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Subject: 
Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
Newsgroups: 
lugnet.cad, lugnet.animation
Date: 
Thu, 12 Feb 2004 09:58:55 GMT
Viewed: 
7729 times
  
In lugnet.cad, Tore Eriksson wrote:
<snip>

Is all this possible in POV or LD4D, or should I restart the LDA project once
again from scratch? Or is there any way to cooperate in a joint project?


While not exactly geared towards animation, Blobman for POVray uses a format
that might come handy for poses (specially using minifigs). Those poses could
then be made into keyframes, with POVray using the clock to calculate the
"in-betweens". Ideally, this would be accomplished via some kind of GUI-based
program that then fed the data into povray ... which is sort of similar to what
LD4D does.

http://objects.povworld.org/cat/Nature/Humans/

Just a thought.



Message has 1 Reply:
  Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
(...) Thanks for the link. I downloaded and ran this program. Very cool. Looked at the codes and I think I can get this to work for minifigs. Wish me luck. (20 years ago, 12-Feb-04, to lugnet.cad, lugnet.animation)

Message is in Reply To:
  A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
(...) I started out on my LDA, but then came Lani and LD4D and I thought they were going to make all kinds of animation easier. I was disappointed with LDA; it never became as modular as my vision was as the beginning of the project so I haven't (...) (20 years ago, 11-Feb-04, to lugnet.cad, lugnet.animation)

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