Subject:
|
Re: LDCC and Boosters
|
Newsgroups:
|
lugnet.trains
|
Date:
|
Wed, 2 Jul 2003 01:51:18 GMT
|
Viewed:
|
1519 times
|
| |
| |
In lugnet.trains, Mark Riley wrote:
> Or, with the right software (which I've been poking away on),
> the slave RCX can act as a DCC decoder to control motorized
> turnouts, railway crossings, etc... All pure Lego except for the
> DCC decoders you put in the train motors.
I know beggars can't be choosers, but I was wondering what your release schedule
is for this. We (IndyLUG) have a GATS in October...
|
|
Message has 1 Reply: | | Re: LDCC and Boosters
|
| (...) schedule (...) Hi Brian, I'm just as anxious as you! I've been testing all this stuff on a pathetic little oval with a couple turnouts. On the weekends I can setup something bigger, but currently I don't have any place for a permanent layout. (...) (21 years ago, 2-Jul-03, to lugnet.trains)
|
Message is in Reply To:
| | Re: LDCC and Boosters
|
| (...) So, I was thinking there must be some way to make this out of standard Lego parts. I thought of using 4 temperature sensors but dismissed the idea because a) I don't have 4 temperature sensors, and b) it'd be pretty expensive. I had thought of (...) (21 years ago, 24-Jun-03, to lugnet.trains)
|
24 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|