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Subject: 
Re: LDCC and Boosters
Newsgroups: 
lugnet.trains
Date: 
Fri, 4 Jul 2003 02:27:55 GMT
Viewed: 
1668 times
  
Ok!  Here it is:

http://home.surewest.net/markril/lego/dcc/beta.html

Cheers,

Mark

"Brian B. Alano" <throwaway@insightbb.com> wrote in message
news:HHFAID.23LF@lugnet.com...


Mark Riley wrote:
Hi Brian,

but currently I don't have
any place for a permanent layout.
Yeah, somehow the rug in my living room doesn't make the most stable track
substrate :)

I've added a lot of features and the main
thing is getting it all documented.
Oooh something I'm good at! I'd be thrilled if I could make a contribution • by
helping with the documentation.

I'll put up some "beta" code
with minimal doc in the next day or two.
Argh! And I'll be painting at my sister-in-law's all weekend!

This new code supports a special set of IR commands that
allow you to control the train speed, track power, decoder
functions FL through F4, turnout position, etc...  The transport
layer for the IR commands can be either the standard RCX
packet format or LNP.  There's also some demo programs for
controlling LDCC from another RCX - one in NQC using RCX
packet format and the other in BrickOS using LNP.  Those
should help in writing a PC based program.
Jaw drops. Eyes bug. I drool.




Message has 2 Replies:
  Re: LDCC and Boosters
 
This is great. I have one question. I assume that the DCC stationary decoder does need to be powdered and it can be powered by either batteries or AC/DC 9 volt adapator. Have you thought about using a soundtraxx decoder to add sound to the engines (...) (21 years ago, 4-Jul-03, to lugnet.trains)
  Re: LDCC and Boosters
 
1.04beta isn't working with nqc 2.2r1 for Linux :(. After the download completes I get a SOUND_FAST_UP then the LCD goes blank and the RCX is completely unresponsive. I have to pull the batteries to reset it. This happens with both lacc104.srec and (...) (21 years ago, 7-Jul-03, to lugnet.trains)

Message is in Reply To:
  Re: LDCC and Boosters
 
(...) Yeah, somehow the rug in my living room doesn't make the most stable track substrate :) (...) Oooh something I'm good at! I'd be thrilled if I could make a contribution by helping with the documentation. (...) Argh! And I'll be painting at my (...) (21 years ago, 3-Jul-03, to lugnet.trains)

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