| | Portable Brikwars Documentation - Personal Data Thingy?
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Like any good acolyte in the church of Briwkars, I have a three-ring binder with all of the rules printed out, which I keep updated regularly. It is massive. 8 pounds, and probably about 10x13". When traveling, that's a lot of real estate to take (...) (21 years ago, 1-Aug-03, to lugnet.gaming.brikwars, lugnet.org.us.nelug)
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| | Re: BrickQuest--Real Site Release
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(...) You know, I still haven't played a full game of this yet. Argh... we must do this soon. I like this redesign of the site. Very user friendly. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 1-Aug-03, to lugnet.gaming, FTX)
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| | Weekend Reports 08/01/03
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Galactic Greetings! Yehoo! I have sent off all galactic travel emails for the week, including a few last second catches and previously mixed up messages. In other words, things are being left in relatively good shape for my vacation. I also sent out (...) (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | Re: OOC Reply (Was Re: In other, possibly unrelated, local sensor data)
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In lugnet.gaming.starship, Richard Parsons wrote: -snip snip snip- (...) Well, if you're planning on having each ship go to different sub-sectors, then an email for each will be needed. But if they're going to stay together as one fleet or group, (...) (21 years ago, 1-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: OOC Reply (Was Re: In other, possibly unrelated, local sensor data)
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(...) I'm relaxed dude. I am guessing that one email is easier than 5, and 1 is cool for me. If in the course of fun and games it looks worthwhile to you to start treating an individual ship differently, that will be cool too. :-) Richard still (...) (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | BrickQuest--Real Site Release
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Except for the Modules page which I posted about on Tuesday, what was up on the BrickQuest website was outdated materials for review before playtesting. I have now updated the website and have post-playtesting, post-Gencon rules and monster stats (...) (21 years ago, 1-Aug-03, to lugnet.gaming, lugnet.castle, lugnet.games, lugnet.org.glug) !
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| | Re: BrickFest Pirate Game
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(...) We're in for 3 people, at least for awhile. Jamie and David have never gamed before, we'll see if they want to play the whole time. (...) We've currently got: 1 Class 2 ship (a stock Cross Bone Clipper) 1 Class 3 ship (a stock Armada Flagship) (...) (21 years ago, 1-Aug-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | COOL!
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Yay! I made it into the "Player Ship of the Month"! Thanks Hendo! -Dan All hail Galactic Mediator Hendo...or I will fart! (21 years ago, 1-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Welcome new player Lenny (and minor correction to the Registry)
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(...) Cool! Although the Registry reads "Jim" for player.... When you get a chance Richard... -GM Hendo (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | OOC Reply (Was Re: In other, possibly unrelated, local sensor data)
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-snipped my text- (...) So they're all going to be in my sector? My next update I'll send their emails, but do you want each ship to get its own action or group it all together? -Dan (21 years ago, 1-Aug-03, to lugnet.gaming.starship, FTX)
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| | In other, possibly unrelated, local sensor data
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(...) In a quiet and otherwise unremarkable adjacent sector, the 5 ships of Aanshah (4 huge line cruisers and a heavy Nova cruiser), a squadron of the Jahn Sheefn Stellar Fleet, having kept station for months on end, powered their drive systems, and (...) (21 years ago, 1-Aug-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) We mostly need class 2-4 ships. Larger ships are unlikely to be acquired (though you never know...). As far as minifigs and cannon: I really want to keep these all to one person's collection. It's darned hard to figure out after the fact. (...) (21 years ago, 31-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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(...) I'm in! Was planning on bringing two ports, and a native island. Can bring three each class 2 and 3, (have 12 cutters but it does not sound like we need them. I'm not a home now but I think I have 3 class 4's, a couple of class 5's, a 6 and a (...) (21 years ago, 31-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | GENCON PICTURES! (was Evil Stevie's Pirate Game Success at Gen Con)
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Ok, I put up some pictures. Unfortunately, I didn't get lots of pictures, especially during the campaign game. As more folks get pictures up, I will probably add to this: (URL) (21 years ago, 31-Jul-03, to lugnet.gaming)
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| | (IC) Status of the USS Resilience and USC
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Sorry if this doesn't belong here, but I doubt anyone checks the old boards anymore. Anyway, Special Report, Joe Frong, CEO of UTVN, neutral to all factions "This is Joe Frong of Universal TV News, your independent source of news information in this (...) (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) Oh absolutely! I'll set the entire board up and leave up for display for the weekend, rather than bringing it out a room at a time, but I intend to play several games... Peter (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Ok, like I said, there's no rush on 'em. I just wanna see explosions! -Dan (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Decommisioning Question
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(...) Yes. That is how I interpret the rules. It would be good if the decommissioning happens in-game too, though. For example, the ship might fly and return home (if possible) before being retired to open up its slots. -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Hey Dan et al, I'm just about out of steam for today (Wednesday), but my priority for Thursday evening is all Starship. So Galactic emails and my SM emails will be sent before the weekend. :) Cheers, -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) Pete, we *have* to play a full game at Comic Con this fall. ~Trev (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks
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(...) I can imagine it reincarnating in somebody's backyard or in some random sector or something, that be pretty funny...."UFS Valach reappears somewhere in A-1 of Outer Rim." Sean (21 years ago, 31-Jul-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) Larger ships are more important. I've got plenty of cutters (and I'm thinking I want to bring them all to show off [of course I don't have the largest collection of cutters since Steve Jackson has at least 30 now] even if it would save to have (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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I'm in. What sort of ships are you looking for? Players to bring their own cutters and possibly a size upgrade? Scott (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Stealth Units find Arch Nemesis?
