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 CAD / Ray-Tracing / 2625
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Subject: 
Re: Datsville animations - first tests
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 1 Mar 2006 10:40:13 GMT
Viewed: 
6049 times
  
In lugnet.cad.ray, Brian Durney wrote:
In lugnet.cad.ray, Carsten Müller wrote:
Hi there,
finally i have started to import parts of datsville into Blender to make a
little rendered brick movie. The first buildings are imported and optimized. I
have put the results on
http://web.mac.com/carstenm/iWeb/Lego/Brick%20Basket.html

Regards Carsten

Great job on the animations.  How did you import the models into Blender?
Thanks,
Brian Durney

There are some different python modules which are able to import ldraw files
more ore less correct. I've ended up with a slightly modified version
of http://donkey.dyndns.org/~yann/blender/ (you need datimport.py and
colorimport.py)

A mostly complete list of LDraw->Blender importers can be found at
http://www.elysiun.com/forum/viewtopic.php?t=28728


Regards Carsten



Message is in Reply To:
  Re: Datsville animations - first tests
 
(...) Great job on the animations. How did you import the models into Blender? Thanks, Brian Durney (18 years ago, 28-Feb-06, to lugnet.cad.ray)

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