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Subject: 
LEGOversalis
Newsgroups: 
lugnet.gaming
Date: 
Mon, 24 Jan 2005 12:37:05 GMT
Viewed: 
7192 times
  
Hi all,

There’s this game called Universalis that I like to play. It’s a story-building game that is sometimes portrayed (mistakenly IMO) as a role-playing game. In Universalis, there are characters that do things, but control of the characters is shared because, while anyone might be controlling any character, it is trivially easy for another player to take control. Anyway, the idea that Universalis would make a very nice game when crossbred with LEGO has been nagging at me since last summer. I posted this at the Forge, where the official discussion forum for Universalis is, so you can see some of the ideas.

My current thought is to build a game that takes place across a new LUGNET newsgroup and private FTX documents that we interlink. I am assuming that MOCs will be support features for the Universalis game and that we’ll accrete a collection of work that forms a game world rendered in LEGO.

I invite anyone who may be interested in collaborative story-telling through The Brick to read up on (and ideally, purchase) Universalis. And to suggest your level of interest here and to discuss how we should implement the game. Universalis is kind of a game toolkit/framework and allows for very dramatic rules customization, so our ability to make it fit our needs is quite assured.

Thoughts? Interest? Questions?

Chris



Message has 1 Reply:
  Re: LEGOversalis
 
(...) Would that I had time to play. As for thoughts, I would take "LEGO" out of the name, as it probably violates the Fair Play policy (URL). Too bad, though. Brickversalis and PBBversalis just don't have the same ring. You might even run into (...) (20 years ago, 25-Jan-05, to lugnet.gaming, FTX)

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