Subject:
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Re: BrickQuest Modular Dungeon System
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Newsgroups:
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lugnet.castle, lugnet.gaming
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Date:
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Wed, 30 Jul 2003 00:58:38 GMT
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Viewed:
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2848 times
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In lugnet.castle, Joey Finnell wrote:
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Hi Peter,
Let me start off by saying this looks really cool, I went to the BrickQuest
site and saw the rules and everything, and Im impressed.
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There are a number of changes to those rules, by the way.
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One thing Im not too comfortable with is the fact that the class minifigs
are pre-generated.
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Right. Thats definitely been on my mind. Of course, any minifig can stand for
any class. As for customizing the classes... it was always my intention after
getting the round mechanic polished to have a system for generating characters.
After the playtesting (limited) and four sessions at GenCon, Im not so sure
about that. Getting the classes balanced was tough and Im not sure I can come
up with a point or gold system to equal that.
What I CAN still do is a level-up system that will allow different characters to
progress differently.
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And you need more
monsters ;)
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That will probably always be the case!
As for when you can play, that depends on when you can come to a MichLUG meeting
or show, or find some other people who want to play and can put together a
dungeon!
Peter
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Message is in Reply To:
| | Re: BrickQuest Modular Dungeon System
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| Hi Peter, Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I'm impressed. One thing I'm not too comfortable with is the fact that the class minifigs are pre-generated. Maybe if (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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