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Subject: 
Re: Why java is (not) bad for Mindstorms
Newsgroups: 
lugnet.robotics
Date: 
Mon, 23 Jan 2006 10:37:54 GMT
Original-From: 
PeterBalch <peterbalch@compuserve&NoSpam&.com>
Viewed: 
1713 times
  
Kev

My guess is that it is not possible for the official language can be • everything
to eveyone.

Why not?

Why couldn't the original RIS language interface have had a button to press
which converted your program to a textual form like a conventional
language? And this textual language had all the extra goodies that hackers
want?

Simple is good for beginners. Complex is good for hackers. But does there
have to be a divide? Does the learner have to jump from one to the other?
Can't there be a smooth path where you hardly notice the change as you grow
from being a kid to a guru? How many kids made the jump? How many more
would have become experts if only there hadn't been a cliff to climb?
Seymour Papert put (and still puts) a great deal of passion into arguing
for a smooth uphill path. He's convinced me.

Peter



Message has 4 Replies:
  Re: Why java is (not) bad for Mindstorms
 
(...) TLG must provide software (firmware) that's "Bullet-Proof" for kids. (most of their users) I prefer a faster version of the firmware, which is why I use BrickOS. These appear mutually exclusive. Is that different from what you're talking (...) (19 years ago, 23-Jan-06, to lugnet.robotics)
  Re: Why java is (not) bad for Mindstorms
 
(...) Text vs. graphical is one aspect of a language being all things to all people. Another is interpreted vs. compiled code. Steve's Hassenplug required compiled code to get the speed required for balance. Nothing stops there from being both. (...) (19 years ago, 23-Jan-06, to lugnet.robotics)
  Re: Why java is (not) bad for Mindstorms
 
(...) I agree. I think the barriers are artificial, and really only benefit those who might prefer their alchemy to be abstruse and difficult to master. It allows them to be high priests of the inpenetrable incantation. Mathematics didn't flourish (...) (19 years ago, 23-Jan-06, to lugnet.robotics)
  Re: Why java is (not) bad for Mindstorms
 
(...) Because different people want mutually contradictory things. For my own usage, there are times when I want a very procedural language where I can easily specify the precise sequence that things happen in at incredibly fine level of detail (...) (19 years ago, 23-Jan-06, to lugnet.robotics)

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