Subject:
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Re: Adding part updates
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Sat, 17 Jan 2004 01:23:16 GMT
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Viewed:
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2724 times
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In lugnet.cad.dev.mac, Don Heyse wrote:
> In lugnet.cad.dev.mac, James Reynolds wrote:
> > > Very nice. What about running mklist so the new parts appear in the
> > > lookup?
> >
> > I don't know if mklist will work or not.
>
> Well, the DOS executable in the part update from ldraw.org won't work,
> but you should be able to use either the point-N-click version or
> the OSX command line executable that are included in the ldglite bundle.
> What's missing is some simple directions on *how* to use them. The
This is easy for Mklist.app 0.1 -- just launch the app, and select "Create Menu,
Then Quit" from the File menu. (In 0.2, that should say "Create List, Then
Quit" -- as the human factors department will hopefully not have had a martini
with dinner next time.) That creates a list sorted by part name in the ldraw
directory, which the app picks up off of the LDRAWDIR environment variable.
> DOS/Windows directions on ldraw.org look like this:
>
> 4. Now you must compile the master parts list file (PARTS.LST) using
> MKList. THIS STEP CANNOT BE SKIPPED. To do this, type the following:
>
> "cd ldraw" ...press ENTER.
> "mklist -d" ...press ENTER.
>
> MKList will run for several seconds to a couple of minutes, reading
> all of the files in your C:LDrawPARTS directory and writing the file
> names and part names to the PARTS.LST file. When it is done running,
> MKList will leave you at the prompt C:LDRAW>.
>
> I imagine the OSX directions would be quite similar except for the
> ~Library/ldraw" path bit, and the part about finding the OSX version
> of mklist. Maybe the point-N-click version of mklist handles all
> that.
That's right -- the OS X command line instructions would be similar to the
DOS/Windows instructions except for ldraw directory and mklist executable
locations, and the app, such as it is, handles that stuff on its own.
Tom
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Message is in Reply To:
| | Re: Adding part updates
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| (...) Well, the DOS executable in the part update from ldraw.org won't work, but you should be able to use either the point-N-click version or the OSX command line executable that are included in the ldglite bundle. What's missing is some simple (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
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