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My buddy Shaun Boo'ed and hissed at me for making Snipers (riflemen with Stealth). But now I'm thinking that I remember that Scouts can see Stealth units with less than full coverage. If it's not already there, it should be. Also, what about (...) (21 years ago, 30-Jul-03, to lugnet.gaming)
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| | Re: Speaking of happier weblinks
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(...) Actually, that week's email was rather rushed, so I didn't have time to role-play it well. I may re-incarnate the ship for the revised Helix adventure, and after that you might want it back. The exact nature of the Anomaly was never well (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Decommisioning Question
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Good mornin'. Hope you all had a good night's rest. I have a question about decommisioning ships. If a ship is decommisioned, do all the slots used for the ship open up? (For instance, if I decommisioned my Icewind, would I recieve one HQ propulsion (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickFest Pirate Game
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(...) I'm in. (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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(...) First, let me say count me in for at least a while! Last year was a blast. Second, I have a ship of my own. It will need to be classed as I'm not sure what size it is (bigger than a cutter, smaller than a breadbox). You'll have to forgive the (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickQuest Modular Dungeon System
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I've gotten a few emails this evening and it's obvious that there's an interest in the game mechanics and that people are getting into outdated materials I had up on the site for a few playtesters and others to review. That's fine, just realize (...) (21 years ago, 30-Jul-03, to lugnet.gaming, FTX)
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| | Brick Battles at Gen Con!
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Along with all the other events that GLUG ran this past weekend, I ran several sessions of Brick Battles, and came away extremely pleased with how it performed at it's first public outing. I brought two different scenarios along to try and show two (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.org.glug)
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| | Re: Speaking of happier weblinks
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(...) Yea Richard you can update it to 'The UFS Valach was destroyed in Helix Sector when it came into contact with a stellar anomaly. All 13 crewmen were killed instantly, may they rest in peace.' (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Question for Hendo Regarding Val_Central
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Hi Hendo. Just wondering when the Valyance emails will go out next. No rush, but I'm so anxious; that storyline is brewing rather well. -Dan (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) There are a number of changes to those rules, by the way. (...) Right. That's definitely been on my mind. Of course, any minifig can stand for any class. As for customizing the classes... it was always my intention after getting the round (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: BrickQuest Modular Dungeon System
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Hi Peter, Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I'm impressed. One thing I'm not too comfortable with is the fact that the class minifigs are pre-generated. Maybe if (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) Sounds like a fine plan to me. According to my records, the following are former Starship vessels no longer in service: -UFS Valach. Blown up at Helix. -KMS Dragonslayer. Destroyed at Spraw. -The Legacy. Decomissioned. -Hendo (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Andrew?
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(...) Odd, I seem to have the new address on some documentation, but not other. My mistake... As for the Monkey, well it's on course to the Grave Belt, but it is a mighty slow vessel. You might expect something important in several weeks' time... ;o (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) In email while awaiting posting rights for Lugnet, Jeffrey Shaw wrote: Sorry for the off list, but I can't post to Lugnet yet... I think we could dedicate a special web page for those who have met a shiny end... Please see what everyone else (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickQuest Modular Dungeon System
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I ran four 2-hour sessions of BrickQuest at GenCon 2003 Indy and it was very successful! All who played it had a great time; there were a couple D&Ders who liked the rules so much they were going to play it with a grid and miniatures. I made a few (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.build, lugnet.org.glug, FTX) !!
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| | Re: Andrew?
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(...) No, you have the wrong address. I changed over to hotmail a while back because of my website's change of address. Here's the new address: lego_dude9@hotmail.com Take your time with the Monkey--it'll be some time before the emails contain (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickFest Pirate Game
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This is a call for interest in Evil Stevie's Pirate Game at BrickFest. I am considering for this year a shorter game of 4 hours (perhaps up to 5 or 6). At Gen Con we managed a campaign game in 4 hours (with setup time included) that got a few people (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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