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 Gaming / *1089 (-40)
  Re: Elements of a brick oriented RPG
 
In lugnet.fun.gaming, Frank Filz writes: <Major snippage> (...) If you ask me, and this is just my opinion, a great set of movement based rules would be one following the Playstation game Final Fantasy Tactics. Here's how it works, and would (...) (22 years ago, 14-May-02, to lugnet.gaming)
 
  Re: Elements of a brick oriented RPG
 
(...) [snip] (...) Check out this (URL) started it a long time ago and have not had a chance to expand on it. Feel free to strip mine it for any ideas. It's Pure! Too Pure(dice). Best DaveG (22 years ago, 14-May-02, to lugnet.gaming)
 
  Elements of a brick oriented RPG
 
I've been thinking about combining my hobbies of The Brick and Role Playing. The question is what is the best way to go about it. Some questions I've been asking myself: 1. Do I go with an existing RPG and just use LEGO bricks to build sets? 2. Do I (...) (22 years ago, 14-May-02, to lugnet.gaming, lugnet.castle, lugnet.pirates, lugnet.space, lugnet.western)
 
  Re: A LEGO game on the MSN Gaming Zone
 
(...) (URL) I saw your post. It is a simple game play, but a great game. Like many highly addictive games (Bejeweled, Tetris, Solitare, etc.) the concept is easy to get and fun for hours. And hopefully we have the success those games have! Jake --- (...) (22 years ago, 13-May-02, to lugnet.gaming, lugnet.general)
 
  Re: A LEGO game on the MSN Gaming Zone
 
(...) ...Whoa... This is a great game. Possibly more fun than junk bot :-) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat www.wildlink.com <-- the wildlinks Start planning for BrickFest 2002! The (...) (22 years ago, 13-May-02, to lugnet.gaming)
 
  A LEGO game on the MSN Gaming Zone
 
I got my MSN spam this morning and saw that they have a Lego game on the Gaming Zone called Stack-It, wherein the player has a limited number of bricks and must build them as high as possible. Simple, but could be entertaining for a little while. (...) (22 years ago, 13-May-02, to lugnet.general, lugnet.gaming, lugnet.mediawatch)
 
  Wamalug BrikWars game - 5/12/2002
 
Here are the pictures I took of the Brikwars game, The Battle for Buttercat, we played at Sunday's Wamalug meeting: (URL) there aren't more, it wasn't easy to get good shots of the corridors and such. Jeff (22 years ago, 13-May-02, to lugnet.gaming, lugnet.org.us.wamalug)
 
  Re: Anyone going to Gencon?
 
(...) Interesting, what sorts of LEGO events? (22 years ago, 23-Jul-01, to lugnet.gaming, lugnet.pirates, lugnet.loc.us.il, lugnet.loc.us.wi)
 
  Re: Buffalos
 
(...) All the info you could want about horses can be found in Chapter Nine of the 2001 edition: (URL) not any kind of an expert on buffalos but I figure the stats for Draft Horses would be a good place to start: " Draft Horse: CP:10 Mv:8" Pwr:4 (...) (23 years ago, 8-May-02, to lugnet.western, lugnet.gaming)
 
  Re: BrikWars Aiming question
 
(...) I would say that the gunner can only aim if the vehicle is standing still. Arguments could be made either way though. - Mike. (23 years ago, 6-May-02, to lugnet.gaming)
 
  Re: Pirate Wars/BrikWars at Gaming Cons
 
(...) You could add BrickFest and Steve Jackson wrote here that he was running at Origins. Chris (23 years ago, 5-May-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
 
  Jain's Guide reborn!
 
...Total overhaul of Jain's Guide to the Fighting Figs and Equipment of the Sector! ...Jain's is now fully database powered and supports remote reporter access meaning that no-matter where the story breaks, you can log into Jain's and submit your (...) (23 years ago, 2-May-02, to lugnet.space, lugnet.gaming)
 
  BrikWars Aiming question
 
If a troop is playing gunner on a moving vehicle, does the vehicles movement count against his ability to aim for a full turn? I'm unclear if it is movement of any kind that hinders aiming- trying to shoot a deer during an earthquake. OR if aiming (...) (23 years ago, 30-Apr-02, to lugnet.gaming)
 
