| | LEGOversalis
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Hi all, There's this game called (URL) Universalis> that I like to play. It's a story-building game that is sometimes portrayed (mistakenly IMO) as a role-playing game. In Universalis, there are characters that do things, but control of the (...) (20 years ago, 24-Jan-05, to lugnet.gaming, FTX)
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| | A French Victory! (was Re: The game's afoot!)
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(...) It has been written that history is written by the victors, so it is fitting that I post (or is that boast?) about the French victory in the Southern Highlands. Pics to come, but for the moment, this brief report. The combined might of the (...) (20 years ago, 24-Jan-05, to lugnet.loc.au, lugnet.gaming.brikwars)
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| | Dusting Off (cobwebs)
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Hey all. Dusting off the cobwebs. (In space, do spiders make webs?) Just kinda looking over stuff and seeing whats happening. See ya, Dave "Stay here while I get on my size 12 boots and kick your @$$!" - Dave Lowry Sr. (20 years ago, 23-Jan-05, to lugnet.gaming.starship)
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| | NELUG BrikWars: !Zombies!
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On Saturday, January 29th, in Lawrence, MA, NELUG will hold the first BrikWar game in our "2005: The Year of BrikWars" series. A ridiculously ambitious plan to secure more BrikWar carnage for next 12 months by putting some damned forethought into (...) (20 years ago, 21-Jan-05, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
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| | Re: SandLUG Brikwars Game Announcment
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(...) And now we have a (URL). We will be playing at Pair-A-Dice games in Vista. This is approximately across the 78 from my house, if you remember where that is. If you don't, (URL) maps> will be happy to help. (URL) AMS> (2 URLs) LLCA> (...) (20 years ago, 20-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
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| | Re: SandLUG Brikwars Game Announcment
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(...) I've got my forces started. We are the Ritvik, "resistance is useless". This foul army is made intierly from Ritvik(Megabloks) "Dragon" minifigs, as are all of the castle bits. Colors: black washed Ritvik plastic Leader type: Grand Pewba (...) (20 years ago, 19-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
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| | Re: SandLUG Brikwars Game Announcment
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(...) Mike, You of all people should know that pre-set CP limits are not encouraged by the author. But just in case we have guests that haven't played with this group before: We try to avoid specific CP limits, and prefer to do balancing at the (...) (20 years ago, 19-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
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| | Re: SandLUG Brikwars Game Announcment
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(...) Sounds interesting, but a little vague - maybe you should lay out some more specifics: - How big are the armies? Size/CP limits? - How big are the castles? Size/CP limits? - What kind of castle stuff is allowed? Catapults? Siege towers? - What (...) (20 years ago, 18-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming)
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| | Project Rules
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Alright, much to Jason's relief, I have given the rules some thought. Here is what I got so far. We use the rules that Jason has up so far on the web site about calculating how big each player's faction's forces will be. Other than that, we use (...) (20 years ago, 18-Jan-05, to lugnet.gaming)
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| | Galactic Summit comes to a close
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--CRUAN'ATAN NEWS BRIEF-- For months now, Cruan'atan and foreign diplomats have been working together during the Galactic Summit to decide the use of un-manned space probes for interstellar exploration throughout the galaxy. With representatives (...) (20 years ago, 18-Jan-05, to lugnet.gaming.starship)
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| | SandLUG Brikwars Game Announcment
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I am pleased to announce that on January 26th, 2005 at precisely 7:00pm Pacific Standard Time SandLUG members will commence the first game of their Brikwars campaign. The title for this game is: The Fog of War Clears It will be a Tech Level 2 (...) (20 years ago, 18-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
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| | Monte Cook does LEGO again
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See his journal entry for 1/12/2005: (URL) post back when he posts the pictures. Frank (20 years ago, 14-Jan-05, to lugnet.gaming)
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| | Re: IndyLUG BrickQuest Game
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(...) It's just a "Beware, danger lurks there" type of marker. I played around with getting the grid pattern onto the terrain. I originally thought that I would have the adventurers travel outside for a while before entering the dungeon, but time (...) (20 years ago, 14-Jan-05, to lugnet.gaming, FTX)
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| | Re: IndyLUG BrickQuest Game
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Very cool! I have to say it's kind of weird to look at others' pictures and see printouts of my stuff in the background, but hey, that's why I wrote the game in the first place... (URL) Nice standard there... is that a Diablo-style shrine of some (...) (20 years ago, 14-Jan-05, to lugnet.gaming, FTX)
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| | IndyLUG BrickQuest Game
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At our November meeting, IndyLUG put together and played the Brickquest game created by Peter Guenther. I put together the dungeon and "Brick-Mastered" (my first time at running any sort of fantasy/RPG game). Players included David Gregory, John (...) (20 years ago, 11-Jan-05, to lugnet.gaming, lugnet.loc.us.in.ind, lugnet.org.us.indylug) !
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| | Re: 2005 Starship Election/Discussion
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(...) It is nice to have such a job of distinction. :) (...) <snip worth reading; if you haven't go back and see> I feel this is a fine idea. I cannot think of a down-side to it, although I always encourage everyone here to post any so we can work (...) (20 years ago, 6-Jan-05, to lugnet.gaming.starship)
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| | The project
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Avery forwarded to me an e-mail he got from a Larry over in the General section where he first posted Michael's post. Aparently, it's better that the Alpha Centauri Project posts here under gaming. I got a question for the group, what are we going (...) (20 years ago, 5-Jan-05, to lugnet.gaming)
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| | ...in other news, a story
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Hey there cool and froody starshippers, I have made changes to the registry to reflect Nathan's escape and Josh's joining, and I will upload them just as soon as Josh can sort out his pictures. In the meantime, I note for fans of my peculiar writing (...) (20 years ago, 3-Jan-05, to lugnet.gaming.starship)
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| | Re: 2005 Starship Election/Discussion
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(...) -SNIP- Awesome, awesome cadence Richard. Very funny, as well (...) This is something I definitely agree with you on. While not something I want to do (yet, anyway), it no-doubt provides ease for some SMs. And the sector can always change its (...) (20 years ago, 2-Jan-05, to lugnet.gaming.starship, FTX)
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| | Power returning to Registry circuits (was Re: Starship Election\Discussion)
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(...) Mmmmm. I think that this is down to me as of a few weeks ago. Hendo had forwarded me the stuff and I have not managed to get off my extensive duff. I know Josh is out there, and expect to have whatever Hendo has sent me up to date by the end (...) (20 years ago, 1-Jan-05, to lugnet.gaming.starship)
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