(...) I have been unable to recreate that, so I don't know what to do. Anyone out there use Borland C++ Builder 6 and willing to help? (...) Kev (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
Kevin L. Clague schrieb: (...) Hi Kevin, yes, you are right it works. But I can not see where I can generate a listing of the parts used that is, lets say in peeron format. As second point, do you have checked my problem with long path names? Any (...) (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Remix Lenin entry
 
And another, this one could be called "After..." (URL) area light to get fuzzy shadows, a little fog to soften the horizon edge (and make the sky a bit more polluted). Model modified with MLCad. (19 years ago, 8-Feb-06, to lugnet.cad.ray)
 
  Re: LPub whish list
 
(...) I'll have to test this to see what is going on. (...) dozen or more meta-commands for describing the placement of said image (he says because LPub already has dramatically more meta-commands than any other program). (...) Hmmm...... then we'll (...) (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
(...) Mike, LPub certainly does this. Kev (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I, Kevin Clague, accept this nomination. Thanks Rosco. Kev (19 years ago, 8-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Raytracing Challenge Entry on behalf of Zach Best
 
Posted on behalf of Zach Best (URL) Hello, I am not a LUGNET member, but I am a loooong time lurker. Currently I use Vue 5 for rendering purposes. (What I do can be similarly done in Bryce.) The Lego .dat file was converted using LDRAW2LWS (the only (...) (19 years ago, 8-Feb-06, to lugnet.cad.ray, FTX)
 
  LPub whish list
 
While creating building instructions for this project ((URL) I had a few problems with LPub (I solved most of them with some image edition). If/when Orion or someone else can add features to LPub, here is what I'd like... - Multiple usage of the (...) (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Remix Lenin entry
 
Love this! I like the crooked camera and simulated flash, as well as the fact that Joe's photo completely misses the statue. I really enjoy making computer graphics look more organic... fun idea (19 years ago, 8-Feb-06, to lugnet.cad.ray)
 
  Re: Problem in counting part in an MPD-File
 
(...) I usually just export the steps (File | Export...) of the .mpd using MLCad. The last step file of the main model will be a 'flat' ldr file that has all the individual parts. Generate the parts report from that file and you're done. Seems to (...) (19 years ago, 8-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
(...) I have written a fairly simple Excel macro that reads the report file generated by Extras|Reports|Parts... in MLCAD. I used this as it is self-contained (it includes all part references, colors and descriptions whereas the .MPD file does not). (...) (19 years ago, 7-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
(...) I think BrikTrak MPD import also counts the parts correctly. But a nice simple tool would be nice. Hmmmmm. (19 years ago, 7-Feb-06, to lugnet.cad)
 
  Re: Problem in counting part in an MPD-File
 
(...) Hi Michael, If you have a Peeron account you can use the Try to Build an MPD option from the menu. That gives the correct part count. Tim (19 years ago, 7-Feb-06, to lugnet.cad)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) many thx for the nomination, I accept. w. (19 years ago, 7-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Problem in counting part in an MPD-File
 
As far as I can see there is no software available that counts the real used parts in an MPD-File. The problem is caused if a model is used more than once in another model. Are there any user out there who has solved this problem by software? I do (...) (19 years ago, 7-Feb-06, to lugnet.cad)
 
  Re: Remix Lenin entry
 
And here's "After the storm" (URL) Anders Isaksson, Sweden BlockCAD: (2 URLs) (19 years ago, 7-Feb-06, to lugnet.cad.ray)
 
  Re: Raytracing Challenge: Remix Lenin
 
(...) I don't think you need to write a "how to do this" tutorial. Nowadays, with google and the online tutorials, it can be a big help just giving the names of some of the tools you use. Often fining out how to do something is easy once you know (...) (19 years ago, 7-Feb-06, to lugnet.cad.ray, FTX)
 
  Remix Lenin entry
 
I imagine this as "Joe Vig's tourist photo of the Lenin statue" (URL) L3p + manual editing in the .pov file. Nothing fancy. (19 years ago, 7-Feb-06, to lugnet.cad.ray)
 
  Re: Raytracing Challenge: Remix Lenin
 
(...) Looking at my challenge entry, I realize that no one will learn anything from it... I'm pleased with the results, but it feels like a bit of a failure, because I can't give a good lesson on how the look was achieved. I tend to get very carried (...) (19 years ago, 7-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: Raytracing Challenge: Remix Lenin
 
(...) Thanks Jan. You've summed up pretty much why I wanted to make it: for education. It's a great way to learn what other people use and to encourage yourself to find out new tricks which you can then share. Tim (19 years ago, 7-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: Raytracing Challenge: Remix Lenin
 
I totaly *love* this idea of challenge annex competition! It's been a while since I last rendered a scene and have to regain my skills. I have some idea on what I want to create, but it will be hard to do. All entries so far are absolutely beautiful (...) (19 years ago, 7-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: L3PAdd-on 1.4.1 Release
 
