To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.mlcadOpen lugnet.cad.mlcad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / MLCad / *579 (-40)
  Bug in 1.99R1 on NT4 Workstation
 
I've got NT 4 Workstation, SP5 and I've got a problem with selecting parts using the mouse. With around 30 parts in the views if I try to "loop" around them with the mouse to select a group of them I sometimes get the following error: MLCAD.exe - (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: request.
 
(...) Yes I will implement that into the next release. Michael (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: Can this be done easily?
 
"Michael Lachmann" <m.lachmann@xpoint.at> wrote in message news:G3sn27.ACJ@lugnet.com... (...) parts - (...) into (...) When I get the chance I'll dig out my 3D modelling books and see if I can slap together a small app to look for intersecting (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  request.
 
Could it be made that you can reload the models without having to reopen the file you're working on. And that it reloads even if it doesn't see new files? thank you Koen (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  Re: Can this be done easily?
 
I think the problem is again the part itself. To line up parts you need to have reference points where you can line up. LDraw parts do not have such points. The same thing is valid for intersecting parts. I'm sure it's possible to detect that parts (...) (24 years ago, 10-Nov-00, to lugnet.cad.mlcad)
 
  LogiCad SpaceMouse + MLCad or other LDRAW programs?
 
Hi! Any of you serious CAD-heads out there used/tried to use the LogiCad3d Space Mouse or SpaceMouse+ with MLCad or some other windows-based LDRAW tool? It looks like it could make life much easier, but perhaps I'm wrong. Anyone? Thanks, -Peter (24 years ago, 8-Nov-00, to lugnet.cad.mlcad, lugnet.cad)
 
  Can this be done easily?
 
Last night I had a thought ... wouldn't it be really cool if MLCad could verify that a model was constructed "correctly"? In simple terms it could check to see if any bricks overlapped others, and also make sure that bricks were aligned against (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) In L3Lab you can see how it looks: hold down the SHIFT key while rotating the model by the mouse. /Lars (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: 2 small requests
 
I will check that ... Michael Jeff Boen <onyx@flash.net> schrieb in im Newsbeitrag: G3HI5G.3qw@lugnet.com... (...) the (...) the (...) nice (...) going (...) part"... (...) having a (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
I was thinking on that too, but this might be a bit confusing when parts are not like a box, like you said most of the technic parts. But sure this is also a possibility. Michael Anders Isaksson <isaksson.etuna@REMO...tninet.se> schrieb in im (...) (24 years ago, 7-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Michael Lachmann skrev i meddelandet ... (...) Why not a mode which paints just the bounding boxes of pieces, instead of the detailed piece? This might be easier/faster than interpreting all the .dat-s and drawing all the lines. You also see the (...) (24 years ago, 4-Nov-00, to lugnet.cad.mlcad)
 
  2 small requests
 
In previous versions, if I recall correctly, double-clicking on a part in the view panes performed the same operation as double-clicking on a part in the element listing... it brings up the part# modification dialog. It would be nice to have that (...) (24 years ago, 4-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
It sure would ! I was thinking along these lines a few days ago and I tried a small experiment. I manually edited copies of the .dat files for the basic bricks that my model uses and removed all of the "extraneous" quads and studs so that each part (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) Yes, it would help. How about having an option to draw all prior steps in wireframe mode? Or have a meta-statement to turn wireframe off and on? Either of those might be easier to use than flagging specific parts. Steve (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Beside the fact that the next release will be faster than 1.99R1 :-) I have another idea: What if would be possible to mark certain parts for outline or wire-frame drawing? Would that be of any help? Michael (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
One thing you could also do is to use the 'hide' feature. When you select parts and activate 'hide" from the menu or tool-bar (the light's) the part will not be drawn anymore until you make it visible again from the menu or tool-bar (show, show (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: I finally used MLCAD!
 
