Subject:
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Re: Lets get a datsville castle going
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Newsgroups:
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lugnet.castle, lugnet.cad
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Date:
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Wed, 22 Sep 1999 20:36:22 GMT
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Viewed:
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1627 times
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David Eaton <wpieaton@wpi.edu> wrote in message news:FIH9MA.L7n@lugnet.com...
> And of course we'd have to have a coast nearby so we can put in ships.... not
> to mention the wonderful forest where the Forestmen/Dark Forest/Theives
> live...
>
> And then we can get silly and want a castle built atop a huge mountain of BURPs
> with caves inside! Include Golem's island underground, and the Goblin
> kingdom! Of course all that's going just a leetle too far, but hey, I can
> dream, right?
But this is virtual Lego, so it's all just a matter of time spent and
available computer processing power.
If people stay interested over the long haul, I can see Datsville getting
_much_ larger over time. As building programs improve, people will be able to
make ever larger and more complex buildings. Someday downtown Datsville will
be all skyscrapers, with a subway system to take residents to outlying
suburbs.
Over in lugnet.space, there is a discussion of a Dat space station, which also
has limitless possibilities.
-John Van
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Message is in Reply To:
| | Re: Lets get a datsville castle going
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| And of course we'd have to have a coast nearby so we can put in ships.... not to mention the wonderful forest where the Forestmen/Dark Forest/Theives live... And then we can get silly and want a castle built atop a huge mountain of BURPs with caves (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
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