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 CAD / Development / 7002 (-40)
  Re: Inline POV-Ray code?
 
In a nutshell, 'namespaces'. Switching among parts libraries to get different versions (or different data) should be an application capability, not the individual part file. (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Well, if thats how you really feel, then why even bother to "write up a spec/reference page on 0 IFDEF" at all. The instant you put the line: 0 IFDEF <code> in a part file you're blessing a non-ldraw extension. The <code> is by definition a (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
(...) Yes, the stud is hollow. The studline substitution would leave a hole 56 (or at least 48) LDU across... big enough to fit a microfig-scale capital ship. -- Tony Hafner www.hafhead.com (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
In lugnet.cad.dev, Don Heyse writes: [snipped things down a bit] (...) Generally, yeah. But mostly to the extent that I haven't thought it through enough. (...) That could work, but IMO only pushes the issue to the side. To some extent, LDraw.org (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Hello Ryan, i looked at the problem and you are right. I will fix it in the next version because current one is almost bug-free and in want ti implement one or two more features. Thanx for telling Carsten "Ryan Farrington" <ryanjf@ifriendly.com> (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) So it appears as if we agree that L3P-generated objects don't really belong in official LDRAW part files. Once again this brings us back to the 0 INCLUDE suggestion. Imagine that ldraw.org (or someone else) distributes a separate set of part (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
(...) Hmm. I don't have any Primo parts handy, so I've got to throw out a basic question. Isn't the inside of the Primo stud actually hollow? If we made a Primo stud that was subject to studline'ing, that would leave a huge hole in the Primo parts, (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) No, I meant the POVRay code referring to L3P-generated objects. By allowing this code in official part files, we'd be endorsing language that hasn't been generally discussed and reviewed. Not that I see any particular problem with the code. (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: *** LDView Version 1.9.2 Released ***
 
(...) Hmm, that does seem strange. Do you get the dialog prompting you to select the LDraw directory? If not, do you either have LDraw in C:\LDRAW or have the LDRAWDIR environment variable set? If so, does the selection of a directory work? (Note (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Carsten Schmitz wrote: [snip] (...) Carsten, this is a great tool, even for working on models, especially .mpd's! The Code Templates are invaluable; unfortunately, templates that I create are not saved, and the next time I load LDDesignPad they are (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Yeah, LDLite, Ldglite, and L3Lab all have command-line options for polling. LDLite and Ldglite use a simple -P flag. L3Lab uses: -PollSilent -NoCache -DontAddToMRU -NotReusable -FromLDAO Just to be thorough, I think. :) LDAO's Editor also (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
Tony, FWIW, my vote is, anytime a partially spherical or parabolic shape is above a certain size, I *highly* recommend using the "high-res" (i.e., "48"-part) primitives. And don't worry about being "one of the few" who express interest in a subset (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) That's a very good feature, even though as an old 3.1'er, I feel more comfortable with the obsolete but still supported .INI file system. When I double-click on a .DAT file, L3Lab in lauched, with 100% view, line type 2 on, poll off, and line (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  LDDesignPad v0.4 released!
 
Hello! LDDesignPad v0.4 is released. Get it at (URL) ! + = New feature * = Bugfix - = Removed feature v0.4 2002/02/27 +Added self-defined program feature +Added syntax-highlighting for optional lines +Added options to set Username / Email / (...) (23 years ago, 27-Feb-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev) ! 
 
  Re: More on Stickers (was: Questions on Stickers and Certification)
 
(...) I have (almost) this as a printed part on white, except the stripes and gaps are transposed from the DAT file (i.e. red triangles in the corners and four red stripes). (...) Chris (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) One other option (that I just added to LDView in OpenGL) is to use two directional lights that face in opposite directions. This probably won't work for the specular component, as the specular calculation actually requires the normal to be the (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Well, I don't know about the other viewers, but you'd have to modify the registry to make it work for LDView (not that this is difficult). The LDView registry settings are stored in: HKEY_CURRENT_USER\So...are\Travis Cobbs\LDView LDView (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) Which part of it aren't you keen about? Is it all the extra stuff in the dat file? If so, then perhaps this is a good time to dredge up my 0 INCLUDE suggestion yet again. ;) (URL) (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Another stupid part-authoring question (Primo?!?)
 
