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4403  |  4405
Subject: 
Re: rtlToronto11 scoring Re: rtlToronto11 Event Rules Posted
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 10 May 2002 07:23:10 GMT
Viewed: 
1813 times
  
In lugnet.org.ca.rtltoronto, Calum Tsang writes:
> In lugnet.org.ca.rtltoronto, Chris Magno writes:
> > we don't have to go to the three table idea if we (and i think I have)
> > decide to start robots in the lower right side of your table.
> 
> There's three issues with that:
> 
> -The robot still can accidentally hit the opponent's flag off by accident
> should the flag be placed in the path.
> 
> -Crowds love robots coming close to each other and the _possibility_ of
> carnage.  After a crowd boring event like rtl10 ProjectX, this might be fun.
> Since both robots are aiming for the same flag, it increases the tension and
> excitement of the evtn.

I'm an idiot.

Two issues.

Calum



Message is in Reply To:
  rtlToronto11 scoring Re: rtlToronto11 Event Rules Posted
 
(...) There's three issues with that: -The robot still can accidentally hit the opponent's flag off by accident should the flag be placed in the path. -Crowds love robots coming close to each other and the _possibility_ of carnage. After a crowd (...) (25 years ago, 10-May-02, to lugnet.org.ca.rtltoronto)

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