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 CAD / *42350 (-20)
  Re: PreL3P 1.0
 
(...) True. You can still give options with this syntax ("prel3p +codes 4 model.ldr"), but I suspect there is no way to do so when using it by drag and drop. (...) If it could use a configuration file, what would be a standard place to look for it? (...) (17 years ago, 11-Oct-07, to lugnet.cad)
 
  Re: PreL3P 1.0
 
(...) Just a little thing I've noticed on the previously discussed long filenames issue. (Not that it really matters to me.) The original version of colortest.ldr was saved as COLORT~1.LDR.bak on my Win98SE PC, while the long name colortest.ldr was (...) (17 years ago, 11-Oct-07, to lugnet.cad)
 
  SR 3D Builder Version 0.2.2.3 Available
 
Hi everybody, it seems that i have resolved my problem with Lugnet posting, so now I'm able to post in newsgroup. I'm happy to announce that a new and hopefully stable version of my Cad has been released. It should solve some crashing problem when (...) (17 years ago, 11-Oct-07, to lugnet.cad)  
 
  Re: Are multiple AUTHOR tags legit?
 
(...) I think there should only ever be one primary author - nowadays, the one that takes the responsibility of submitting to the Parts Tracker. During the CA header migration, where I have encountered this and assessed that it was a true (...) (17 years ago, 11-Oct-07, to lugnet.cad.dat.parts)
 
  Re: PreL3P 1.0
 
(...) I'm glad to hear that. Please note that I cannot update my Swipnet pages after changing ISP to Telia. The swipnet provider is kind enough to let my pages remain as long as I use their mail services which I prefer to. My more recent projects as (...) (17 years ago, 11-Oct-07, to lugnet.cad)
 
  Re: PreL3P 1.0
 
(...) too, like LDS and LDA. Anyway, does the new "prel3p model.ldr" syntax work with the drag and drop mechanism you mentioned? Jim (17 years ago, 11-Oct-07, to lugnet.cad)
 
  Re: PreL3P 1.0
 
(...) Great! Thank you for the suggestion. Jim (17 years ago, 11-Oct-07, to lugnet.cad)
 
  Re: White noise around model with colored background
 
(...) I just tried again here at work with the line filter hint set to NICEST. To be honest, I like it better the other way. To my eye, it's more blurry when set to NICEST: (URL) The difference is best seen by loading both images in separate tabs of (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: White noise around model with colored background
 
(...) I don't set the filter hint. It was rendered on an nVidia 7800 GT. My ATI at work does a reasonably good job with the same settings, but it leaves a few small gaps in the edges (around some studs): (URL) (...) Actually, based on this you'd (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: Call for Nominations: 2007/2008 LDraw.org Standards Committee (LSC)
 
(...) I accept. Thank you. /Lars (17 years ago, 10-Oct-07, to lugnet.cad.dev.org.ldraw)
 
  Re: White noise around model with colored background
 
(...) Wow, those lines are much smoother than anything I remember getting with simple antialiased lines. Was that rendered by ATI or Nvidia, or do they both give you results like that? Does the SMOOTH HINT make a big difference? I think I set it to (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: Call for Nominations: 2007/2008 LDraw.org Standards Committee (LSC)
 
I nominate Jim DeVona (author of BitSticker and PreL3P). --Travis Cobbs (17 years ago, 10-Oct-07, to lugnet.cad.dev.org.ldraw)
 
  Re: White noise around model with colored background
 
(...) The image on the above page was rendered with antialiased lines, but no FSAA. FSAA would have brought the halo back, since there's no way to have FSAA on part of the scene, but not on other parts. In theory I could render the image twice, once (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: PreL3P 1.0
 
(...) That was exactly my point - perfect! (...) Probably outside prel3p scope indeed. Both LDDP and MLCad can change colors, but not if they are inside subfiles. To me the modified ldconfig is a good solution. Philo (17 years ago, 10-Oct-07, to lugnet.cad)
 
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) I think I had some issues with the GL_POINT implementation on that version of OSMesa OpenGL. If you're bored, you could try adding a line width to see if that makes the line endpoints come out right. Something like -w1.3 or -w1.1 or maybe even (...) (17 years ago, 10-Oct-07, to lugnet.cad)
 
  Re: White noise around model with colored background
 
(...) Hey those look nice. Just for kicks I ran off a test with the ancient method of ldglite at 2x scale followed by ImageMagick mogrify 50% to shrink it back and antialias. (URL) I like your edge outer edges better. Very nice. I'll have to look (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: White noise around model with colored background
 
(...) I forgot to mention, but while the above page looks very similar to the page I posted recently on a lugnet.cad.ray thread, it is different in a very important way. The image on the above page was saved out of LDView at 800x600, which is the (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: White noise around model with colored background
 
(...) Well, it's certainly long past LDView 3.0 RC 2, but I did finally come back to this. After spending a few hours getting nice alpha data into the image file for transparent parts, I realized that the same set of steps would probably work for (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) It looks about like this: ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat Lugnet is insisting on eating the matrix text (I seem to remember this happening before, sometime). So the matrix looks something like: 0.7071, 0, (...) (17 years ago, 10-Oct-07, to lugnet.cad)
 
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) Looks better to me too. What's the rest of the command line look like? I wonder if maybe we can tweak it one more time to convince the edge lines to meet at the corners. Don (17 years ago, 10-Oct-07, to lugnet.cad, FTX)


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