Subject:
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Re: LDCC and Boosters
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Newsgroups:
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lugnet.trains
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Date:
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Thu, 3 Jul 2003 00:33:25 GMT
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Viewed:
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1741 times
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Mark Riley wrote:
> Hi Brian,
>
> but currently I don't have
> any place for a permanent layout.
Yeah, somehow the rug in my living room doesn't make the most stable track
substrate :)
> I've added a lot of features and the main
> thing is getting it all documented.
Oooh something I'm good at! I'd be thrilled if I could make a contribution by
helping with the documentation.
> I'll put up some "beta" code
> with minimal doc in the next day or two.
Argh! And I'll be painting at my sister-in-law's all weekend!
> > This new code supports a special set of IR commands that
> allow you to control the train speed, track power, decoder
> functions FL through F4, turnout position, etc... The transport
> layer for the IR commands can be either the standard RCX
> packet format or LNP. There's also some demo programs for
> controlling LDCC from another RCX - one in NQC using RCX
> packet format and the other in BrickOS using LNP. Those
> should help in writing a PC based program.
Jaw drops. Eyes bug. I drool.
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Message has 1 Reply: | | Re: LDCC and Boosters
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| Ok! Here it is: (URL) B. Alano" <throwaway@insightbb.com> wrote in message news:HHFAID.23LF@lugnet.com... (...) by (...) (21 years ago, 4-Jul-03, to lugnet.trains)
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Message is in Reply To:
| | Re: LDCC and Boosters
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| (...) schedule (...) Hi Brian, I'm just as anxious as you! I've been testing all this stuff on a pathetic little oval with a couple turnouts. On the weekends I can setup something bigger, but currently I don't have any place for a permanent layout. (...) (21 years ago, 2-Jul-03, to lugnet.trains)
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