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  Re: what makes a legend?
 
(...) I too would say, "Why not do both?" I think the spirit of the Legends series is great. Even if slight mods are needed to re-produce, the idea that I can get certain older sets that I missed the first time around is thrilling to me. The Guarded (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: 10001 & 10002 arrived today
 
(...) Just to put closure on the thread, my 20002 arrived 6 days after speaking to customer service, and it's AWSOME! VIVA LEGENDS!!! (23 years ago, 24-Oct-01, to lugnet.trains, lugnet.lego.direct)
 

legends
(score: 0.401)

  2 legends questions & a suggestion
 
1.how would licecncing affect re-issues? Would lego still be able to re-issue, say, the 377 shell gas station for example, even though lego had to licence the rights from shell to use the name? What about for example, the origonal town 1682 space (...) (23 years ago, 19-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: What makes a legend?
 
(...) Let me take a stab at defending the Jack Stone line, and maybe we can get to the real issue at hand. First of all, I don't see or hear anyone ripping on the Duplo line as "juniorized", or "doesn't integrate well" into System. Why not? Because (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) Strange quote. The way I've heard it is, "The best solution is often the simplest one." Maybe I should stop hanging around software engineers. :) (...) I wasn't really trying to answer Geoffrey's question. My apologies if it seemed that I was. (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)  
 

legends
(score: 0.401)

  Re: What makes a legend?
 
Very nicely said Allen! I kinda feel sorry for the Lego development team who create Jack Stone. Cause everybody seams to be targeting their irritation towards this particular line. Although this angst is justified and has merit, it appears that (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) Ummm, is this true? Aren't there any kids out there without access to a Toys-R-Us who perhaps count on the Shop At Home catalog to fulfill birthday and Christmas lists? If the Shop At Home stuff is just for adults, then why don't they put out (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: hogwarts express
 
(...) That is right Dan, the set includes a (very primitive) instruction, how to do a conversion to 9V train stuff. If you have no experience with Lego-trains, you might take a look at the instruction of set 2126 to to get to know how you have to (...) (23 years ago, 21-Nov-01, to lugnet.trains)
 

beneke
(score: 0.401)

  Re: what makes a legend?
 
Hello! (I didn't read all of the answers given to Brad's posting, so it might be that some of my points have been brought by others already.) What makes a legend? First of all: The "legend" is the OLD set, the ORIGINAL. The new released sets are (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Sticker Resources
 
I have noticed a bit of debate about the use of stickers. Brad Justus brought up the question of stickers in the Legends / Classics line (URL) . And Mike McKee, like others I'm sure, hates stickers. (URL) recently purchased the Shell Promo sets and (...) (23 years ago, 22-Oct-01, to lugnet.general)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) No more metal axle wheel sets? NOT A PROBLEM!!! Sticker versus decorated items--this seems to be an issue. As someone with a manufacturing engineering degree (and a brother who's in the printing business), and the fact that you can't produce (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) Although I think Lars is being a bit extreme in calling a re-issue with less than 99% original parts dishonest (in advertising, I presume), he does bring up a very good point, to my way of thinking. Even if LD recreates every printed brick, (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)  
 

legends
(score: 0.401)

  Re: Pirate dissertation (long!)
 
Hi! Maggie scolded me for hanging around in .pun while a query went unanswered. :D What good is a historian who's too busy in the dairy to chime in? (...) Do you call it a dissertation there? We usually use that term only when speaking of the (...) (23 years ago, 23-Oct-01, to lugnet.pirates)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
While I dmit to being a bit disturbed at the idea of substitutions being made (wheels, stickers or otherwise) I understand the reasons why it may have to be done. As for what set(s) should be done as Legends, I would like to suggest that some of the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) <big snip> As is evident by the 60+ messages in this thread already (in just a few days) I would say that this topic is very broad and almost every person in this forum has an opinion. That being said, I apologize now if I am about to simply (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
After reading the other comments from other members, I think I actually have changed my mind a bit (I offered my comment on Friday, when you first posted your message, now I've had a weekend to think about it). The more I think about a Legend, I (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
First, let me say that although some of my comments regarding 10000, 10001, & 10002 may have, in the past, sounded a little nit-picky, LEGENDS RULES in every way! Thank you! I’ve posted some of my nit-picky comments to the forum so that the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
(...) As a member of the Lego-buying community, can I just say how fantastic what you're doing is. I'll admit I haven't bought a Guarded Inn (yet)*, and I doubt I'll fork out for a Metroliner (my trains are all British steam-era customs), but just (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: what makes a legend?
 
How about a book of legends? Reprint the old contruction manuals from sets in the 60s - 80s in one large book. Sets that you cannot/will not reissue, so that the book won't compete with your own products. The plans on Brickshelf are generally not (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 

legends
(score: 0.401)

  Re: Castle World is dead.
 
(Hopefully this is a constructive post ... let me know via e-mail if it doesn't move us any further to a solution) First of all, I'm happy we are having this discussion. This shows me that there is interest in the project, which has definitely been (...) (21 years ago, 2-Sep-03, to lugnet.castle.org.cw)
 

dead
(score: 0.401)

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