Subject:
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Re: Opinions needed for Color and Edge Values
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 25 Nov 2008 20:26:22 GMT
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Viewed:
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7916 times
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> I'm in favour to abandon all the numbers added after the official LEGO color
> palette has been published and follow the bitmapping numbering scheme for
> LDraw.exe.
>
> This would mean that the above colors would be renumbered to:
>
> Reddish_Brown - 192
> Light_Bluish_Gray - 194
> Dark_Bluish_Gray - 199
>
> The range from 57 to 100 could therefore be reserved for all those LEGO numbers
> which are in the LDraw Core Color range from 0 to 57 and have to be relocated
> like:
>
> TLG Nougat - 18
> TLG Nature - 20
> TLG Medium green - 29
>
> Thoughts?
>
> w.
Since MLCAD (and other programs) do not support color codes above 511, a
different approach to reading TLG colors is needed.
However, I have to strongly agree with Philo. Changing color codes that have
been defined for years is not a good solution.
I also want to have the official TLG colors represented in some form, but I
believe that form is verifying that TLG color values are mapped to the existing
LDraw colors and TLG names should be as a seperate langauge file.
Scott
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Message is in Reply To:
| | Re: Opinions needed for Color and Edge Values
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| (...) I'd like to hear some opinions on how we do define backwards compatibility? Considering that most user built their models using MLCad (no idea which color numbers are supported by Leo, Bricksmith or SR3D) which comes with very limited color (...) (16 years ago, 25-Nov-08, to lugnet.cad)
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