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    The Classic Castle City Standard —Leonard Hoffman
   (URL) I am proud to announce the official release of the Classic Castle City Standard developed at Brickfest 2003. Feel free to give any comments, thoughts, or ideas. The idea is that this will be a motivating point, around which castle-heads can (...) (21 years ago, 23-Aug-03, to lugnet.castle, lugnet.announce, lugnet.build, lugnet.general, FTX) !! 
   
        Re: The Classic Castle City Standard —Manfred Moolhuysen
     (...) I'm impressed. And also a bit proud that an idea I suggested to Anthony Sava to improve his original Village of Dahyart, evolved into an important part of the village standard (although I'm convinced you would have come up with the same idea (...) (21 years ago, 23-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Leonard Hoffman
     (...) Ahh yes! I remember that now! Thanks for the kick-ass suggestion. Good ideas and real innovation are really useful things. Perhaps I should add an authors list of people who contributed the key ideas to the mix... -lenny (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Manfred Moolhuysen
     (...) O gosh, I sure would appreciate such a nice gesture. With friendly greetings, M. Moolhuysen. (21 years ago, 25-Aug-03, to lugnet.castle)
   
        Re: The Classic Castle City Standard —Benjamin Ellermann
     Hi Lenny, I like several things about this standard. The walls are simple and yet conform to earlier LEGO sets. Small scale buildings will fit in the city quite well. I guess we could start creating buildings with angled walls to eliminate gaps (...) (21 years ago, 23-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Leonard Hoffman
     (...) Hey Ben, Well, part of the those gaps can be filled in with trees and bushes - as well as smaller vendors with odds and ends - not to mention they form great winding alleyways! What I love about this standard is that almost all problems that (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
   
        Re: The Classic Castle City Standard —Nathan Wells
     (...) This is gonna rattle the Moonbase Project to it's bones! Great job! (URL) Whoops! My loyalties are starting to shift! ;) (21 years ago, 23-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Richard Noeckel
     (...) 'Xactly! ...This is gonna be great. I'm so happy to see this come about!!! Wonderful things will evolve in the future from this. --==Richard==-- (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
   
        Re: The Classic Castle City Standard —Jeff Byrd
     (...) Hey Lenny, I'm guessing there will be instructions for these? somewhere? I love 'em, and can't wait to start building lots of 'em too. On a side note - Are there any plans for a standard "standard", for the King and his troops? I'd be (...) (21 years ago, 23-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Leonard Hoffman
     (...) Instructions? I think it is fairly straight forward, but I can make some if you think there should be some. One of the keys of this standard is that however you make it, it should fit together. I don't want people to think that there is a (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Manfred Moolhuysen
      (...) I think what's probably meant here, and might be helpfull, is a clear view of the wall interface. (The cross-section so to speak) What also might be usefull, is to include some simple information about the Phytagoras mechanism for attaching (...) (21 years ago, 24-Aug-03, to lugnet.castle)
     
          Re: The Classic Castle City Standard —Travis Kunce
      ) (...) the (...) person. (...) Dahyart (...) in technic terms, but the units are the same if you just imagine a baseplate behind the inllustrations in the doc. (URL) there is a handy refrence chart as well. (URL) stuff was gravy for me when i first (...) (21 years ago, 27-Aug-03, to lugnet.castle)
    
         Re: The Classic Castle City Standard —Jeff Byrd
     (...) Instructions? I think it is fairly straight forward, but I can make some if (...) Call me crazy...but I thought the walls/corners/gatehouse were to be made like the ones you made. That's why I asked about instructions. Shouldn't we try to (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Leonard Hoffman
     (...) YOU"RE CRAZY! (but you already knew that). Personally, I don't care for the corner/gatehouse that I built. But I can supply instructions (it'll take me a bit, but I'll do it :) ). (...) I expect that having everything light grey will do most (...) (21 years ago, 26-Aug-03, to lugnet.castle, FTX)
   
        Re: The Classic Castle City Standard —Kung-Khoon Quah
     (...) Lenny, First, thanks very much for taking this on and seeing it to conclusion. As one who was part of the roundtable discussion, I am very impressed with what you have ended up with. As we all stated, the standard had to be open enough to (...) (21 years ago, 24-Aug-03, to lugnet.castle)
   
