Subject:
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Re: Datsville animations - first tests
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 28 Feb 2006 21:03:31 GMT
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Viewed:
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5660 times
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In lugnet.cad.ray, Carsten Müller wrote:
> Hi there,
> finally i have started to import parts of datsville into Blender to make a
> little rendered brick movie. The first buildings are imported and optimized. I
> have put the results on
> http://web.mac.com/carstenm/iWeb/Lego/Brick%20Basket.html
>
> Regards Carsten
Great job on the animations. How did you import the models into Blender?
Thanks,
Brian Durney
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Message has 1 Reply: | | Re: Datsville animations - first tests
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| (...) There are some different python modules which are able to import ldraw files more ore less correct. I've ended up with a slightly modified version of (URL) (you need datimport.py and colorimport.py) A mostly complete list of LDraw->Blender (...) (19 years ago, 1-Mar-06, to lugnet.cad.ray)
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Message is in Reply To:
| | Datsville animations - first tests
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| Hi there, finally i have started to import parts of datsville into Blender to make a little rendered brick movie. The first buildings are imported and optimized. I have put the results on (URL) Carsten (19 years ago, 28-Feb-06, to lugnet.cad.ray)
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