Subject:
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Re: Working around the 3 output limitation
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Newsgroups:
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lugnet.robotics
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Date:
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Thu, 14 Jan 1999 14:58:26 GMT
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Original-From:
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Ian Sinclair <sinclair@!AvoidSpam!cadvision.com>
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Viewed:
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1312 times
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> I've got an working design that SEEMS to get around the problem of
> cumulative error. I use a gear plate that sits atop a regular gear.
> Since it's held in place by gravity, when it hits the limit of travel it
> simply slips. This allows me to "reset" it's position by running it one
> way long enough to be sure it's slipped a few times. I can then run it
> a known distance to engage the selected drive train. As long as I
> "reset" it for each change it stays pretty accurate.
Brett, I don't follow this... What is a gear plate?
Do you have any pics available?
<ICS>
--
Did you check the web site first?: http://www.crynwr.com/lego-robotics
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Message has 1 Reply: | | Re: Working around the 3 output limitation
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| (...) I know, and I'm sorry I can't seem to explain it with words. (...) Probably not the "official" term for it. It's a 1x4 plate with teeth on one side used to convert rotational motion (from a gear) to linear motion. I use it to move my shifting (...) (26 years ago, 15-Jan-99, to lugnet.robotics)
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Message is in Reply To:
| | Re: Working around the 3 output limitation
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| (...) I've got an working design that SEEMS to get around the problem of cumulative error. I use a gear plate that sits atop a regular gear. Since it's held in place by gravity, when it hits the limit of travel it simply slips. This allows me to (...) (26 years ago, 7-Jan-99, to lugnet.robotics)
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