Okay, I'm probably the only one here who really cares about Duplo parts (with the possible exception of Paul Easter). But I figure that some folks at least will appreciate having these added to the parts library. As part of modeling Duplo, I'm also (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) OK. I'll write up a spec/reference page on 0 IFDEF. It will include the following metacommands: 0 IFDEF <code> 0 IFNDEF <code> 0 ELSE 0 ENDIF Should there be a 0 ELSEIFDEF and/or 0 ELSEIFNDEF? (...) Steve (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: DirectX and .dat
 
(...) You're probably running into trouble with the random polygon winding direction in most of the LDRAW parts. This causes problems with lighting and culling since the normals often point into the part rather than out of it. In opengl you can (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) Of course you will have to convert this to a unit vector, by dividing each of the conponents by the length of the resulting vector. (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) It sounds like you need help finding the normal vector so that Direct X will prperly shade the triangle. you can find the normal vector for the vertex by calculating the cross product of two vectors taken from two sides of the triangle. I (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.2 Released ***
 
Hi, the program seems to be very good, seeing the screen caps, but... It's hanging on me, the other version 1.0 does also hang after selecting a model (simple 2x4 brick). PC Specs: Athlon TB 1400, Asus v3800 TNT2, 256MB win me OpenGL should be ok, I (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  DirectX and .dat
 
Hi all. Tim Courtney directed me to this forum on an issue that's bugging me. I am into the Virtual Lego for about a year now and being a programmer i started to mess around myself with the dat files etc. Just for the fun of it I started a little (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) LDraw-mode, running under Emacs, can be used to inline any parts, primitives and sub models. Emacs runs under virtually any OS, hence there has been the posibility to inline under "any" OS for a couple of years or so... Fredrik (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I added an inliner to the LEDIT emulation mode of ldglite about 6 months ago, but I guess I must not have advertised it too well. I think it works pretty good, except for MPD files. It inlines them ok, but the LEDIT mode currently only saves (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I forgot to mention that I have made a working inliner, but it's inside of LDA2001 and invisible, out of reach for general purpose inlining. I did have plans to break it out and make a standalone utility, but for some reason, I didn't. And now (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I only know of one inliner, the one in LDAO. So now I know about 2 inliners. :) If there are other programs around that perform inlining, I'd *really* like to hear about them. Anyone? Steve (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) It is very exciting to me. I'm running the Swedish version of Win98 at home, and that means in LDAO I have to: 1. Replace all decimal points in the file to inline with commas. 2. Replace all decimal points in the type 1 line(s) I want to (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I'm curious, what's so exciting about another inliner? I was under the impression that there were plenty of inliners around, especially for Windows. Or are you still using windows 3.1? (...) Yes. It would be nice to be able to specify (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Me too. In a near future, I don't have to have a separate PC with Win95 or English Win98 to run LDAO on. :) (...) I had some problem with inlining disabled, too. I noticed that if I had two successive type 1 lines, inlining of the first one (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: elimination of theme categories - is it time?
 
(...) Uhh, Franklin, we've had *four* releases with the Parts Tracker. :) (...) I've been working on this on and off. The Town parts are mostly already moved. We've just got to resolve issues with the walkie-talkie part. Castle will be easy to (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Looks promising! I'm pretty excited that there's another program that does inlining. :) I only played with it for a minute or two. I had a couple of problems: - The Inline option was always disabled. I only found Inline on the context menu. Is there (...) (23 years ago, 26-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Hello! Thank you very much for all your praise and suggestions regarding LDDP! Expect a new version tomorrow ;). Play well! Carsten (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: elimination of theme categories - is it time?
 
(...) Everyone knows the "Space laser gun" is actually a TV camera. Who would place a "Space laser gun" in official set 6659 ?? Space usage is just a space TV camera. Damien (23 years ago, 26-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Really great! I try it right now! May be authoring/reviewing/correcting Ldraw parts will be easier. Damien (URL) (23 years ago, 26-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Cool now I don't need M$ Notepad for viewing the line of my ldr and mpd files. (...) That's the first thing I'm going to do before going to bed. (...) (23 years ago, 26-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) leave work early so I can run home to mess around with it. And when I went to your site, I found out about your BMP-2-LDraw32 converter--also awesome! From now on I demand that you make more noise when you release something so I can find out (...) (23 years ago, 26-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Hello Tore, (...) Open, (...) it (...) Hmm. not here. Even after a restart it stays in that dir ( you have to have already opened a file from there). (...) colour (...) Ok.. I will change that. (...) I did that. ;.) Can you send me an example file (...) (23 years ago, 26-Feb-02, to lugnet.cad, lugnet.cad.dev)


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