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| disassemble (score: 1.355) |
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| | Re: HELP! Train motors dead and dieing!
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| (...) Did you also clean the wheels on the train motor? You could try lightly buffing the rails with steel wool, although you should be careful to vacuum up all the metal filings if you do so. And make sure that you clean the portion of the rails (...) (21 years ago, 13-Nov-03, to lugnet.trains)
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| disassemble (score: 1.355) |
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| | Re: PCS Interceptor
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| (...) Thanks Keith, Unfortunately I was all out of the large ball joint sockets that are so appropriate for PCS engines. I used all mine on the SPLASH and didn't want to disassemble it quite yet. -Grand Admiral .space Curator (URL) (21 years ago, 15-Nov-03, to lugnet.space, FTX)
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| disassemble (score: 1.355) |
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| | Re: Robolab, byte codes and assembler
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| (...) All this talk of patching firmware to correct for problems in rotation sensor readings is very interesting, but I think you may be approaching the problem a bit too directly. First, if the competition rules specify the programming environments (...) (21 years ago, 28-Nov-03, to lugnet.robotics.rcx.robolab)
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| disassemble (score: 1.352) |
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| | Re: ROM image using USB tower
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| Okay, I gave in and bought one of the serial towers listed on bricklink. I now have a ROM image, but am unable to disassemble it. Whatever options I pass to h8300-hitachi-hms-objdump I get: BFD: rom.srec:12: Unexpected character `0' in S-record file (...) (21 years ago, 11-Dec-03, to lugnet.robotics.rcx)
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| disassemble (score: 1.350) |
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| disassemble (score: 1.345) |
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| | Re: BrickOS Assembler
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| (...) I recommend compiling with the -gstabs+ option (by modifying the makefile). After your .lx file is generated use "h8300-hms-objdump --disassemble-all --source > my.lst" to get a disassembled file with the C source intermixed.into the file (...) (21 years ago, 19-Jan-04, to lugnet.robotics.rcx.legos)
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| disassemble (score: 1.344) |
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| | Re: New MOC: "Prowler" Autonomous Battle Tank
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| In lugnet.build.mecha, Jason Coronado wrote: -snip- (...) Yeah, the sand green was the limiting factor, parts wise. (...) No, I build a MOC, photograph it, LDraw it, and then disassemble it. (...) Thanks, and yep, it's automated. (...) Actually, the (...) (21 years ago, 24-Feb-04, to lugnet.build.mecha, FTX)
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| disassemble (score: 1.337) |
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| | Re: The Slick Brick
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| (...) Wow- thanks a ton! The SNOT construction was an integral design choice because otherwise I'd have to tile a huge surface below the canopy and this seemed much cleaner. The implementation turned out to be a lot more work, but it did pay off. (...) (21 years ago, 27-Mar-04, to lugnet.space, FTX)
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| disassemble (score: 1.331) |
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| | Re: Electric motor 71427
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| (...) I've tried. a) it's hard to disassemble - you'll ruin it. You have to use drill just to take the motor out. You must carefully open it. b) in my case the permanent magnets inside turned to magnetic dust - there was nothing to clean/repair, it (...) (20 years ago, 23-Apr-04, to lugnet.technic)
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| disassemble (score: 1.327) |
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| | Re: SSClagorpion
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| (...) I know that I have at least 100 pistons, at at least twice that many switches. I'll have to disassemble some projects to make them available. I'll want to document caterpillar, and complete PhD before I disassemble it. After that no problems. (...) (20 years ago, 1-May-04, to lugnet.technic)
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| disassemble (score: 1.326) |
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| disassemble (score: 1.325) |
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| | Re: License Intent
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| (...) I don't know. I think when something is statically linked you can recover the original code with a disassembler. It's really still there in a different form. There's no way to disassemble a picture into the ldraw code without using the ldraw (...) (20 years ago, 13-Jun-04, to lugnet.cad.dev.org.ldraw)
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| disassemble (score: 1.317) |
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| disassemble (score: 1.317) |
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| | Re: challenge: LEGO copier
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| (...) Ugh. Much harder than it sounds: either the robot needs extreme visual acuity to spot the brick boundaries (so it can tell two 1x2 bricks of the same color end-to-end from a single 1x4 brick... or, more importantly, which order a 1x1 and a 1x4 (...) (20 years ago, 4-Aug-04, to lugnet.robotics)
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| disassemble (score: 1.308) |
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| disassemble (score: 1.305) |
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| disassemble (score: 1.296) |
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| disassemble (score: 1.296) |
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| | Re: MOC: Shuriken
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| (...) Thanks, Paul! (...) You're right! Most of my green is tied up in a mech I don't want to disassemble, and a lot of my sand green is in use in another MOC, otherwise I would have tried a green one. (...) I will try the grey, that might work. (...) (20 years ago, 10-Dec-04, to lugnet.space, FTX)
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| disassemble (score: 1.286) |
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| | Re: Tallest lego crane
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| (...) Mark, since I have to disassemble the boom into sections to get the model back inside, I will take some close up pictures of the boom sections and post them on Brickshelf this evening so that you can get a better look at the design. Alvin (20 years ago, 5-Jan-05, to lugnet.general, lugnet.technic)
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| disassemble (score: 1.282) |