Subject:
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Re: Adding part updates
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Sat, 17 Jan 2004 03:53:22 GMT
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Reply-To:
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cjmasi@*nogarbageplease[NoMoreSpam]*rcn.com
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Viewed:
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2718 times
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Don Heyse wrote:
> In lugnet.cad.dev.mac, James Reynolds wrote:
>
> > > Very nice. What about running mklist so the new parts appear in the
> > > lookup?
> >
> > I don't know if mklist will work or not.
>
>
> Well, the DOS executable in the part update from ldraw.org won't work,
> but you should be able to use either the point-N-click version or
> the OSX command line executable that are included in the ldglite bundle.
> What's missing is some simple directions on *how* to use them. The
> DOS/Windows directions on ldraw.org look like this:
>
> 4. Now you must compile the master parts list file (PARTS.LST) using
> MKList. THIS STEP CANNOT BE SKIPPED. To do this, type the following:
>
> "cd ldraw" ...press ENTER.
> "mklist -d" ...press ENTER.
>
> MKList will run for several seconds to a couple of minutes, reading
> all of the files in your C:LDrawPARTS directory and writing the file
> names and part names to the PARTS.LST file. When it is done running,
> MKList will leave you at the prompt C:LDRAW>.
>
> I imagine the OSX directions would be quite similar except for the
> ~Library/ldraw" path bit, and the part about finding the OSX version
> of mklist. Maybe the point-N-click version of mklist handles all
> that.
>
>
> > > > If someone wants to write up instructions, we can post this to the
> > > > www.ldraw.org website under the Mac section. I would have done this
> > > > but I have been too busy.
> > >
> > > It'd be nice to make this information available on ldraw.org.
> > > However, I have no idea how to submit the documentation there.
> > > Is that written up somewhere?
> >
> > I can submit pages and then they get approved by the site admins.
> > (I'm kinda site admin for the mac stuff--please don't boo and hiss
> > at me for not doing much...!)
> >
> >
> > > I also have some small issues with the new version of the website.
> > > Since ldglite isn't available on the Mac getting started page:
> > >
> > > http://www.ldraw.org/modules.php?op=modload&name=News&file=article&sid=97
> > >
> > > it really needs it's own complete getting started guide. Now maybe It
> > > could just point to some parts update documentation on ldraw.org as it
> > > does for the original parts install,
> >
> > I can add links or make changes (that have to be approved--so they take
> > a bit of time). I can add ldglite to the getting started page.
>
>
> I don't know if that's necessary. I believe there are only a handful
> of people who use the Mac version(s) of ldglite.
And don't you forget that we (all three of us ;) appreciate it! In fact,
this afternoon I was ldrawing with ldglite instead of working.
> > If you want its own documentation, I can put that up too.
>
>
> Not really. I think the offsite link from the Ldraw Viewers and Editors
> page works fine. That way I can keep the documentation up to date
> myself (or get somebody else to do it).
>
> Don
Let me know what you think of the updated install instructions
http://users.rcn.com/cjmasi/osxinstall.html
If they are ok, I (or you) can put them on the ldglite site. I guess I
could also put the new directions in the downloadble executable.
I am kinda worried about the unzip -uo ~/Desktop/lcad0303.zip -d
/Library/ line. Does unzip have the ability to obliterate the /Library
if someone makes a typo. I learned how dangerous a missing slash can be
when I did something like the following
sudo mv tinyfile /perl
That was a very bad day.
I tested my instrcutions on my machine, and it looks like everything
worked as expected.
Chris
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Message has 1 Reply: | | Re: Adding part updates
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| (...) I'd switch steps 6 and 7 and maybe add a sentence that explaining that some options are still only available on the command line for ldglite and mklist. I'm also thinking about adding a link to the MegaBlock ldraw library if I can find it. The (...) (21 years ago, 19-Jan-04, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | Re: Adding part updates
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| (...) Well, the DOS executable in the part update from ldraw.org won't work, but you should be able to use either the point-N-click version or the OSX command line executable that are included in the ldglite bundle. What's missing is some simple (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
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