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Subject: 
Re: Lighting(Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
Newsgroups: 
lugnet.cad.dev.org.ldraw, lugnet.cad.ray
Followup-To: 
lugnet.cad.ray
Date: 
Thu, 7 Feb 2002 05:27:47 GMT
Viewed: 
111 times
  
In lugnet.cad.dev.org.ldraw, Ahui Herrera writes:
I think this is because Space is relatively easy to render compared to a
scene on the ground.  It takes quite some practice and knowledge of
POV-Ray to get nice lighting and a good background in a scene if you
need to include a ground plane, a sky, and possibly some background
elements.  In a space scene, however, you can use a single line and an
include file to make a great starry backdrop, or you can add in the
effects afterwards in Photoshop.
--Bram


I was hoping someone would say this. =)  I know that creating 'earth'
backgrounds is much harder than space ones.  So on this note perhaps those
artists that create non-space themes this month  would be willing to write a
tutorial or two for the LDraw site explaining how on earth they did what
they did. =)  (Sorry Tim more work for you)

Tim it looks like we need a new category/topic for the tutorial section:
Photoshop touchups!  Do we have any volunteers to teach the rest of us... oh
please, please, please...


Cale Leiphart did you too use shadowless spotlights forthe candeles? How
did you do the candles?

Nope the're just plain point lights with an RGB value of 1,1,1.  There are
five lights in my scene. http://www.brickshelf.com/cgi-bin/gallery.cgi?i=89120
The first four are used for the torches one being just out of the picture to
the right.  I placed one light inside each 1x1 round brick.  The fith light
was placed at the same spot as the camera acting like a flash on a real
camera. Without the fith light the scene would have been much to dark.  In
order to position the lights correctly I used a trick inspired by Brad
Hamilton's camera positioning technique explained in his excellent tutorial.
http://www.ldraw.org/reference/tutorials/freeform
And of course I used that technique to position my camera.

Cale

All of these are prime candiates for tutorials or even how-to's a simpel
step by step procedure on how to do what you did in your image.  From there
the reader can take it to the next level...
-AHui



Message is in Reply To:
  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I was hoping someone would say this. =) I know that creating 'earth' backgrounds is much harder than space ones. So on this note perhaps those artists that create non-space themes this month would be willing to write a tutorial or two for the (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)

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