Subject:
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Re: Datsville animations - first tests
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 1 Mar 2006 10:40:13 GMT
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Viewed:
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6131 times
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In lugnet.cad.ray, Brian Durney wrote:
> In lugnet.cad.ray, Carsten Müller wrote:
> > Hi there,
> > finally i have started to import parts of datsville into Blender to make a
> > little rendered brick movie. The first buildings are imported and optimized. I
> > have put the results on
> > http://web.mac.com/carstenm/iWeb/Lego/Brick%20Basket.html
> >
> > Regards Carsten
>
> Great job on the animations. How did you import the models into Blender?
> Thanks,
> Brian Durney
There are some different python modules which are able to import ldraw files
more ore less correct. I've ended up with a slightly modified version
of http://donkey.dyndns.org/~yann/blender/ (you need datimport.py and
colorimport.py)
A mostly complete list of LDraw->Blender importers can be found at
http://www.elysiun.com/forum/viewtopic.php?t=28728
Regards Carsten
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