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 Castle / 23
  Re: Lets get a datsville castle going
 
(...) I was going to use my royal coach model. I think that bthe best option is to wait for the horse piece from adam howard before we start on this. (and for me to finish my police station and other models for datsville). We need a name for this (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) In the spirit of jsporat's Camelot history, how bout "Legolot"? or... "Datsville: 1251 A.D."? "DAT's Dominion"? "Historical Datsville"? "Isle of DATalon" (As opposed to 'Avalon' where King Arthur went)? "Kingdom of DAT?" Maybe something plain (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
Jonathan Wilson: (...) Why? There is a perfectly good LDraw-Approved(tm) horse on the web page above. (...) Makes sense. (...) I could probably manage that if no _real_ castle fan comes with an offer. (...) I am agains official models in such a (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
<snip> (...) I agree. I understood the "Datsville" concept as a way to share individual ideas and creations. Datsville exists to "showcase" our efforts, doesn't it? Wouldn't you want a Castle themed town to do the same. If I wanted to see TLG's (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) A good point to bring up... how would it be designed? Because most people will probably want to build castles, I'd either suggest contributing castle sections to a single large castle (the stables built into one wall, the servents quarters, (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Horses (Was: Lets get a datsville castle going)
 
[ XFUT lugnet.castle and lugnet.build ] Brian Sauls: [...] (...) Like what you see on these pages? (2 URLs) well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.build, lugnet.cad)
 
  Re: Horses (Was: Lets get a datsville castle going)
 
Jeff: <snip> (...) Nice renderings. I especially like the shot from the crowd. (...) still think it's kinda' neat. And if I'm not mistaken, you built a model of Tux, using classic bricks only, correct? I *like* penguins. I'm inspired....not enough (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.build)
 
  Re: Lets get a datsville castle going
 
And of course we'd have to have a coast nearby so we can put in ships.... not to mention the wonderful forest where the Forestmen/Dark Forest/Theives live... And then we can get silly and want a castle built atop a huge mountain of BURPs with caves (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
David Eaton <wpieaton@wpi.edu> wrote in message news:FIH9MA.L7n@lugnet.com... (...) not (...) BURPs (...) But this is virtual Lego, so it's all just a matter of time spent and available computer processing power. If people stay interested over the (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Nothing is official. the castle and coach are alternate models built using the parts and only the parts from the official sets listed. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Because I am the person in charge, thats why.-- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
We have 2 or 3 large castles, each with villages,farms,etc etc etc and then have different armies in them and then have some sieges and battles. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Let's not get power hungry...Although it's a castle project, this is about creativity, not tyranny :) --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) O.K. But seing as adam howard is accually working on the horse part it would be a good ida to wait for it before we start (or we could add it later) -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Horses (Was: Lets get a datsville castle going)
 
[ FUT lugnet.build ] Brian Sauls: (...) Thanks. (...) The basic idea for both horses and elephants come from official LEGO models and idea books. (...) Yup (had to include a few 1x2's to get it right though). A friend of mine is taking care of it at (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.build)
 
  Re: Lets get a datsville castle going
 
(...) That's a nice idea in theory, but in order to do that, we need LOTS and LOTS of structures, unless each town is only 5 houses or something. I take it you're planning to duplicate structures to fill up space? If not, it'll take a long time.... (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) sections (...) big (...) I like the idea of a modular castle. A couple possibilities spring to mind: 1:For exteriors, use a standard like was found in the early castle sets. I would be inclined to suggest a bigger standard, since I found those (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
James Brown <galliard@shades-of-night.com> wrote in message news:FIIyyu.8KK@lugnet.com... (...) support (...) will (...) centered (...) Castle (...) remember (...) constant (...) change (...) added. (...) are (...) build (...) the (...) seperate (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Yeah, I'm inclined to agree... but it could vary from castle to castle, too. I think I'd rather see castles without the castle siding too... less realistic to have windows every foot. Here's another question... how thick should they be? should (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) <snippage of significant quantities> (...) Neat. You can do stuff like that? I will confess my virtual lego experience is slim to the point of non-existant. By archived as seperate .dats, I meant available as images wherever mediedatville (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Hmm. Hadn't considered that, really. It's a serious style choice. I know what I'd probably go with(1), but I suspect everyone has their preferences for how their walls look. :/ (...) I had in mind no real style requirements - I think it would (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Yep... it's the whole Star Trek holodeck lego fantasy-- just dreaming what you could make out of infinite bricks, all assembled as you dictated... you just have the computer build what you imagine... Rather like the underground goblin kingdom (...) (25 years ago, 23-Sep-99, to lugnet.castle)
 
  Re: Lets get a datsville castle going
 
I also hAve warwick castle, which is HUGE. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
I should also add that i cant do the pov-ray rendering because my pc is not powerful enough. So if anyone out there has a pentoum III or something like that that they could use to do the rendering it would be appreciated. -- Jonathan Wilson (...) (25 years ago, 24-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) If you can send me the files I can render them, but I have to admit my L3P/Pov-ray experience is minimal. I do have access to some pretty hefty computers, though. Does the win32 version of Pov-ray benefit from dual processors? (25 years ago, 25-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
Mike Stanley <cjc@NOSPAMnewsguy.com> wrote in message news:slrn7uobdf.4qk....utk.edu... (...) powerful enough. So if (...) use to do the rendering it (...) Do you want to take a crack at some Datsville pics? The .pov files can be downloaded from (...) (25 years ago, 25-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) Yeah, I can do that. I've got my swap file on my main work machine on a scsi drive with, oh, 6 gigs free. (...) Sure, I can do that. I've got a PIII-450 at work on my desk that can render all day/night when I'm not there (I can control it from (...) (25 years ago, 25-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 25-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) That's nice to know. At least you should be able to render even if Datsville doubles in size. I'm not really sure how the size of the town corresponds to memory needed (...) I'll spend the time to line up the coordinates right using quality=0, (...) (25 years ago, 25-Sep-99, to lugnet.castle, lugnet.cad)
 
  Re: Lets get a datsville castle going
 
(...) I had a problem when I set my swap file to start at 1GB under NT4, even though I told it to grow to 1.5GB. So I set it to 2GB and everything worked fine. Dunno what res and such you render at - I did it at 1280x1024 no AA and it 2 hours and 3 (...) (25 years ago, 27-Sep-99, to lugnet.castle, lugnet.cad)

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