Subject:
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Re: Adding part updates
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Thu, 15 Jan 2004 23:32:00 GMT
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Viewed:
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2252 times
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In lugnet.cad.dev.mac, Don Heyse wrote:
> In lugnet.cad.dev.mac, Christopher Masi wrote:
> >
> > Everyone should probably take what ever I say with a grain of salt, but
> > I can't remember Stuffit Lite or Stuffit Expander ever asking where to
> > put the uncompressed file. It just uncompresses the zip/sit file
> > creating the new uncompressed file in the same directory as the
> > oringinal stuffed/zipped file. I assumed the process went as follows...
> > double click zip file. Open directory. Open 'p' dierectory. Copy
> > contents to ldraw 'p' directory. Open 'parts' directory. Copy contents
> > to 'ldraw' 'parts' directory. It isn't an elegant solution, but it isn't
> > a difficult solution.
I've been using this method, too. The one thing I'd add is that these steps
also need to be performed for the p/48 directory, or you risk deleting some or
all of the 48-segment primitives.
It's been years since I've had a copy of the 'pro' version of Stuffit, so I'm
not sure what additional extraction options that would afford. However, the
command line unzip utility (available via Fink) should do this with something
like 'unzip -f lcad0303.zip -d ~/library/ldraw'.
>
> True, but they won't appear in the part lookup list until you run
> mklist. So don't forget those part numbers or you'll never find them
> again. If I recall, the osx bundle should contain Tom's point-N-click
> mklist, and the standard command line version (which is probably
> explained somewhere on ldraw.org).
...and I'll get mklist.app 0.2 going Real Soon Now (once I pull the project into
XCode).
Tom
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Message has 2 Replies: | | Re: Adding part updates
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| (...) Hmm, I don't think you need Fink to get unzip (I am running 10.2.8). %whereis unzip gives /usr/bin/unzip Thats some attitude that program has. I tried %unzip help and unzip replied, and I quote unzip: can't find help, help.zip or help.ZIP, so (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| | | Re: Adding part updates
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| (...) I don't have access to a Mac, so I can't say anything with certainty, but I've used the Unix version of unzip (which I'm guessing is the one from Fink above, only compiled for a different *nix flavor). I would expect the above to extract the (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | Re: Adding part updates
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| (...) True, but they won't appear in the part lookup list until you run mklist. So don't forget those part numbers or you'll never find them again. If I recall, the osx bundle should contain Tom's point-N-click mklist, and the standard command line (...) (21 years ago, 15-Jan-04, to lugnet.cad.dev.mac)
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