        Re: The Classic Castle City Standard —David Laswell
     (...) I notice you didn't include a 45 degree wall section. I haven't built Castle in over a decade, and I don't have the right pieces handy, but here's a floorplan for a possible 45-ish design (it actually curves a bit towards the center of the (...) (21 years ago, 24-Aug-03, to lugnet.castle)
   
        Re: The Classic Castle City Standard —Don Cox
     (...) Lenny, it was great meeting all of you guys at my 1st Brickfest. I think this whole idea needed to be done and I have built one walled segment. I am going to modify my remaining walled segments (from 4 Battering Ram sets) to this standard. I (...) (21 years ago, 24-Aug-03, to lugnet.castle)
   
        Re: The Classic Castle City Standard —Richie Dulin
     (...) The subject of standards and projects usually causes me annoyance: I tend to think that standards can be too restrictive, and often end up being exclusive rather than inclusive. There are, of course exceptions, and this certainly seems to be (...) (21 years ago, 25-Aug-03, to lugnet.castle, FTX)
   
        Re: The Classic Castle City Standard —Kai Gerkens
     Hi, very great work building this standard ! I like the easy and realistic design of the walls. And this is the best time to make such a standard, 'cause right now I'm building the walls to my "white lion keep". :) Only few suggestions: - please (...) (21 years ago, 25-Aug-03, to lugnet.castle)
   
        Re: The Classic Castle City Standard —John P. Henderson
     (...) Just a quick response. I've been catching some rather interesting headlines in .castle lately that I just haven't had time to read through lately. A few things I am thinking: 1. Lenny, the website is smooth, easy to read, and really gets the (...) (21 years ago, 26-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Benjamin Medinets
      (...) Hey!!! What about BF '04?? (...) I guess that would be up to the coordinator to come up with. A neat little addition that we'll have to discuss. A real nice definition of why would be a recent attack on the castle itself, and there are not (...) (21 years ago, 26-Aug-03, to lugnet.castle, FTX)
     
          Re: The Classic Castle City Standard —John P. Henderson
      (...) Sorry, but my 2004 vacation time will be used for wedding and honeymoon plans. :) I probably won't make it to BF again until '05. So it goes. -H. (21 years ago, 28-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Leonard Hoffman
     (...) It would be up to the individuals participating at the display oh how to deal with walls that don't complete. There could even be "in-process" walls, where little minifigs are constructing/repairing the wall. Either way, someone would need to (...) (21 years ago, 26-Aug-03, to lugnet.castle, FTX)
    
         Re: The Classic Castle City Standard —Jake McKee
      (...) It sounds to me like there may need to be a piece of software created that allows castle/moonbase display coordinators to plan layouts. Much like TrackDesigner helps Train clubs design their layouts in advance. Great progress on the standard, (...) (21 years ago, 26-Aug-03, to lugnet.castle, lugnet.space, FTX)
     
          Re: The Classic Castle City Standard —Aaron Sneary
      (...) track geometry. It has dimensions and colors for the most common baseplates including the Moonbase Module Standard's 48x48 grey and Castle City Standard's 32 x 32 green baseplates. Granted, it does not have the Moonbases corridors or the (...) (21 years ago, 26-Aug-03, to lugnet.castle, lugnet.space, FTX)
     
          Re: The Classic Castle City Standard —Jeff Van Winden
      (...) Just to add to this... I remember reading somewhere that you can create and import your own peices into TD, I believe one of the Monlug guys did this once. Jeff VW (21 years ago, 26-Aug-03, to lugnet.castle, lugnet.space, FTX)
    
         Re: The Classic Castle City Standard —Don Cox
     (...) The inner walls can be made just the same as the outer walls, using the same format. Just raise the height 4 to 6 bricks. I prefer not to use the castle wall sections on the outer walls anyway. But on the raised inner walls, would make sense. (...) (21 years ago, 26-Aug-03, to lugnet.castle, FTX)
   
        Re: The Classic Castle City Standard —Dean R. Hennen
   (...) God Lenny, this is sooo cool. Never made anything out of castle myself but I have to say that the way you place buildings on is very cool. Take care! Dean (21 years ago, 29-Aug-03, to lugnet.castle, FTX)
 

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