I've got this message with an e-mail so I forward the reply here: Hy Bram, at 1) Der is an option in the settings where you can disable this checking and warning mechanism. at 2) Don't tell me such things please ... so many people asked for MLCad (...) (24 years ago, 3-Nov-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
You're welcome! And thank you, John. I discovered that fact quite by accident. :-) Hope you and others are able to make some use of it. -Andy Lynch ----- Original Message ----- From: "John VanZwieten" <john_vanzwieten@email.msn.com> (...) (24 years ago, 1-Nov-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks  [DAT]
 
Well, a number of times since L3P was announced back in August 1998 I have had discussions with several people about ways to control the camera. The basic idea of L3P was to automate the camera setting to what (I suppose) is the most common (...) (24 years ago, 1-Nov-00, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
(...) Well, I think of it the other way around! See (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
"Andy Lynch" <andy@andyandjackie.com> wrote in message news:004b01c0426c$20...lth.com... (...) pieces (...) minimize (...) the (...) Then (...) now (...) DAT (...) Thanks for this very good tip. -John Van (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: I finally used MLCAD!
 
(...) Yes! This bothers me (and confuses my sons) everytime we use MLCAD. I'm really sorry, Micheal, but I *don't* want MLCAD to be the default option for .DAT and .MPD files. (...) I agree, I like the way LEdit handles this. But it's not too hard (...) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Woah! Now that's what I call construction! That's going to look fantastic when you get the bridge and reactors done. Royce (...) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Cool. Thank you for the suggestions so far everyone ! (...) Sure. Twist my arm... : ) LMKWYT (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
... (...) Nope, MY fault for not viewing in a larger window (or scrolling down). You did right; like I said, I just wanted to make sure. My apologies for posting prematurely (yes, I know there's a horrible pun in there, but let's not go there =P) (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  RE: My first model,please look
 
(...) Yes, thanks for putting the note there. Generally, you may want to contact the original designer for permission when using his/her design, especially when your modifications are minor. (...) Glad you liked the model. (...) No harm done, --Bram (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Yes thats what I meant. (...) I pointed this out at the bottom of the page,I also listed the URL for the original!! I didn't think that anyone would mind if I copied a model that I liked, and I still think the original is better,I just wanted (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  I finally used MLCAD!
 
I decided to use MLCAD for my latest model: (URL) time I used LEdit, my monitor didn't behave very nicely since I was switching resolutions so often, so I decided to give the latest edition of MLCAD a shot. I'm glad that the keyboard short cuts work (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Thanks Mark. Looks like Gary built the model from my renderings and then put his model into MLCAD. In case anyone is interested, here is my original DAT file: (URL) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Well, I'm glad you learned to use a LEGO modelling program (I'm certainly too lazy to figure one out myself) but I have to ask exactly what you meant by first MLCAD model. If you did meant your first original model, then it ended up looking an (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  MLCad FAQ
 
There's been a lot of good information posted to lugnet.cad.mlcad in the last week or so. Is anyone collecting the info to make a FAQ? Steve (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi, I was having problems because the PCT value was not set at 0 so the values I inputted for the camera position put the camera in a place I did not expect. Thanks Jay Jacinto (...) if (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
OIC Thanks Jay Jacinto (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Think of "angle" as "zoom". The smaller the number, the "closer" you are to the object. The larger the number, the "further away" you are. Royce (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi Jay; If you want to adjust the "look at point" you can actually select one of your peices in a model. Look at it's co-oridnates in the Model Part List (top right window). Then put these exact co-ordinates into the "look at" point... You will be (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
(...) I go to this tab and set the "stud mode" to "None". It renders even faster yet. (It can make it a little difficult to work with at times.) If you plan to use Baseplates.... Wait until the end if you can. I try to place little markers for the (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
Hi, You actually don't have to understand much about POV-RAY to use it. Just download L3P. You run that to covert the.dat file to a .pov. Then, you just open the file in the POV-RAY program, and select a resolution from the combo-box on the upper (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: Follow up to Camera Tricks
 
Hi, I'm not sure I completely understand what you mean by "angle." There is something called "angle" that actually controls the the type of "lense" that you are using (i.e. a wide angle verses a telephoto). These settings are independent. The angle (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: How do I speed things up ?
 
Hi, I haven't been working with MLCad too long, but I have run into the same sort of problems. Here is one suggestion that I have that works well, I think. If you are working on a large model, you can "hide" a whole bunch of pieces that are on a (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
 
  Re: My first model,please look
 
(...) Hi, I downloaded POV-RAY and didn't exactly understand it,its the type of program where most comands are type written,I'm not verry good at that and I don't like it either. I know the model would look great because the original model was done (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)


Next Page:  5 more | 10 more | 20 more | 40 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR