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| | Re: Downloadable Handbook?
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| (...) But this isn't Parts Tracker stuff - it is Parts Authoring stuff. I don't think it would be easy for newbies to find under "Specifications" - so I'd rather see a new "Part Authoring" link on (URL) we create a new subdirectory "/authoring", are (...) (22 years ago, 30-Nov-02, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.853) |
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| | Re: ldglite broke in Mac OS X 10.2.2
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| (...) Two days ago James mailed me (again :-) asking about L3P on the Mac, and I suddenly remembered that Mac OSX is a Unix! (silly me) Having almost done the Linux port (just need testing the casesensitive filehandling) I gave the Mac a try. Got an (...) (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| ldraw (score: 0.853) |
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| | Re: Mac LDView possibility
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| Binary is (for the next few days/weeks) available at: (URL) will probably need a video card better than a Rage 128. This doesn't work on my iBook 466 at all (but it does work on my G4/1.25). I'm just going to paste the read me: ---...--- LDView (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| (...) Essentially the \r make it one big line. L3P says it has the wrong number of fields. Maybe it reads the buffer limit and tries again because there is a variety of error messages per file. Now that you ask I don't know how one can use fgets for (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| This is more of an issue with POV-Ray. It has everything to do with Macintosh Meta data. l3p creates files with no meta data. If you type: /Developer/Tools/GetFileInfo -c /path/to/.pov /Developer/Tools/GetFileInfo -t /path/to/.pov You get: "" Which (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| Lars, I used L3P this weekend. Since this is my first time using it, I tested only very simple uses. No problems found, unless you consider it a bug that it behaves badly with CR line endings. It's hard to tell which input file it is complaining (...) (22 years ago, 4-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: LDRAW Viewer 0.4 problem
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| Christopher, your new bug, (...) actually I have also encountered this one, but as yet have been too lazy to do anything about it. I believe it only affects the carbon version and according to the Apple technical litereature there is an alternative (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: LDRAW Viewer 0.4 problem and more
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| (...) OK, up to now I have been working with very small models, but last night I decided to add some track under one of my engines (I am into trains if you didn't know). Selecting bricks on a large model (ca. 800 bricks) is slow (very slow). So, (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Multiple parts was Re: Mac LDraw Viewer comments
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| (...) This has always been in BrickDraw3D. Shift-click to select. Dragging doesn't use more than just one though yet. The difficulty is in deciding how operations affect multiple parts. In BrickDraw3D 0.6 you can edit the part# or color for the (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| Yes, the CR endings are my fault. When you download the LDRAW.sit file from my website you're getting a copy of what I have on my working disk. I've fixed mine since trying L3P but haven't uploaded it. I think I will just point to the Linux (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: Multiple parts was Re: Mac LDraw Viewer comments
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| (...) Sorry, I didn't know that. (...) Does BrickDraw3D Carbon support adding bricks? One observation about BrickDraw3D Carbon vs Classic is that the Classic application is able to rotate a brick more smoothly. It is stange that the application (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| (...) These might not be the cleanest solution. I want the same binary to launch on OS 8.6 or 9. But I think you can still try to bring in a Cocoa framework at runtime to a CFM process though. CFM is required on OS 9. Mixing Cocoa and Carbon is (...) (22 years ago, 6-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| | Re: Multiple parts was Re: Mac LDraw Viewer comments
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| (...) Yes, you just drag from the parts list with the mouse. 0.7 will have translucent drag images. (...) This is due to Apple eliminating QuickDraw3D. What you see in Classic is QuickDraw3D rendering. In Carbon, it is duplicated by Quesa, which is (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| ldraw (score: 0.853) |
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| | Re: L3P v1.3 for Mac OSX
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| (...) Don't worry, neither do I. ;-) (...) The OS 9 script should compile and work on OS X too. I haven't been paying attention to AppleScript changes for OS X since May, but back then the scripts pretty much did the same thing they did in OS 9. (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.853) |
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| ldraw (score: 0.852) |
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| ldraw (score: 0.852) |