Here's some other issues I've had regarding L3PAO (I wrote them down a long time ago, so I might not be able to remember exactly what I meant at the time): - Doesn't remember the last-used file correctly (always picks the first file in the (...) (19 years ago, 4-Feb-06, to lugnet.cad)
 
  Re: Tim Courtney (was Re: Call For Nominations: 2006 LDraw Steering Committee
 
In lugnet.cad.dev.org.ldraw, Larry Pieniazek wrote: <snip> (...) I second that! I know I'm not actively involved in the development side of the LDraw community, I use the tools extensively. Thanks Tim for your efforts! Dave K (19 years ago, 7-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Tim Courtney (was Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) [...] (...) Oops -- I wrote this really quickly. Also thanks to Dan Boger and Rebecca Swartz who put forth TONS of effort on the current web site. Apologies! This should teach me to stop naming names, but I digress. Sincere apologies if I left (...) (19 years ago, 7-Feb-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Tim Courtney (was Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) Everyone: I gave Lar the green light to post this, because I felt coming out and saying it first would be a tad presumptuous. I'd just like to say that it's been wonderful working with the LDraw community for the last (wow) 8 years! Lots of (...) (19 years ago, 7-Feb-06, to lugnet.cad.dev.org.ldraw, FTX)  
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
--SNIP- (...) I'm sorry to hear that Lar. Perhaps you will reconsider next year. Tim (19 years ago, 6-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I would like to express my thanks to Chris and Tim for the nomination and second. I have given serious consideration to accepting, and campaigning vigorously. When I ran for reelection last year, it was on a platform highlighting what the 2004 (...) (19 years ago, 6-Feb-06, to lugnet.cad.dev.org.ldraw)  
 
  Tim Courtney (was Re: Call For Nominations: 2006 LDraw Steering Committee
 
OK, this is a bit out of process, sorry... What I had HOPED to be writing here was a nomination for Tim Courtney. Instead, you get this. I have been in communication with Tim Courtney, after asking him if he wanted to be nominated to serve another (...) (19 years ago, 6-Feb-06, to lugnet.cad.dev.org.ldraw) ! 
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) My pleasure. Just note that the rotation of the LDraw camera object has no effect on the direction of the POV camera. The POV camera is pointed towards the look_at location and the LDraw camera rotation is (so far) ignored. I have no intention (...) (19 years ago, 6-Feb-06, to lugnet.cad)
 
  Remix Lenin Challenge Entry
 
(3 URLs) One more version, without the text.> The last render remixes I made were realistic and quite gritty looking, so I decided to do something smoother, flatter (in terms of realism), and more like an illustration. Click the links to see the (...) (19 years ago, 6-Feb-06, to lugnet.cad.ray, FTX)  
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) OK, I tried your objects and it works great. I just changed the camera.dat and the look_at.dat files with yours from your posting and it worked fine. Thanks for the help! - John (19 years ago, 6-Feb-06, to lugnet.cad)
 
  Remix Lenin Entry
 
heres my entry, bit easy, one light, & fastrad (URL) (19 years ago, 6-Feb-06, to lugnet.cad.ray)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) I can't see the camera and look_at objects in your zip file, so therefor I can't tell if you are using the functions correctly or not. Please have a look at the example I gave in the following post: (URL) (19 years ago, 6-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) How does this actually work? I was assuming that I take any LEGO part, copy it, and then rename it to camera.dat and to look_at.dat. For this purpose I used the her.dat file created for the helper rotation tutorial: (URL) then assumed that I (...) (19 years ago, 5-Feb-06, to lugnet.cad)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I, Timothy Gould, accept this nomination. Thanks guys. Tim (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I, Timothy Gould, second this nomination. Tim (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: LMM Easy Minifig Animator (very Alpha)
 
Hi Regarding some confusion with James Reynolds's MInifig Macro, (URL) like to signal that, while I was indeed hoping to have released a new version of LMM by now, I've been extremely busy with work since the beginning of the year. The good news is (...) (19 years ago, 5-Feb-06, to lugnet.cad)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I accept this nomination, and acknowledge that if elected I am willing to serve on the LDraw Steering Committee for a third year. Thanks for not giving us too hard a time in 2005, Chris (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
I, Chris Dee, nominate Larry Pieniazek. Chris (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I, Larry Pieniazek, second this nomination. ++Lar (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)  
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I, Larry Pieniazek, second the nomination. ++Lar (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)  
 
  Re: The Minifig Macro 1.2 Released
 
(...) /Tore (19 years ago, 5-Feb-06, to lugnet.cad.ray, lugnet.animation)
 
  Re: The Minifig Macro 1.2 Released
 
(...) Different person's project: (URL) (19 years ago, 5-Feb-06, to lugnet.cad.ray, lugnet.animation)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
I Ross Crawford nominate Tim Gould. ROSCO (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I Ross Crawford accept this nomination. Thanks! ROSCO (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I Ross Crawford second this nomination. ROSCO (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Call For Nominations: 2006 LDraw Steering Committee
 
(...) I Ross Crawford second this nomination. ROSCO (19 years ago, 5-Feb-06, to lugnet.cad.dev.org.ldraw)


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