  Re: Auto-fire rule question
 
(...) Absolutely, the modifier is that since there are that many more potential targets, you're making that many more rolls. You've got the wrong idea about the way these things work, there is no bullet that 'misses' the first guy. You're making the (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
 
  Re: Auto-fire rule question
 
(...) This does sound like the best option. I understand that you're chances of hitting someone/thing important should be low, but every bullet that misses the first guy might hit the next guy. If you fire a full clip into a large crowd, you're (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
 
  Re: Auto-fire rule question
 
(...) Depending on which optional rules you use. In the simplest case, this trooper would have to limit hislef to a 15 degree firing arc. Another thing you could try (although it's a stretch) is to say that if a target is large enough that it would (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
 
  Re: Auto-fire rule question
 
(...) With an eye towards reality, this isn't actually as absurd as it sounds. Automatic fire is rather inaccurate (at least with traditional weapons, after about the 3rd bullet, recoil has moved the weapon so much that it's no longer pointing where (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
 
  Auto-fire rule question
 
Auto-fire rule question for Mike and/or anyone who has used the rules: If a troopers skill is 1d6, max roll is: 6 and the penalty for a 30degree arc is: -2 Max roll is now 4 the AutoUsage rating on Impact Rifle is: 5 Then there is NO WAY a trooper (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
 
  New Junkbot online at www.lego.com
 
For those Junkbot addicts out there, there is a new version called Junkbot Undercover online now. Martin (see you in the highscore table) (23 years ago, 25-Apr-02, to lugnet.gaming)
 
  Re: Pirate Wars/BrikWars at Gaming Cons
 
(...) Ok, I have just started a schedule of Pirate gaming at (URL) please e-mail or post here with details. If you happen to have current links to Pirate Wars, I need to update my page and the Lugnet page. Frank (who figured he'd better start doing (...) (23 years ago, 19-Apr-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
 
  Pirate Wars/BrikWars at Gaming Cons
 
Salutations, I just finished attending Egygtian Campaign Gaming Convention in Carbondale, IL this past weekend. I gamemastered twenty plus hours of pirate wars and my fellow pirates and I had a blast. I also tried my hand at BrikWars with mixed (...) (23 years ago, 17-Apr-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
 
  The 'Unofficial' Brikwars 'Scenario Sourcebook'
 
I happily announce the first edition of The 'Unofficial' Brikwars 'Scenario Sourcebook'. This has been a work in progress since my initial discovery of the Brikwars game back in June of 2001. I promise that as my imagination guides me, I will add (...) (23 years ago, 11-Apr-02, to lugnet.gaming)
 
  Re: BrikWars 4-6-2002 pictures
 
(...) It's a good thing I didn't bring any red tiles along, or we would've had a sea of blood everywhere. I wonder if it gets thick enough, if it starts to impede progress, like travelling across water... Adrian (...) (23 years ago, 9-Apr-02, to lugnet.gaming, lugnet.org.us.bloc)
 
  Re: BrikWars 4-6-2002 pictures
 
(...) That darn forklift caused me more trouble than it helped me, though. The first kills of the game were the forklift driver spearing me with that thing and killing two of my archers. Once I got control of it, I went racing headling towards (...) (23 years ago, 9-Apr-02, to lugnet.gaming)
 
  Re: BrikWars 4-6-2002 pictures
 
(...) me actually drag my brother into a game one of these days. Looks like a blast. I really got a kick out of the horses been riden around inside. The samuri driving the forklift is a hoot. (...) Thanks for sharing, -Jason +---...---+ Jason Spears (...) (23 years ago, 9-Apr-02, to lugnet.gaming, lugnet.org.us.bloc)
 
  Re: BrikWars 4-6-2002 pictures
 
Ha! These are great! What I love is the progression ... the first few pictures, it all looks so organized and neat and clean and tranquil and peaceful and ... pending;) Then, by the last frames, it's pure chaotic bliss, carnage everywhere, a true (...) (23 years ago, 9-Apr-02, to lugnet.gaming, lugnet.org.us.bloc)
 
  BrikWars 4-6-2002 pictures
 
Hey all. Gino Melone, Eric Sherwood and myself took part in a 3 way TL2 battle set in a TL4 warehouse on April 6th. Each of us were in charge of a TL2 army of roughly 225 points. Gino's was primarily cheap grunts toting morningstars, Eric's was an (...) (23 years ago, 9-Apr-02, to lugnet.gaming, lugnet.org.us.bloc)
 
