Subject:
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Re: Adding part updates
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 16 Jan 2004 02:23:59 GMT
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Reply-To:
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CJMASI@*NOGARBAGEPLEASE*RCNnospam.COM
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Viewed:
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2238 times
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Tom Bozzo wrote:
> In lugnet.cad.dev.mac, Don Heyse wrote:
>
> > In lugnet.cad.dev.mac, Christopher Masi wrote:
> >
> > > Everyone should probably take what ever I say with a grain of salt, but
> > > I can't remember Stuffit Lite or Stuffit Expander ever asking where to
> > > put the uncompressed file. It just uncompresses the zip/sit file
> > > creating the new uncompressed file in the same directory as the
> > > oringinal stuffed/zipped file. I assumed the process went as follows...
> > > double click zip file. Open directory. Open 'p' dierectory. Copy
> > > contents to ldraw 'p' directory. Open 'parts' directory. Copy contents
> > > to 'ldraw' 'parts' directory. It isn't an elegant solution, but it isn't
> > > a difficult solution.
>
>
> I've been using this method, too. The one thing I'd add is that these steps
> also need to be performed for the p/48 directory, or you risk deleting some or
> all of the 48-segment primitives.
>
> It's been years since I've had a copy of the 'pro' version of Stuffit, so I'm
> not sure what additional extraction options that would afford. However, the
> command line unzip utility (available via Fink) should do this with something
> like 'unzip -f lcad0303.zip -d ~/library/ldraw'.
Hmm, I don't think you need Fink to get unzip (I am running 10.2.8).
%whereis unzip
gives
/usr/bin/unzip
Thats some attitude that program has. I tried
%unzip help
and unzip replied, and I quote
unzip: can't find help, help.zip or help.ZIP, so there.
I like the "so there" part. I found the help menu on the second try
%unzip -help
Thanks for the warning about the p/48 directory. I didn't know that
there was another directory inside the p directory.
By the way, help file says
-f freshen existing files, create none
which I don't understand
would the -u option make more sense?
-u update files, create if necessary
Chris
>
> > True, but they won't appear in the part lookup list until you run
> > mklist. So don't forget those part numbers or you'll never find them
> > again. If I recall, the osx bundle should contain Tom's point-N-click
> > mklist, and the standard command line version (which is probably
> > explained somewhere on ldraw.org).
>
>
> ...and I'll get mklist.app 0.2 going Real Soon Now (once I pull the project into
> XCode).
>
> Tom
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Message has 1 Reply: | | Re: Adding part updates
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| (...) True -- it's also present in my 10.3.2 installation, too. Fink *also* installs unzip in /sw/bin. (...) That is quite an attitude! (...) That sounds more appropriate. The grain of salt for my previous suggestion was that I've been doing the (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | Re: Adding part updates
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| (...) I've been using this method, too. The one thing I'd add is that these steps also need to be performed for the p/48 directory, or you risk deleting some or all of the 48-segment primitives. It's been years since I've had a copy of the 'pro' (...) (21 years ago, 15-Jan-04, to lugnet.cad.dev.mac)
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