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Subject: 
Re: Adding part updates
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 16 Jan 2004 02:23:59 GMT
Reply-To: 
CJMASI@*NOGARBAGEPLEASE*RCNnospam.COM
Viewed: 
2238 times
  
Tom Bozzo wrote:

In lugnet.cad.dev.mac, Don Heyse wrote:

In lugnet.cad.dev.mac, Christopher Masi wrote:

Everyone should probably take what ever I say with a grain of salt, but
I can't remember Stuffit Lite or Stuffit Expander ever asking where to
put the uncompressed file. It just uncompresses the zip/sit file
creating the new uncompressed file in the same directory as the
oringinal stuffed/zipped file. I assumed the process went as follows...
double click zip file. Open directory. Open 'p' dierectory. Copy
contents to ldraw 'p' directory. Open 'parts' directory. Copy contents
to 'ldraw' 'parts' directory. It isn't an elegant solution, but it isn't
a difficult solution.


I've been using this method, too.  The one thing I'd add is that these steps
also need to be performed for the p/48 directory, or you risk deleting some or
all of the 48-segment primitives.

It's been years since I've had a copy of the 'pro' version of Stuffit, so I'm
not sure what additional extraction options that would afford.  However, the
command line unzip utility (available via Fink) should do this with something
like 'unzip -f lcad0303.zip -d ~/library/ldraw'.

Hmm, I don't think you need Fink to get unzip (I am running 10.2.8).
%whereis unzip

gives
/usr/bin/unzip

Thats some attitude that program has. I tried
%unzip help

and unzip replied, and I quote
unzip:  can't find help, help.zip or help.ZIP, so there.

I like the "so there" part. I found the help menu on the second try
%unzip -help

Thanks for the warning about the p/48 directory. I didn't know that
there was another directory inside the p directory.

By the way, help file says
-f  freshen existing files, create none
which I don't understand

would the -u option make more sense?
   -u  update files, create if necessary

Chris


True, but they won't appear in the part lookup list until you run
mklist.  So don't forget those part numbers or you'll never find them
again.  If I recall, the osx bundle should contain Tom's point-N-click
mklist, and the standard command line version (which is probably
explained somewhere on ldraw.org).


...and I'll get mklist.app 0.2 going Real Soon Now (once I pull the project into
XCode).

Tom



Message has 1 Reply:
  Re: Adding part updates
 
(...) True -- it's also present in my 10.3.2 installation, too. Fink *also* installs unzip in /sw/bin. (...) That is quite an attitude! (...) That sounds more appropriate. The grain of salt for my previous suggestion was that I've been doing the (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Adding part updates
 
(...) I've been using this method, too. The one thing I'd add is that these steps also need to be performed for the p/48 directory, or you risk deleting some or all of the 48-segment primitives. It's been years since I've had a copy of the 'pro' (...) (21 years ago, 15-Jan-04, to lugnet.cad.dev.mac)

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