  BrikWars in PDF
 
I've gotten a lot of mail over the years asking for a .pdf version of BrikWars for printing out in hardcopy, to which my reply has always been "I'll get around to it someday..." Well, I never did get around to it but fortunately Wayne McCaul wasn't (...) (23 years ago, 7-Apr-02, to lugnet.gaming)
 
  Saturday, March 30 BrikWars pictures
 
Forgot to post this, sorry everyone! Here are pictures from the Brik Wars game on Saturday: Game 1, mixed TL2 and TL5; didn't finish because we realized that no goal is no fun: (URL) 2, TL2 "Island Escape!" Players had to get the Airship, the Power (...) (23 years ago, 3-Apr-02, to lugnet.gaming, lugnet.org.us.wamalug)
 
  BrikWars - Brikingham, March 2002
 
I've made a little illustrated write-up of the BrikWars game my friends and I got together for back on March 10, 2002. If you're interested in seeing the gory results, here they are for all to see: (URL) city of Brikingham will never be the same. (...) (23 years ago, 2-Apr-02, to lugnet.gaming)
 
  Re: Another BrikWars question (hurry plz)
 
(...) Use two d6s, preferably different colors. First one is the 'range': 1 (1 or 2), 2 (3 or 4), 3 (5 or 6), etc... Reroll if this comes up '6'. Second d6 says if you use the higher or lower number in the range. 1-2-3: low, 4-5-6: high. So if your (...) (23 years ago, 1-Apr-02, to lugnet.gaming)
 
  Re: Another BrikWars question (hurry plz)
 
(...) Buy a d10 or use d12, d16 or d20's and reroll everything above 10. Or cut ten pieces of paper, put numbers 1 through 10 on them and put them in a jar. Whenever a d10 roll is needed, close your eyes and pick one piece of paper. This is the (...) (23 years ago, 1-Apr-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
(...) This is a GREAT idea! I've been SO short of BrikWars Scenario ideas lately. We WAMALUGers were so bored with our 1st attempt at a bloodfest, that we gave up and started over with a new scenario on Saturday. Seeing as there are cup-hilt rapiers (...) (23 years ago, 1-Apr-02, to lugnet.gaming)
 
  Re: Another BrikWars question (hurry plz)
 
Cut one side off of two d6 dice and glue them together. Aaron (...) (23 years ago, 1-Apr-02, to lugnet.gaming)
 
  Another BrikWars question (hurry plz)
 
Hi I should play BrikWars tomorrow, and i want to take some heroes and champions with me :) But i havent purchased any d10 :( So are there any way to make d10 rolls with d6's??? (23 years ago, 31-Mar-02, to lugnet.gaming)
 
  Playtesters needed for Fleet Command v2.0
 
Hi everyone, Although I have myself played small test games of Fleet Command, I don't have any other Lego Users close to me and therefore have been unable to have a full-blown game. I was wondering if anyone would like to to a 'playtest' of Fleet (...) (23 years ago, 30-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
(...) Haha no, you were just 'collateral damage' I'm afraid - the real victim knows who he is. I'm going to add a page to the BrikWars site detailing the whole sordid exercise as soon as he finishes with the retributive response he's promised. Your (...) (23 years ago, 30-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
(...) Mike, are you talking about me!? I mean yea I threatened pain on NELUG for taking so long to playtest, and yes I emailed you daily, but I mean come on! That's not inappropriate behavior for a gaming fan. Ok, at least not surprising behavior. (...) (23 years ago, 29-Mar-02, to lugnet.gaming)
 
  Piracy
 
Arrrr! Just traded for another used-but-decent Caribbean Clipper. I hope soon to have the house clean enough that I can totally mess it up by putting ships on every available surface to start preparing for the Origins game. (I am full of paranoia. (...) (23 years ago, 28-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
(...) The spell system got fixed up with the 2001 update and seems to have overcome the problems suffered by its predecessor. The revised Supernatural Powers supplement can be found here: (URL) a little involved but you should be able to use it as a (...) (23 years ago, 26-Mar-02, to lugnet.gaming)


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