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In lugnet.cad.dev.org.ldraw, Ahui Herrera writes:
> > I think this is because Space is relatively easy to render compared to a
> > scene on the ground. It takes quite some practice and knowledge of
> > POV-Ray to get nice lighting and a good background in a scene if you
> > need to include a ground plane, a sky, and possibly some background
> > elements. In a space scene, however, you can use a single line and an
> > include file to make a great starry backdrop, or you can add in the
> > effects afterwards in Photoshop.
> > --Bram
>
>
> I was hoping someone would say this. =) I know that creating 'earth'
> backgrounds is much harder than space ones. So on this note perhaps those
> artists that create non-space themes this month would be willing to write a
> tutorial or two for the LDraw site explaining how on earth they did what
> they did. =) (Sorry Tim more work for you)
>
> Tim it looks like we need a new category/topic for the tutorial section:
> Photoshop touchups! Do we have any volunteers to teach the rest of us... oh
> please, please, please...
> Cale Leiphart did you too use shadowless spotlights forthe candeles? How
> did you do the candles?
Nope the're just plain point lights with an RGB value of 1,1,1. There are
five lights in my scene. http://www.brickshelf.com/cgi-bin/gallery.cgi?i=89120
The first four are used for the torches one being just out of the picture to
the right. I placed one light inside each 1x1 round brick. The fith light
was placed at the same spot as the camera acting like a flash on a real
camera. Without the fith light the scene would have been much to dark. In
order to position the lights correctly I used a trick inspired by Brad
Hamilton's camera positioning technique explained in his excellent tutorial.
http://www.ldraw.org/reference/tutorials/freeform
And of course I used that technique to position my camera.
Cale
> All of these are prime candiates for tutorials or even how-to's a simpel
> step by step procedure on how to do what you did in your image. From there
> the reader can take it to the next level...
> -AHui
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