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Subject: 
Re: BrickQuest Modular Dungeon System
Newsgroups: 
lugnet.castle, lugnet.gaming
Date: 
Wed, 30 Jul 2003 00:58:38 GMT
Viewed: 
2706 times
  
In lugnet.castle, Joey Finnell wrote:
   Hi Peter,

Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I’m impressed.

There are a number of changes to those rules, by the way.
  
One thing I’m not too comfortable with is the fact that the class minifigs are pre-generated.

Right. That’s definitely been on my mind. Of course, any minifig can stand for any class. As for customizing the classes... it was always my intention after getting the round mechanic polished to have a system for generating characters. After the playtesting (limited) and four sessions at GenCon, I’m not so sure about that. Getting the classes balanced was tough and I’m not sure I can come up with a point or gold system to equal that.

What I CAN still do is a level-up system that will allow different characters to progress differently.

   And you need more monsters ;)

That will probably always be the case!

As for when you can play, that depends on when you can come to a MichLUG meeting or show, or find some other people who want to play and can put together a dungeon!

Peter



Message is in Reply To:
  Re: BrickQuest Modular Dungeon System
 
Hi Peter, Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I'm impressed. One thing I'm not too comfortable with is the fact that the class minifigs are pre-generated. Maybe if (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)

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